import constants
import hildonize
import util.misc as misc_utils
+import util.go_utils as go_utils
+import stream_index
import banners
import playcontrol
import presenter
_moduleLogger = logging.getLogger(__name__)
-class BasicWindow(gobject.GObject):
+class BasicWindow(gobject.GObject, go_utils.AutoSignal):
__gsignals__ = {
'quit' : (
self._layout.pack_start(self._errorBanner.toplevel, False, True)
self._window = gtk.Window()
+ go_utils.AutoSignal.__init__(self, self.window)
self._window.add(self._layout)
self._window = hildonize.hildonize_window(self, self._window)
else:
self._window.unfullscreen()
+ def jump_to(self, node):
+ raise NotImplementedError("On %s" % self)
+
@misc_utils.log_exception(_moduleLogger)
def _on_destroy(self, *args):
self._isDestroyed = True
@misc_utils.log_exception(_moduleLogger)
def _on_jump(self, source, node):
- _moduleLogger.error("Jump is not implemented")
- self.emit("jump-to", node)
- self._window.destroy()
+ raise NotImplementedError("On %s" % self)
@misc_utils.log_exception(_moduleLogger)
def _on_quit(self, *args):
self._loadingBanner = banners.GenericBanner()
self._radioButton = self._create_button("radio", "Radio")
- self._radioButton.connect("clicked", self._on_source_selected, RadioWindow, "radio")
+ self._radioButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_RADIO)
self._radioWrapper = gtk.VBox()
self._radioWrapper.pack_start(self._radioButton, False, True)
self._conferenceButton = self._create_button("conferences", "Conferences")
- self._conferenceButton.connect("clicked", self._on_source_selected, ConferencesWindow, "conferences")
+ self._conferenceButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_CONFERENCES)
self._conferenceWrapper = gtk.VBox()
self._conferenceWrapper.pack_start(self._conferenceButton, False, True)
self._magazineButton = self._create_button("magazines", "Magazines")
- #self._magazineButton.connect("clicked", self._on_source_selected)
+ self._magazineButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_MAGAZINES)
self._magazineWrapper = gtk.VBox()
self._magazineWrapper.pack_start(self._magazineButton, False, True)
self._scriptureButton = self._create_button("scriptures", "Scriptures")
- #self._scriptureButton.connect("clicked", self._on_source_selected)
+ self._scriptureButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_SCRIPTURES)
self._scriptureWrapper = gtk.VBox()
self._scriptureWrapper.pack_start(self._scriptureButton, False, True)
self._buttonLayout.pack_start(self._scriptureWrapper, True, True)
self._playcontrol = playcontrol.NavControl(player, store)
+ self._playcontrol.connect("jump-to", self._on_jump)
self._layout.pack_start(self._loadingBanner.toplevel, False, False)
self._layout.pack_start(self._buttonLayout, True, True)
self._hide_loading()
self._errorBanner.push_message(str(exception))
- @misc_utils.log_exception(_moduleLogger)
- def _on_source_selected(self, widget, Source, nodeName):
- node = self._index.get_source(nodeName, self._languages[0]["id"])
+ def _window_from_node(self, node):
+ if node.id == stream_index.SOURCE_RADIO:
+ Source = RadioWindow
+ elif node.id == stream_index.SOURCE_CONFERENCES:
+ Source = ConferencesWindow
+ elif node.id == stream_index.SOURCE_MAGAZINES:
+ pass
+ elif node.id == stream_index.SOURCE_SCRIPTURES:
+ pass
sourceWindow = Source(self._player, self._store, node)
sourceWindow.window.set_modal(True)
sourceWindow.window.set_transient_for(self._window)
sourceWindow.window.set_default_size(*self._window.get_size())
sourceWindow.connect("quit", self._on_quit)
+ sourceWindow.connect("jump-to", self._on_jump)
sourceWindow.show()
+ return sourceWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_jump(self, source, node):
+ targetNodePath = list(reversed(list(stream_index.walk_ancestors(node))))
+ ancestor = targetNodePath[0]
+ window = self._window_from_node(ancestor)
+ window.jump_to(node)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_source_selected(self, widget, nodeName):
+ node = self._index.get_source(nodeName, self._languages[0]["id"])
+ self._window_from_node(node)
gobject.type_register(SourceSelector)
self._node = node
self._childNode = None
- self._player.connect("state-change", self._on_player_state_change)
- self._player.connect("title-change", self._on_player_title_change)
+ self.connect_auto(self._player, "state-change", self._on_player_state_change)
+ self.connect_auto(self._player, "title-change", self._on_player_title_change)
self._loadingBanner = banners.GenericBanner()
self._refresh()
+ def jump_to(self, node):
+ _moduleLogger.info("Only 1 channel, nothing to jump to")
+
@property
def _active(self):
return self._player.node is self._childNode
if navState == "clicking":
if self._player.state == self._player.STATE_PLAY:
if self._active:
- imageName = "pause"
+ imageName = "pause_pressed"
else:
- imageName = "play"
+ imageName = "play_pressed"
elif self._player.state == self._player.STATE_PAUSE:
- imageName = "play"
+ imageName = "play_pressed"
elif self._player.state == self._player.STATE_STOP:
- imageName = "play"
+ imageName = "play_pressed"
else:
- imageName = "play"
+ imageName = "play_pressed"
_moduleLogger.info("Unhandled player state %s" % self._player.state)
elif navState == "down":
imageName = "home"
raise NotImplementedError("")
def _get_current_row(self):
