Very minor UI tweak
authordruid23 <usr@dru-id.co.uk>
Fri, 20 Aug 2010 19:25:30 +0000 (20:25 +0100)
committerdruid23 <usr@dru-id.co.uk>
Fri, 20 Aug 2010 19:25:30 +0000 (20:25 +0100)
modified:   playermainwindow.cpp
modified:   playermainwindow.ui

playermainwindow.cpp
playermainwindow.ui

index 0eb48c2..c77bd56 100644 (file)
   void PlayerMainWindow::setCoverArtFromPixmap(QPixmap image) {
     mHasImage = true;
     ui->labelArtLandscape->setPixmap(image.scaledToHeight(120, Qt::SmoothTransformation));
-    ui->labelArtPortrait->setPixmap(image.scaledToHeight(310, Qt::SmoothTransformation));
+    ui->labelArtPortrait->setPixmap(image.scaledToHeight(320, Qt::SmoothTransformation));
     if (mIsLandscape) {
         ui->labelArtPortrait->setVisible(false);
         ui->labelArtLandscape->setVisible(true);
index b16ffb2..fb7648c 100644 (file)
       <property name="minimumSize">
        <size>
         <width>380</width>
-        <height>340</height>
+        <height>350</height>
        </size>
       </property>
       <property name="maximumSize">
        <size>
         <width>380</width>
-        <height>340</height>
+        <height>350</height>
        </size>
       </property>
       <property name="alignment">