Propogating fullscreen
[watersofshiloah] / src / windows / _base.py
1 from __future__ import with_statement
2
3 import ConfigParser
4 import logging
5
6 import gobject
7 import gtk
8
9 import constants
10 import hildonize
11 import util.misc as misc_utils
12 import util.go_utils as go_utils
13
14 import stream_index
15 import banners
16 import playcontrol
17 import presenter
18
19
20 _moduleLogger = logging.getLogger(__name__)
21
22
23 class BasicWindow(gobject.GObject, go_utils.AutoSignal):
24
25         __gsignals__ = {
26                 'quit' : (
27                         gobject.SIGNAL_RUN_LAST,
28                         gobject.TYPE_NONE,
29                         (),
30                 ),
31                 'home' : (
32                         gobject.SIGNAL_RUN_LAST,
33                         gobject.TYPE_NONE,
34                         (),
35                 ),
36                 'jump-to' : (
37                         gobject.SIGNAL_RUN_LAST,
38                         gobject.TYPE_NONE,
39                         (gobject.TYPE_PYOBJECT, ),
40                 ),
41                 'rotate' : (
42                         gobject.SIGNAL_RUN_LAST,
43                         gobject.TYPE_NONE,
44                         (gobject.TYPE_BOOLEAN, ),
45                 ),
46                 'fullscreen' : (
47                         gobject.SIGNAL_RUN_LAST,
48                         gobject.TYPE_NONE,
49                         (gobject.TYPE_BOOLEAN, ),
50                 ),
51         }
52
53         def __init__(self, app, player, store):
54                 gobject.GObject.__init__(self)
55                 self._isDestroyed = False
56
57                 self._app = app
58                 self._player = player
59                 self._store = store
60
61                 self._clipboard = gtk.clipboard_get()
62                 self._windowInFullscreen = False
63
64                 self._errorBanner = banners.StackingBanner()
65
66                 self._layout = gtk.VBox()
67                 self._layout.pack_start(self._errorBanner.toplevel, False, True)
68
69                 self._window = gtk.Window()
70                 go_utils.AutoSignal.__init__(self, self.window)
71                 self._window.add(self._layout)
72                 self._window = hildonize.hildonize_window(self._app, self._window)
73
74                 self._window.set_icon(self._store.get_pixbuf_from_store(self._store.STORE_LOOKUP["icon"]))
75                 self._window.connect("key-press-event", self._on_key_press)
76                 self._window.connect("window-state-event", self._on_window_state_change)
77                 self._window.connect("destroy", self._on_destroy)
78
79         @property
80         def window(self):
81                 return self._window
82
83         def show(self):
84                 hildonize.window_to_portrait(self._window)
85                 self._window.show_all()
86
87         def save_settings(self, config, sectionName):
88                 config.add_section(sectionName)
89                 config.set(sectionName, "fullscreen", str(self._windowInFullscreen))
90
91         def load_settings(self, config, sectionName):
92                 try:
93                         windowInFullscreen = config.getboolean(sectionName, "fullscreen")
94                 except ConfigParser.NoSectionError, e:
95                         _moduleLogger.info(
96                                 "Settings file %s is missing section %s" % (
97                                         constants._user_settings_,
98                                         e.section,
99                                 )
100                         )
101
102                 if windowInFullscreen:
103                         self._window.fullscreen()
104                 else:
105                         self._window.unfullscreen()
106
107         def jump_to(self, node):
108                 raise NotImplementedError("On %s" % self)
109
110         @misc_utils.log_exception(_moduleLogger)
111         def _on_destroy(self, *args):
112                 self._isDestroyed = True
113
114         @misc_utils.log_exception(_moduleLogger)
115         def _on_window_state_change(self, widget, event, *args):
116                 oldIsFull = self._windowInFullscreen
