Consolidating the Presenter Window code for making changes easier
[watersofshiloah] / src / playcontrol.py
1 import logging
2
3 import gobject
4 import gtk
5
6 import gtk_toolbox
7 import hildonize
8 import util.go_utils as go_utils
9 import util.misc as misc_utils
10
11 import presenter
12
13
14 _moduleLogger = logging.getLogger(__name__)
15
16
17 class NavControl(gobject.GObject, go_utils.AutoSignal):
18
19
20         __gsignals__ = {
21                 'home' : (
22                         gobject.SIGNAL_RUN_LAST,
23                         gobject.TYPE_NONE,
24                         (),
25                 ),
26                 'jump-to' : (
27                         gobject.SIGNAL_RUN_LAST,
28                         gobject.TYPE_NONE,
29                         (gobject.TYPE_PYOBJECT, ),
30                 ),
31         }
32
33         def __init__(self, player, store):
34                 gobject.GObject.__init__(self)
35
36                 self._store = store
37
38                 self._controlButton = store.get_image_from_store(store.STORE_LOOKUP["play"])
39
40                 self._controlBox = presenter.NavigationBox()
41                 self._controlBox.toplevel.add(self._controlButton)
42                 self._controlBox.connect("action", self._on_nav_action)
43                 self._controlBox.connect("navigating", self._on_navigating)
44
45                 self._titleButton = gtk.Label()
46
47                 self._displayBox = presenter.NavigationBox()
48                 self._displayBox.toplevel.add(self._titleButton)
49                 self._displayBox.connect("action", self._on_nav_action)
50                 self._displayBox.connect("navigating", self._on_navigating)
51
52                 self._layout = gtk.HBox()
53                 go_utils.AutoSignal.__init__(self, self.toplevel)
54                 self._layout.pack_start(self._controlBox.toplevel, False, False)
55                 self._layout.pack_start(self._displayBox.toplevel, True, True)
56                 self._player = player
57                 self.connect_auto(self._player, "state-change", self._on_player_state_change)
58                 self.connect_auto(self._player, "title-change", self._on_player_title_change)
59                 self._titleButton.set_label(self._player.title)
60
61         def refresh(self):
62                 self._titleButton.set_label(self._player.title)
63                 self._set_context(self._player.state)
64
65         def _set_context(self, state):
66                 if state == self._player.STATE_PLAY:
67                         stateImage = self._store.STORE_LOOKUP["pause"]
68                         self._store.set_image_from_store(self._controlButton, stateImage)
69                         self.toplevel.show()
70                 elif state == self._player.STATE_PAUSE:
71                         stateImage = self._store.STORE_LOOKUP["play"]
72                         self._store.set_image_from_store(self._controlButton, stateImage)
73                         self.toplevel.show()
74                 elif state == self._player.STATE_STOP:
75                         self._titleButton.set_label("")
76                         self.toplevel.hide()
77                 else:
78                         _moduleLogger.info("Unhandled player state %s" % state)
79                         stateImage = self._store.STORE_LOOKUP["pause"]
80                         self._store.set_image_from_store(self._controlButton, stateImage)
81
82         @property
83         def toplevel(self):
84                 return self._layout
85
86         def set_orientation(self, orientation):
87                 pass
88
89         @misc_utils.log_exception(_moduleLogger)
90         def _on_player_state_change(self, player, newState):
91                 if self._controlBox.is_active() or self._displayBox.is_active():
92                         return
93
94                 self._set_context(newState)
95
96         @misc_utils.log_exception(_moduleLogger)
97         def _on_player_title_change(self, player, node):
98                 _moduleLogger.info("Title change: %s" % self._player.title)
99                 self._titleButton.set_label(self._player.title)
100
101         @misc_utils.log_exception(_moduleLogger)
102         def _on_navigating(self, widget, navState):
103                 if navState == "down":
104                         imageName = "home"
105                 elif navState == "clicking":
106                         if widget is self._controlBox:
107                                 if self._player.state == self._player.STATE_PLAY:
108                                         imageName = "pause_pressed"
109                                 else:
110                                         imageName = "play_pressed"
111                         else:
112                                 if self._player.state == self._player.STATE_PLAY:
113                                         imageName = "pause"
114                                 else:
115                                         imageName = "play"
116                 elif self._player.can_navigate:
117                         if navState == "up":
118                                 imageName = "play"
119                         elif navState == "left":
120                                 imageName = "next"
121                         elif navState == "right":
122                                 imageName = "prev"
123                 else:
124                         if self._player.state == self._player.STATE_PLAY:
125                                 imageName = "pause"
126                         else:
127                                 imageName = "play"
128
129                 imagePath = self._store.STORE_LOOKUP[imageName]
130                 self._store.set_image_from_store(self._controlButton, imagePath)
131
132         @misc_utils.log_exception(_moduleLogger)
133         def _on_nav_action(self, widget, navState):
134                 self._set_context(self._player.state)
135
136                 if navState == "clicking":
137                         if widget is self._controlBox:
138                                 if self._player.state == self._player.STATE_PLAY:
139                                         self._player.pause()
140                                 else:
141                                         self._player.play()
142                         elif widget is self._displayBox:
143                                 self.emit("jump-to", self._player.node)
144                         else:
145                                 raise NotImplementedError()
146                 elif navState == "down":
147                         self.emit("home")
148                 elif navState == "up":
149                         pass
150                 elif navState == "left":
151                         self._player.next()
152                 elif navState == "right":
153                         self._player.back()
154
155
156 gobject.type_register(NavControl)
157
158
159 class PlayControl(object):
160
161         def __init__(self, player, store):
