import gobject
import pango
-import cairo
import gtk
+import util.go_utils as go_utils
import util.misc as misc_utils
if self._clickPosition == self._NO_POSITION:
return ""
- if self._isPortrait:
- delta = (
- newCoord[0] - self._clickPosition[0],
- - (newCoord[1] - self._clickPosition[1])
- )
- else:
- delta = (
- newCoord[1] - self._clickPosition[1],
- - (newCoord[0] - self._clickPosition[0])
- )
+ delta = (
+ newCoord[0] - self._clickPosition[0],
+ - (newCoord[1] - self._clickPosition[1])
+ )
absDelta = (abs(delta[0]), abs(delta[1]))
if max(*absDelta) < self.MINIMUM_MOVEMENT:
return "clicking"
self._title = title
self._subtitle = subtitle
- if self._isPortrait:
- backWidth = self._backgroundImage.get_width()
- backHeight = self._backgroundImage.get_height()
- else:
- backHeight = self._backgroundImage.get_width()
- backWidth = self._backgroundImage.get_height()
+ backWidth = self._backgroundImage.get_width()
+ backHeight = self._backgroundImage.get_height()
self._image.set_size_request(backWidth, backHeight)
self._image.queue_draw()
@misc_utils.log_exception(_moduleLogger)
def _on_expose(self, widget, event):
cairoContext = self._image.window.cairo_create()
- if not self._isPortrait:
- cairoContext.transform(cairo.Matrix(0, 1, 1, 0, 0, 0))
self._draw_presenter(cairoContext)
def _draw_presenter(self, cairoContext):
rect = self._image.get_allocation()
self._dims = rect.width, rect.height
- startContent = 30, self._dims[1] - 125
- endContent = self._dims[0] - 30, self._dims[1] - 5
# Blank things
cairoContext.rectangle(
)
cairoContext.paint()
+ pangoContext = self._image.create_pango_context()
+
+ titleLayout = pango.Layout(pangoContext)
+ titleLayout.set_markup("<i>%s</i>" % self._subtitle)
+ textWidth, textHeight = titleLayout.get_pixel_size()
+ subtitleTextX = self._dims[0] / 2 - textWidth / 2
+ subtitleTextY = self._dims[1] - textHeight - self._buttonImage.get_height() + 10
+
+ subtitleLayout = pango.Layout(pangoContext)
+ subtitleLayout.set_markup("<b>%s</b>" % self._title)
+ textWidth, textHeight = subtitleLayout.get_pixel_size()
+ textX = self._dims[0] / 2 - textWidth / 2
+ textY = subtitleTextY - textHeight
+
+ xPadding = min((self._dims[0] - textWidth) / 2 - 5, 5)
+ yPadding = 5
+ startContent = xPadding, textY - yPadding
+ endContent = self._dims[0] - xPadding, self._dims[1] - yPadding
+
# Control background
cairoContext.rectangle(
startContent[0],
# title
if self._title or self._subtitle:
- pangoContext = self._image.create_pango_context()
- textLayout = pango.Layout(pangoContext)
-
- textLayout.set_markup(self._subtitle)
- textWidth, textHeight = textLayout.get_pixel_size()
- subtitleTextX = self._dims[0] / 2 - textWidth / 2
- subtitleTextY = self._dims[1] - textHeight - self._buttonImage.get_height() + 10
cairoContext.move_to(subtitleTextX, subtitleTextY)
cairoContext.set_source_rgb(0, 0, 0)
- cairoContext.show_layout(textLayout)
+ cairoContext.show_layout(titleLayout)
- textLayout.set_markup(self._title)
- textWidth, textHeight = textLayout.get_pixel_size()
- textX = self._dims[0] / 2 - textWidth / 2
- textY = subtitleTextY - textHeight
cairoContext.move_to(textX, textY)
cairoContext.set_source_rgb(0, 0, 0)
- cairoContext.show_layout(textLayout)
+ cairoContext.show_layout(subtitleLayout)
self._draw_state(cairoContext)
def set_context(self, backgroundImage, title, subtitle):
pass
+
+
+class NavControl(gobject.GObject, go_utils.AutoSignal):
+
+ __gsignals__ = {
+ 'home' : (
+ gobject.SIGNAL_RUN_LAST,
+ gobject.TYPE_NONE,
+ (),
+ ),
+ 'jump-to' : (
+ gobject.SIGNAL_RUN_LAST,
+ gobject.TYPE_NONE,
+ (gobject.TYPE_PYOBJECT, ),
+ ),
+ }
+
+ def __init__(self, player, store):
+ gobject.GObject.__init__(self)
+ self._layout = gtk.HBox()
