Working to cleanup the player inteface including adding some helpers on
[watersofshiloah] / src / playcontrol.py
index b24325d..adcf27e 100644 (file)
@@ -2,6 +2,8 @@ import logging
 
 import gtk
 
+import gtk_toolbox
+import hildonize
 import util.misc as misc_utils
 
 
@@ -11,33 +13,35 @@ _moduleLogger = logging.getLogger(__name__)
 class PlayControl(object):
 
        def __init__(self, player, store):
+               self._isPortrait = True
+
                self._store = store
 
                self._player = player
                self._player.connect("state-change", self._on_player_state_change)
-               self._player.connect("navigate-change", self._on_player_nav_change)
+               self._player.connect("title-change", self._on_player_nav_change)
 
-               img = store.get_image_from_store("prev.png")
+               img = store.get_image_from_store(store.STORE_LOOKUP["prev"])
                self._back = gtk.Button()
                self._back.set_image(img)
                self._back.connect("clicked", self._on_back_clicked)
 
-               img = store.get_image_from_store("stop.png")
+               img = store.get_image_from_store(store.STORE_LOOKUP["stop"])
                self._stop = gtk.Button()
                self._stop.set_image(img)
                self._stop.connect("clicked", self._on_stop_clicked)
 
-               img = store.get_image_from_store("pause.png")
+               img = store.get_image_from_store(store.STORE_LOOKUP["pause"])
                self._pause = gtk.Button()
                self._pause.set_image(img)
                self._pause.connect("clicked", self._on_pause_clicked)
 
-               img = store.get_image_from_store("play.png")
+               img = store.get_image_from_store(store.STORE_LOOKUP["play"])
                self._play = gtk.Button()
                self._play.set_image(img)
                self._play.connect("clicked", self._on_play_clicked)
 
-               img = store.get_image_from_store("next.png")
+               img = store.get_image_from_store(store.STORE_LOOKUP["next"])
                self._next = gtk.Button()
                self._next.set_image(img)
                self._next.connect("clicked", self._on_next_clicked)
@@ -49,12 +53,70 @@ class PlayControl(object):
                self._controls.pack_start(self._play)
                self._controls.pack_start(self._next)
 
+               self._layout = gtk.VBox()
+               self._layout.pack_start(self._controls)
+
+       def refresh(self):
+               if not self._player.title:
+                       self.toplevel.hide()
+               self._set_navigate(self._player.can_navigate)
+               self._set_state(self._player.state)
+
        @property
        def toplevel(self):
-               return self._controls
+               return self._layout
+
+       def set_orientation(self, orientation):
+               if orientation == gtk.ORIENTATION_VERTICAL:
+                       if self._isPortrait:
+                               return
+                       self._isPortrait = True
+
+                       self._controls.remove(self._back)
+                       self._controls.remove(self._stop)
+                       self._controls.remove(self._pause)
+                       self._controls.remove(self._play)
+                       self._controls.remove(self._next)
+                       self._layout.remove(self._controls)
+
+                       self._controls = gtk.HBox()
+                       self._controls.pack_start(self._back)
+                       self._controls.pack_start(self._stop)
+                       self._controls.pack_start(self._pause)
+                       self._controls.pack_start(self._play)
+                       self._controls.pack_start(self._next)
+                       self._layout.pack_start(self._controls)
+               elif orientation == gtk.ORIENTATION_HORIZONTAL:
+                       if not self._isPortrait:
+                               return
+                       self._isPortrait = False
+
+                       self._controls.remove(self._back)
+                       self._controls.remove(self._stop)
+                       self._controls.remove(self._pause)
+                       self._controls.remove(self._play)
+                       self._controls.remove(self._next)
+                       self._layout.remove(self._controls)
+
+                       self._controls = gtk.VBox()
+                       self._controls.pack_start(self._back)
+                       self._controls.pack_start(self._stop)
+                       self._controls.pack_start(self._pause)
+                       self._controls.pack_start(self._play)
+                       self._controls.pack_start(self._next)
+                       self._layout.pack_start(self._controls)
+               else:
+                       raise NotImplementedError(orientation)
 
-       @misc_utils.log_exception(_moduleLogger)
-       def _on_player_state_change(self, player, newState):
+       def _set_navigate(self, canNavigate):
+               if canNavigate:
+                       self._back.show()
+                       self._next.show()
+               else:
+                       self._back.hide()
+                       self._next.hide()
+
+       def _set_state(self, newState):
                if newState == "play":
                        self._pause.show()
                        self._play.hide()
@@ -65,26 +127,21 @@ class PlayControl(object):
                        self._pause.hide()
                        self._play.show()
 
-               if self._player.can_navigate:
-                       self._back.show()
-                       self._next.show()
-               else:
-                       self._back.hide()
-                       self._next.hide()
+       @misc_utils.log_exception(_moduleLogger)
+       def _on_player_state_change(self, player, newState):
+               self._set_state(newState)
 
        @misc_utils.log_exception(_moduleLogger)
-       def _on_player_nav_change(self, player, canNavigate):
-               if canNavigate:
-                       self._back.show()
-                       self._next.show()
-               else:
-                       self._back.hide()
-                       self._next.hide()
+       def _on_player_nav_change(self, player, newState):
+               self._set_navigate(player.can_navigate)
 
        @misc_utils.log_exception(_moduleLogger)
        def _on_back_clicked(self, *args):
                self._player.back()
 
+               parent = gtk_toolbox.find_parent_window(self._layout)
+               hildonize.show_information_banner(parent, self._player.title)
+
        @misc_utils.log_exception(_moduleLogger)
        def _on_stop_clicked(self, *args):
                self._pause.hide()
@@ -106,3 +163,6 @@ class PlayControl(object):
        @misc_utils.log_exception(_moduleLogger)
        def _on_next_clicked(self, *args):
                self._player.next()
+
+               parent = gtk_toolbox.find_parent_window(self._layout)
+               hildonize.show_information_banner(parent, self._player.title)