162                 self._isPortrait = True
163
164                 self._store = store
165
166                 self._player = player
167                 self._player.connect("state-change", self._on_player_state_change)
168                 self._player.connect("title-change", self._on_player_nav_change)
169
170                 img = store.get_image_from_store(store.STORE_LOOKUP["prev"])
171                 self._back = gtk.Button()
172                 self._back.set_image(img)
173                 self._back.connect("clicked", self._on_back_clicked)
174
175                 img = store.get_image_from_store(store.STORE_LOOKUP["stop"])
176                 self._stop = gtk.Button()
177                 self._stop.set_image(img)
178                 self._stop.connect("clicked", self._on_stop_clicked)
179
180                 img = store.get_image_from_store(store.STORE_LOOKUP["pause"])
181                 self._pause = gtk.Button()
182                 self._pause.set_image(img)
183                 self._pause.connect("clicked", self._on_pause_clicked)
184
185                 img = store.get_image_from_store(store.STORE_LOOKUP["play"])
186                 self._play = gtk.Button()
187                 self._play.set_image(img)
188                 self._play.connect("clicked", self._on_play_clicked)
189
190                 img = store.get_image_from_store(store.STORE_LOOKUP["next"])
191                 self._next = gtk.Button()
192                 self._next.set_image(img)
193                 self._next.connect("clicked", self._on_next_clicked)
194
195                 self._controls = gtk.HBox()
196                 self._controls.pack_start(self._back)
197                 self._controls.pack_start(self._stop)
198                 self._controls.pack_start(self._pause)
199                 self._controls.pack_start(self._play)
200                 self._controls.pack_start(self._next)
201
202                 self._layout = gtk.VBox()
203                 self._layout.pack_start(self._controls)
204
205         def refresh(self):
206                 if not self._player.title:
207                         self.toplevel.hide()
208                 self._set_navigate(self._player.can_navigate)
209                 self._set_state(self._player.state)
210
211         @property
212         def toplevel(self):
213                 return self._layout
214
215         def set_orientation(self, orientation):
216                 if orientation == gtk.ORIENTATION_VERTICAL:
217                         if self._isPortrait:
218                                 return
219                         self._isPortrait = True
220
221                         self._controls.remove(self._back)
222                         self._controls.remove(self._stop)
223                         self._controls.remove(self._pause)
224                         self._controls.remove(self._play)
225                         self._controls.remove(self._next)
226                         self._layout.remove(self._controls)
227
228                         self._controls = gtk.HBox()
229                         self._controls.pack_start(self._back)
230                         self._controls.pack_start(self._stop)
231                         self._controls.pack_start(self._pause)
232                         self._controls.pack_start(self._play)
233                         self._controls.pack_start(self._next)
234                         self._layout.pack_start(self._controls)
235                 elif orientation == gtk.ORIENTATION_HORIZONTAL:
236                         if not self._isPortrait:
237                                 return
238                         self._isPortrait = False
239
240                         self._controls.remove(self._back)
241                         self._controls.remove(self._stop)
242                         self._controls.remove(self._pause)
243                         self._controls.remove(self._play)
244                         self._controls.remove(self._next)
245                         self._layout.remove(self._controls)
246
247                         self._controls = gtk.VBox()
248                         self._controls.pack_start(self._back)
249                         self._controls.pack_start(self._stop)
250                         self._controls.pack_start(self._pause)
251                         self._controls.pack_start(self._play)
252                         self._controls.pack_start(self._next)
253                         self._layout.pack_start(self._controls)
254                 else:
255                         raise NotImplementedError(orientation)
256
257         def _set_navigate(self, canNavigate):
258                 if canNavigate:
259                         self._back.show()
260                         self._next.show()
261                 else:
262                         self._back.hide()
263                         self._next.hide()
264
265         def _set_state(self, newState):
266                 if newState == "play":
267                         self._pause.show()
268                         self._play.hide()
269                         self.toplevel.show()
270                 elif newState == "pause":
271                         self._pause.hide()
272                         self._play.show()
273                         self.toplevel.show()
274                 elif newState == "stop":
275                         self._pause.hide()
276                         self._play.show()
277                         self.toplevel.hide()
278
279         @misc_utils.log_exception(_moduleLogger)
280         def _on_player_state_change(self, player, newState):
281                 self._set_state(newState)
282
283         @misc_utils.log_exception(_moduleLogger)
284         def _on_player_nav_change(self, player, node):
285                 self._set_navigate(player.can_navigate)
286
287         @misc_utils.log_exception(_moduleLogger)
288         def _on_back_clicked(self, *args):
289                 self._player.back()
290
291                 parent = gtk_toolbox.find_parent_window(self._layout)
292                 hildonize.show_information_banner(parent, self._player.title)
293
294         @misc_utils.log_exception(_moduleLogger)
295         def _on_stop_clicked(self, *args):
296                 self._pause.hide()
297                 self._play.show()
298                 self._player.stop()
299
300         @misc_utils.log_exception(_moduleLogger)
301         def _on_pause_clicked(self, *args):
302                 self._pause.show()
303                 self._play.hide()
304                 self._player.pause()
305
306         @misc_utils.log_exception(_moduleLogger)
307         def _on_play_clicked(self, *args):
308                 self._pause.hide()
309                 self._play.show()
310                 self._player.play()
311
312         @misc_utils.log_exception(_moduleLogger)
313         def _on_next_clicked(self, *args):
314                 self._player.next()
315
316                 parent = gtk_toolbox.find_parent_window(self._layout)
317                 hildonize.show_information_banner(parent, self._player.title)