117                 if event.new_window_state & gtk.gdk.WINDOW_STATE_FULLSCREEN:
118                         self._windowInFullscreen = True
119                 else:
120                         self._windowInFullscreen = False
121                 if oldIsFull != self._windowInFullscreen:
122                         _moduleLogger.info("%r Emit fullscreen %s" % (self, self._windowInFullscreen))
123                         self.emit("fullscreen", self._windowInFullscreen)
124
125         @misc_utils.log_exception(_moduleLogger)
126         def _on_key_press(self, widget, event, *args):
127                 RETURN_TYPES = (gtk.keysyms.Return, gtk.keysyms.ISO_Enter, gtk.keysyms.KP_Enter)
128                 isCtrl = bool(event.get_state() & gtk.gdk.CONTROL_MASK)
129                 if (
130                         event.keyval == gtk.keysyms.F6 or
131                         event.keyval in RETURN_TYPES and isCtrl
132                 ):
133                         # The "Full screen" hardware key has been pressed
134                         if self._windowInFullscreen:
135                                 self._window.unfullscreen ()
136                         else:
137                                 self._window.fullscreen ()
138                         return True
139                 elif (
140                         event.keyval in (gtk.keysyms.w, ) and
141                         event.get_state() & gtk.gdk.CONTROL_MASK
142                 ):
143                         self._window.destroy()
144                 elif (
145                         event.keyval in (gtk.keysyms.q, ) and
146                         event.get_state() & gtk.gdk.CONTROL_MASK
147                 ):
148                         self.emit("quit")
149                         self._window.destroy()
150                 elif event.keyval == gtk.keysyms.l and event.get_state() & gtk.gdk.CONTROL_MASK:
151                         with open(constants._user_logpath_, "r") as f:
152                                 logLines = f.xreadlines()
153                                 log = "".join(logLines)
154                                 self._clipboard.set_text(str(log))
155                         return True
156
157         @misc_utils.log_exception(_moduleLogger)
158         def _on_home(self, *args):
159                 self.emit("home")
160                 self._window.destroy()
161
162         @misc_utils.log_exception(_moduleLogger)
163         def _on_child_fullscreen(self, source, isFull):
164                 if isFull:
165                         _moduleLogger.info("Full screen %r to mirror child %r" % (self, source))
166                         self._window.fullscreen()
167                 else:
168                         _moduleLogger.info("Unfull screen %r to mirror child %r" % (self, source))
169                         self._window.unfullscreen()
170
171         @misc_utils.log_exception(_moduleLogger)
172         def _on_jump(self, source, node):
173                 raise NotImplementedError("On %s" % self)
174
175         @misc_utils.log_exception(_moduleLogger)
176         def _on_quit(self, *args):
177                 self.emit("quit")
178                 self._window.destroy()
179
180
181 class ListWindow(BasicWindow):
182
183         def __init__(self, app, player, store, node):
184                 BasicWindow.__init__(self, app, player, store)
185                 self._node = node
186
187                 self.connect_auto(self._player, "title-change", self._on_player_title_change)
188
189                 self._loadingBanner = banners.GenericBanner()
190
191                 modelTypes, columns = zip(*self._get_columns())
192
193                 self._model = gtk.ListStore(*modelTypes)
194
195                 self._treeView = gtk.TreeView()
196                 self._treeView.connect("row-activated", self._on_row_activated)
197                 self._treeView.set_property("fixed-height-mode", True)
198                 self._treeView.set_headers_visible(False)
199                 self._treeView.set_model(self._model)
200                 for column in columns:
201                         if column is not None:
202                                 self._treeView.append_column(column)
203
204                 self._viewport = gtk.Viewport()
205                 self._viewport.add(self._treeView)
206
