self._controlBox.connect("action", self._on_nav_action)
self._controlBox.connect("navigating", self._on_navigating)
- self._titleButton = gtk.Label("")
+ self._titleButton = gtk.Label(self._player.title)
self._displayBox = presenter.NavigationBox()
self._displayBox.toplevel.add(self._titleButton)
self._layout.pack_start(self._displayBox.toplevel, True, True)
def refresh(self):
- if not self._player.title:
+ self._titleButton.set_label(self._player.title)
+ self._set_context(self._player.state)
+
+ def _set_context(self, state):
+ if state == self._player.STATE_PLAY:
+ stateImage = self._store.STORE_LOOKUP["small_pause"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+ self.toplevel.show()
+ elif state == self._player.STATE_PAUSE:
+ stateImage = self._store.STORE_LOOKUP["small_play"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+ self.toplevel.show()
+ elif state == self._player.STATE_STOP:
+ self._titleButton.set_label("")
self.toplevel.hide()
+ else:
+ _moduleLogger.info("Unhandled player state %s" % state)
+ stateImage = self._store.STORE_LOOKUP["small_pause"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
@property
def toplevel(self):
if self._controlBox.is_active() or self._displayBox.is_active():
return
- if newState == "play":
- stateImage = self._store.STORE_LOOKUP["small_play"]
- self._store.set_image_from_store(self._controlButton, stateImage)
- self.toplevel.show()
- elif newState == "pause":
- stateImage = self._store.STORE_LOOKUP["small_pause"]
- self._store.set_image_from_store(self._controlButton, stateImage)
- self.toplevel.show()
- elif newState == "stop":
- self._titleButton.set_label("")
- self.toplevel.hide()
- else:
- _moduleLogger.info("Unhandled player state %s" % newState)
- stateImage = self._store.STORE_LOOKUP["small_pause"]
- self._store.set_image_from_store(self._controlButton, stateImage)
+ self._set_context(newState)
@misc_utils.log_exception(_moduleLogger)
- def _on_player_title_change(self, player, newState):
+ def _on_player_title_change(self, player, node):
+ _moduleLogger.info("Title change: %s" % self._player.title)
self._titleButton.set_label(self._player.title)
@misc_utils.log_exception(_moduleLogger)
def _on_navigating(self, widget, navState):
if navState == "down":
imageName = "small_home"
- elif navState == "up":
- imageName = "small_play"
elif navState == "clicking" or not self._player.can_navigate:
if widget is self._controlBox:
if self._player.state == "play":
- imageName = "small_pause"
- else:
- imageName = "small_play"
- elif widget is self._displayBox:
- if self._player.state == "play":
imageName = "small_play"
else:
imageName = "small_pause"
+ elif widget is self._displayBox:
+ if self._player.state == self._player.STATE_PLAY:
+ imageName = "small_pause"
+ else:
+ imageName = "small_play"
else:
raise NotImplementedError()
+ elif navState == "up":
+ imageName = "small_play"
elif navState == "left":
imageName = "small_next"
elif navState == "right":
@misc_utils.log_exception(_moduleLogger)
def _on_nav_action(self, widget, navState):
- if self._player.state == "play":
- imageName = "small_play"
- else:
- imageName = "small_pause"
- imagePath = self._store.STORE_LOOKUP[imageName]
- self._store.set_image_from_store(self._controlButton, imagePath)
+ self._set_context(self._player.state)
if navState == "clicking":
if widget is self._controlBox:
- if self._player.state == "play":
+ if self._player.state == self._player.STATE_PLAY:
self._player.pause()
else:
self._player.play()
self._set_state(newState)
@misc_utils.log_exception(_moduleLogger)
- def _on_player_nav_change(self, player, newState):
+ def _on_player_nav_change(self, player, node):
self._set_navigate(player.can_navigate)
@misc_utils.log_exception(_moduleLogger)