self._player = player
self._player.connect("state-change", self._on_player_state_change)
- self._player.connect("navigate-change", self._on_player_nav_change)
+ self._player.connect("title-change", self._on_player_nav_change)
img = store.get_image_from_store(store.STORE_LOOKUP["prev"])
self._back = gtk.Button()
self._layout = gtk.VBox()
self._layout.pack_start(self._controls)
+ def refresh(self):
+ if not self._player.title:
+ self.toplevel.hide()
+ self._set_navigate(self._player.can_navigate)
+ self._set_state(self._player.state)
+
@property
def toplevel(self):
return self._layout
else:
raise NotImplementedError(orientation)
- @misc_utils.log_exception(_moduleLogger)
- def _on_player_state_change(self, player, newState):
+ def _set_navigate(self, canNavigate):
+ if canNavigate:
+ self._back.show()
+ self._next.show()
+ else:
+ self._back.hide()
+ self._next.hide()
+
+ def _set_state(self, newState):
if newState == "play":
self._pause.show()
self._play.hide()
+ self.toplevel.show()
elif newState == "pause":
self._pause.hide()
self._play.show()
+ self.toplevel.show()
elif newState == "stop":
self._pause.hide()
self._play.show()
+ self.toplevel.hide()
- if self._player.can_navigate:
- self._back.show()
- self._next.show()
- else:
- self._back.hide()
- self._next.hide()
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_state_change(self, player, newState):
+ self._set_state(newState)
@misc_utils.log_exception(_moduleLogger)
- def _on_player_nav_change(self, player, canNavigate):
- if canNavigate:
- self._back.show()
- self._next.show()
- else:
- self._back.hide()
- self._next.hide()
+ def _on_player_nav_change(self, player, newState):
+ self._set_navigate(player.can_navigate)
@misc_utils.log_exception(_moduleLogger)
def _on_back_clicked(self, *args):