207                 self._treeScroller = gtk.ScrolledWindow()
208                 self._treeScroller.add(self._viewport)
209                 self._treeScroller.set_policy(gtk.POLICY_NEVER, gtk.POLICY_AUTOMATIC)
210                 self._treeScroller = hildonize.hildonize_scrollwindow(self._treeScroller)
211
212                 self._separator = gtk.HSeparator()
213                 self._playcontrol = playcontrol.NavControl(self._player, self._store)
214                 self._playcontrol.connect("home", self._on_home)
215                 self._playcontrol.connect("jump-to", self._on_jump)
216
217                 self._contentLayout = gtk.VBox(False)
218                 self._contentLayout.pack_start(self._treeScroller, True, True)
219                 self._contentLayout.pack_start(self._separator, False, True)
220                 self._contentLayout.pack_start(self._playcontrol.toplevel, False, True)
221
222                 self._layout.pack_start(self._loadingBanner.toplevel, False, False)
223                 self._layout.pack_start(self._contentLayout, True, True)
224
225         def show(self):
226                 BasicWindow.show(self)
227
228                 self._errorBanner.toplevel.hide()
229                 self._loadingBanner.toplevel.hide()
230
231                 self._refresh()
232                 self._playcontrol.refresh()
233
234         @classmethod
235         def _get_columns(cls):
236                 raise NotImplementedError("")
237
238         def _get_current_row(self):
239                 if self._player.node is None:
240                         return -1
241                 ancestors, current, descendants = stream_index.common_paths(self._player.node, self._node)
242                 if not descendants:
243                         return -1
244                 activeChild = descendants[0]
245                 for i, row in enumerate(self._model):
246                         if activeChild is row[0]:
247                                 return i
248                 else:
249                         return -1
250
251         def jump_to(self, node):
252                 ancestors, current, descendants = stream_index.common_paths(node, self._node)
253                 if current is None:
254                         raise RuntimeError("Cannot jump to node %s" % node)
255                 if not descendants:
256                         _moduleLogger.info("Current node is the target")
257                         return
258                 child = descendants[0]
259                 window = self._window_from_node(child)
260                 window.jump_to(node)
261
262         def _window_from_node(self, node):
263                 raise NotImplementedError("")
264
265         @misc_utils.log_exception(_moduleLogger)
266         def _on_row_activated(self, view, path, column):
267                 itr = self._model.get_iter(path)
268                 node = self._model.get_value(itr, 0)
269                 self._window_from_node(node)
270
271         @misc_utils.log_exception(_moduleLogger)
272         def _on_player_title_change(self, player, node):
273                 self._select_row()
274
275         @misc_utils.log_exception(_moduleLogger)
276         def _on_jump(self, source, node):
277                 ancestors, current, descendants = stream_index.common_paths(node, self._node)
278                 if current is None:
279                         _moduleLogger.info("%s is not the target, moving up" % self._node)
280                         self.emit("jump-to", node)
281                         self._window.destroy()
282                         return
283                 if not descendants:
284                         _moduleLogger.info("Current node is the target")
285                         return
286                 child = descendants[0]
287                 window = self._window_from_node(child)
288                 window.jump_to(node)
289
290         @misc_utils.log_exception(_moduleLogger)
291         def _on_delay_scroll(self, *args):
292                 self._scroll_to_row()
293
294         def _show_loading(self):
295                 animationPath = self._store.STORE_LOOKUP["loading"]
296                 animation = self._store.get_pixbuf_animation_from_store(animationPath)
297                 self._loadingBanner.show(animation, "Loading...")