+ go_utils.AutoSignal.__init__(self, self.toplevel)
+
+ self._store = store
+
+ self._controlButton = store.get_image_from_store(store.STORE_LOOKUP["play"])
+
+ self._controlBox = NavigationBox()
+ self._controlBox.toplevel.add(self._controlButton)
+ self.connect_auto(self._controlBox, "action", self._on_nav_action)
+ self.connect_auto(self._controlBox, "navigating", self._on_navigating)
+
+ self._titleButton = gtk.Label()
+
+ self._displayBox = NavigationBox()
+ self._displayBox.toplevel.add(self._titleButton)
+ self.connect_auto(self._displayBox, "action", self._on_nav_action)
+ self.connect_auto(self._displayBox, "navigating", self._on_navigating)
+
+ self._layout.pack_start(self._controlBox.toplevel, False, False)
+ self._layout.pack_start(self._displayBox.toplevel, True, True)
+ self._player = player
+ self.connect_auto(self._player, "state-change", self._on_player_state_change)
+ self.connect_auto(self._player, "title-change", self._on_player_title_change)
+ self._titleButton.set_label(self._player.title)
+
+ def refresh(self):
+ self._titleButton.set_label(self._player.title)
+ self._set_context(self._player.state)
+
+ def _set_context(self, state):
+ if state == self._player.STATE_PLAY:
+ stateImage = self._store.STORE_LOOKUP["pause"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+ self.toplevel.show()
+ elif state == self._player.STATE_PAUSE:
+ stateImage = self._store.STORE_LOOKUP["play"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+ self.toplevel.show()
+ elif state == self._player.STATE_STOP:
+ self._titleButton.set_label("")
+ self.toplevel.hide()
+ else:
+ _moduleLogger.info("Unhandled player state %s" % state)
+ stateImage = self._store.STORE_LOOKUP["pause"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+
+ @property
+ def toplevel(self):
+ return self._layout
+
+ def set_orientation(self, orientation):
+ pass
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_state_change(self, player, newState):
+ if self._controlBox.is_active() or self._displayBox.is_active():
+ return
+
+ self._set_context(newState)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_title_change(self, player, node):
+ _moduleLogger.info("Title change: %s" % self._player.title)
+ self._titleButton.set_label(self._player.title)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_navigating(self, widget, navState):
+ if navState == "down":
+ imageName = "home"
+ elif navState == "clicking":
+ if widget is self._controlBox:
+ if self._player.state == self._player.STATE_PLAY:
+ imageName = "pause_pressed"
+ else:
+ imageName = "play_pressed"
+ else:
+ if self._player.state == self._player.STATE_PLAY:
+ imageName = "pause"
+ else:
+ imageName = "play"
+ elif self._player.can_navigate:
+ if navState == "up":
+ imageName = "play"
+ elif navState == "left":
+ imageName = "next"
+ elif navState == "right":
+ imageName = "prev"
+ else:
+ if self._player.state == self._player.STATE_PLAY:
+ imageName = "pause"
+ else:
+ imageName = "play"
+
+ imagePath = self._store.STORE_LOOKUP[imageName]
+ self._store.set_image_from_store(self._controlButton, imagePath)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_nav_action(self, widget, navState):
+ self._set_context(self._player.state)
+
+ if navState == "clicking":
+ if widget is self._controlBox:
+ if self._player.state == self._player.STATE_PLAY:
+ self._player.pause()
+ else:
+ self._player.play()
+ elif widget is self._displayBox:
+ self.emit("jump-to", self._player.node)
+ else:
+ raise NotImplementedError()
+ elif navState == "down":
+ self.emit("home")
+ elif navState == "up":
+ pass
+ elif navState == "left":
+ self._player.next()
+ elif navState == "right":
+ self._player.back()
+
+
+gobject.type_register(NavControl)