1 /****************************************************************************
2 ** Meta object code from reading C++ file 'gamecontrol.h'
4 ** Created: Sun Jul 11 08:16:18 2010
5 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.0)
7 ** WARNING! All changes made in this file will be lost!
8 *****************************************************************************/
10 #include "gamecontrol.h"
11 #if !defined(Q_MOC_OUTPUT_REVISION)
12 #error "The header file 'gamecontrol.h' doesn't include <QObject>."
13 #elif Q_MOC_OUTPUT_REVISION != 62
14 #error "This file was generated using the moc from 4.7.0. It"
15 #error "cannot be used with the include files from this version of Qt."
16 #error "(The moc has changed too much.)"
19 QT_BEGIN_MOC_NAMESPACE
20 static const uint qt_meta_data_GameControl[] = {
33 // slots: signature, parameters, type, tag, flags
41 static const char qt_meta_stringdata_GameControl[] = {
42 "GameControl\0\0view\0loadLevel(FieldView*)\0"
43 "loadNextLevel(FieldView*)\0"
44 "loadPrevLevel(FieldView*)\0"
47 const QMetaObject GameControl::staticMetaObject = {
48 { &QObject::staticMetaObject, qt_meta_stringdata_GameControl,
49 qt_meta_data_GameControl, 0 }
52 #ifdef Q_NO_DATA_RELOCATION
53 const QMetaObject &GameControl::getStaticMetaObject() { return staticMetaObject; }
54 #endif //Q_NO_DATA_RELOCATION
56 const QMetaObject *GameControl::metaObject() const
58 return QObject::d_ptr->metaObject ? QObject::d_ptr->metaObject : &staticMetaObject;
61 void *GameControl::qt_metacast(const char *_clname)
63 if (!_clname) return 0;
64 if (!strcmp(_clname, qt_meta_stringdata_GameControl))
65 return static_cast<void*>(const_cast< GameControl*>(this));
66 return QObject::qt_metacast(_clname);
69 int GameControl::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
71 _id = QObject::qt_metacall(_c, _id, _a);
74 if (_c == QMetaObject::InvokeMetaMethod) {
76 case 0: loadLevel((*reinterpret_cast< FieldView*(*)>(_a[1]))); break;
77 case 1: loadNextLevel((*reinterpret_cast< FieldView*(*)>(_a[1]))); break;
78 case 2: loadPrevLevel((*reinterpret_cast< FieldView*(*)>(_a[1]))); break;