298
299         def _hide_loading(self):
300                 self._loadingBanner.hide()
301
302         def _refresh(self):
303                 self._show_loading()
304                 self._model.clear()
305
306         def _select_row(self):
307                 rowIndex = self._get_current_row()
308                 if rowIndex < 0:
309                         return
310                 path = (rowIndex, )
311                 self._treeView.get_selection().select_path(path)
312
313         def _scroll_to_row(self):
314                 rowIndex = self._get_current_row()
315                 if rowIndex < 0:
316                         return
317
318                 path = (rowIndex, )
319                 self._treeView.scroll_to_cell(path)
320
321                 treeViewHeight = self._treeView.get_allocation().height
322                 viewportHeight = self._viewport.get_allocation().height
323
324                 viewsPerPort = treeViewHeight / float(viewportHeight)
325                 maxRows = len(self._model)
326                 percentThrough = rowIndex / float(maxRows)
327                 dxByIndex = int(viewsPerPort * percentThrough * viewportHeight)
328
329                 dxMax = max(treeViewHeight - viewportHeight, 0)
330
331                 dx = min(dxByIndex, dxMax)
332                 adjustment = self._treeScroller.get_vadjustment()
333                 adjustment.value = dx
334
335
336 class PresenterWindow(BasicWindow):
337
338         def __init__(self, app, player, store, node):
339                 BasicWindow.__init__(self, app, player, store)
340                 self._node = node
341                 self._playerNode = self._player.node
342                 self._nextSearch = None
343                 self._updateSeek = None
344
345                 self.connect_auto(self._player, "state-change", self._on_player_state_change)
346                 self.connect_auto(self._player, "title-change", self._on_player_title_change)
347                 self.connect_auto(self._player, "error", self._on_player_error)
348
349                 self._loadingBanner = banners.GenericBanner()
350
351                 self._presenter = presenter.StreamPresenter(self._store)
352                 self._presenter.set_context(
353                         self._get_background(),
354                         self._node.title,
355                         self._node.subtitle,
356                 )
357                 self._presenterNavigation = presenter.NavigationBox()
358                 self._presenterNavigation.toplevel.add(self._presenter.toplevel)
359                 self._presenterNavigation.connect("action", self._on_nav_action)
360                 self._presenterNavigation.connect("navigating", self._on_navigating)
361
362                 self._seekbar = hildonize.create_seekbar()
363                 self._seekbar.connect("change-value", self._on_user_seek)
364
365                 self._layout.pack_start(self._loadingBanner.toplevel, False, False)
366                 self._layout.pack_start(self._presenterNavigation.toplevel, True, True)
367                 self._layout.pack_start(self._seekbar, False, False)
368
369                 self._window.set_title(self._node.title)
370
371         def _get_background(self):
372                 raise NotImplementedError()
373
374         def show(self):
375                 BasicWindow.show(self)
376                 self._window.show_all()
377                 self._errorBanner.toplevel.hide()
378                 self._loadingBanner.toplevel.hide()
379                 self._set_context(self._player.state)
380                 self._seekbar.hide()
381
382         def jump_to(self, node):
383                 assert self._node is node
384
385         @property
386         def _active(self):
387                 return self._playerNode is self._node
388
389         def _show_loading(self):
390                 animationPath = self._store.STORE_LOOKUP["loading"]
391                 animation = self._store.get_pixbuf_animation_from_store(animationPath)
392                 self._loadingBanner.show(animation, "Loading...")
393
394         def _hide_loading(self):
395                 self._loadingBanner.hide()
396
397         def _set_context(self, state):
398                 if state == self._player.STATE_PLAY:
399                         if self._active:
400                                 self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
401                         else:
402                                 self._presenter.set_state(self._store.STORE_LOOKUP["play"])
403                 elif state == self._player.STATE_PAUSE:
404                         self._presenter.set_state(self._store.STORE_LOOKUP["play"])
405                 elif state == self._player.STATE_STOP:
406                         self._presenter.set_state(self._store.STORE_LOOKUP["play"])
407                 else:
408                         _moduleLogger.info("Unhandled player state %s" % state)
409
410         @misc_utils.log_exception(_moduleLogger)
411         def _on_user_seek(self, widget, scroll, value):
412                 self._player.seek(value / 100.0)
413
414         @misc_utils.log_exception(_moduleLogger)
415         def _on_player_update_seek(self):
416                 if self._isDestroyed:
417                         return False
418                 self._seekbar.set_value(self._player.percent_elapsed * 100)
419                 return True
420
421         @misc_utils.log_exception(_moduleLogger)
422         def _on_player_state_change(self, player, newState):
423                 if self._active and self._player.state == self._player.STATE_PLAY:
424                         self._seekbar.show()
425                         assert self._updateSeek is None
426                         self._updateSeek = go_utils.Timeout(self._on_player_update_seek, once=False)
427                         self._updateSeek.start(seconds=1)
428                 else:
429                         self._seekbar.hide()
430                         if self._updateSeek is not None:
431                                 self._updateSeek.cancel()
432                                 self._updateSeek = None
433
434                 if not self._presenterNavigation.is_active():
435                         self._set_context(newState)
436
437         @misc_utils.log_exception(_moduleLogger)
438         def _on_player_title_change(self, player, node):
439                 if not self._active or node in [None, self._node]:
440                         self._playerNode = node
441                         return
442                 self._playerNode = node
443                 self.emit("jump-to", node)
444                 self._window.destroy()
445
446         @misc_utils.log_exception(_moduleLogger)
447         def _on_player_error(self, player, err, debug):
448                 _moduleLogger.error("%r - %r" % (err, debug))
449
450         @misc_utils.log_exception(_moduleLogger)
451         def _on_navigating(self, widget, navState):
452                 if navState == "clicking":
453                         if self._player.state == self._player.STATE_PLAY:
454                                 if self._active:
455                                         imageName = "pause_pressed"
456                                 else:
457                                         imageName = "play_pressed"
458                         elif self._player.state == self._player.STATE_PAUSE:
459                                 imageName = "play_pressed"
460                         elif self._player.state == self._player.STATE_STOP:
461                                 imageName = "play_pressed"
462                         else:
463                                 _moduleLogger.info("Unhandled player state %s" % self._player.state)
464                 elif navState == "down":
465                         imageName = "home"
466                 elif navState == "up":
467                         if self._player.state == self._player.STATE_PLAY:
468                                 if self._active:
469                                         imageName = "pause"
470                                 else:
471                                         imageName = "play"
472                         elif self._player.state == self._player.STATE_PAUSE:
473                                 imageName = "play"
474                         elif self._player.state == self._player.STATE_STOP:
475                                 imageName = "play"
476                         else:
477                                 _moduleLogger.info("Unhandled player state %s" % self._player.state)
478                 elif navState == "left":
479                         imageName = "next"
480                 elif navState == "right":
481                         imageName = "prev"
482
483                 self._presenter.set_state(self._store.STORE_LOOKUP[imageName])
484
485         @misc_utils.log_exception(_moduleLogger)
486         def _on_nav_action(self, widget, navState):
487                 self._set_context(self._player.state)
488
489                 if navState == "clicking":
490                         if self._player.state == self._player.STATE_PLAY:
491                                 if self._active:
492                                         self._player.pause()
493                                 else:
494                                         self._player.set_piece_by_node(self._node)
495                                         self._player.play()
496                         elif self._player.state == self._player.STATE_PAUSE:
497                                 self._player.play()
498                         elif self._player.state == self._player.STATE_STOP:
499                                 self._player.set_piece_by_node(self._node)
500                                 self._player.play()
501                         else:
502                                 _moduleLogger.info("Unhandled player state %s" % self._player.state)
503                 elif navState == "down":
504                         self.emit("home")
505                         self._window.destroy()
506                 elif navState == "up":
507                         pass
508                 elif navState == "left":
509                         if self._active:
510                                 self._player.next()
511                         else:
512                                 assert self._nextSearch is None
513                                 self._nextSearch = stream_index.AsyncWalker(stream_index.get_next)
514                                 self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error)
515                 elif navState == "right":
516                         if self._active:
517                                 self._player.back()
518                         else:
519                                 assert self._nextSearch is None
520                                 self._nextSearch = stream_index.AsyncWalker(stream_index.get_previous)
521                                 self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error)
522
523         @misc_utils.log_exception(_moduleLogger)
524         def _on_next_node(self, node):
525                 self._nextSearch = None
526                 self.emit("jump-to", node)
527                 self._window.destroy()
528
529         @misc_utils.log_exception(_moduleLogger)
530         def _on_node_search_error(self, e):
531                 self._nextSearch = None
532                 self._errorBanner.push_message(str(e))