+ if self._player.node is None:
+ return -1
+ ancestors, current, descendants = stream_index.common_paths(self._player.node, self._node)
+ if not descendants:
+ return -1
+ activeChild = descendants[0]
+ for i, row in enumerate(self._model):
+ if activeChild is row[0]:
+ return i
+ else:
+ return -1
+
+ def jump_to(self, node):
+ ancestors, current, descendants = stream_index.common_paths(node, self._node)
+ if current is None:
+ raise RuntimeError("Cannot jump to node %s" % node)
+ if not descendants:
+ _moduleLogger.info("Current node is the target")
+ return
+ child = descendants[0]
+ window = self._window_from_node(child)
+ window.jump_to(node)
+
+ def _window_from_node(self, node):
raise NotImplementedError("")
@misc_utils.log_exception(_moduleLogger)
def _on_row_activated(self, view, path, column):
raise NotImplementedError("")
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_jump(self, source, node):
+ ancestors, current, descendants = stream_index.common_paths(node, self._node)
+ if current is None:
+ _moduleLogger.info("%s is not the target, moving up" % self._node)
+ self.emit("jump-to", node)
+ self._window.destroy()
+ return
+ if not descendants:
+ _moduleLogger.info("Current node is the target")
+ return
+ child = descendants[0]
+ window = self._window_from_node(child)
+ window.jump_to(node)
+
def _show_loading(self):
animationPath = self._store.STORE_LOOKUP["loading"]
animation = self._store.get_pixbuf_animation_from_store(animationPath)
column.add_attribute(textrenderer, "text", 2)
yield gobject.TYPE_STRING, column
- def _get_current_row(self):
- # @todo Not implemented yet
- return 0
-
def _refresh(self):
ListWindow._refresh(self)
self._node.get_children(
self._hide_loading()
self._errorBanner.push_message(str(exception))
- @misc_utils.log_exception(_moduleLogger)
- def _on_row_activated(self, view, path, column):
- itr = self._model.get_iter(path)
- node = self._model.get_value(itr, 0)
-
+ def _window_from_node(self, node):
sessionsWindow = ConferenceSessionsWindow(self._player, self._store, node)
sessionsWindow.window.set_modal(True)
sessionsWindow.window.set_transient_for(self._window)
sessionsWindow.window.set_default_size(*self._window.get_size())
sessionsWindow.connect("quit", self._on_quit)
sessionsWindow.connect("home", self._on_home)
+ sessionsWindow.connect("jump-to", self._on_jump)
sessionsWindow.show()
+ return sessionsWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_row_activated(self, view, path, column):
+ itr = self._model.get_iter(path)
+ node = self._model.get_value(itr, 0)
+ self._window_from_node(node)
gobject.type_register(ConferencesWindow)
column.add_attribute(textrenderer, "text", 1)
yield gobject.TYPE_STRING, column
- def _get_current_row(self):
- # @todo Not implemented yet
- return 0
-
def _refresh(self):
ListWindow._refresh(self)
self._node.get_children(
self._hide_loading()
self._errorBanner.push_message(str(exception))
- @misc_utils.log_exception(_moduleLogger)
- def _on_row_activated(self, view, path, column):
- itr = self._model.get_iter(path)
- node = self._model.get_value(itr, 0)
-
+ def _window_from_node(self, node):
sessionsWindow = ConferenceTalksWindow(self._player, self._store, node)
sessionsWindow.window.set_modal(True)
sessionsWindow.window.set_transient_for(self._window)
sessionsWindow.window.set_default_size(*self._window.get_size())
sessionsWindow.connect("quit", self._on_quit)
sessionsWindow.connect("home", self._on_home)
+ sessionsWindow.connect("jump-to", self._on_jump)
sessionsWindow.show()
+ return sessionsWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_row_activated(self, view, path, column):
+ itr = self._model.get_iter(path)
+ node = self._model.get_value(itr, 0)
+ self._window_from_node(node)
gobject.type_register(ConferenceSessionsWindow)
column.add_attribute(textrenderer, "text", 1)
yield gobject.TYPE_STRING, column
- def _get_current_row(self):
- # @todo Not implemented yet
- return 0
-
def _refresh(self):
ListWindow._refresh(self)
self._node.get_children(
self._hide_loading()
self._errorBanner.push_message(str(exception))
- @misc_utils.log_exception(_moduleLogger)
- def _on_row_activated(self, view, path, column):
- itr = self._model.get_iter(path)
- node = self._model.get_value(itr, 0)
-
+ def _window_from_node(self, node):
sessionsWindow = ConferenceTalkWindow(self._player, self._store, node)
sessionsWindow.window.set_modal(True)
sessionsWindow.window.set_transient_for(self._window)
sessionsWindow.window.set_default_size(*self._window.get_size())
sessionsWindow.connect("quit", self._on_quit)
sessionsWindow.connect("home", self._on_home)
+ sessionsWindow.connect("jump-to", self._on_jump)
sessionsWindow.show()
+ return sessionsWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_row_activated(self, view, path, column):
+ itr = self._model.get_iter(path)
+ node = self._model.get_value(itr, 0)
+ self._window_from_node(node)
gobject.type_register(ConferenceTalksWindow)
BasicWindow.__init__(self, player, store)
self._node = node
- self._player.connect("state-change", self._on_player_state_change)
- self._player.connect("title-change", self._on_player_title_change)
- self._player.connect("error", self._on_player_error)
+ self.connect_auto(self._player, "state-change", self._on_player_state_change)
+ self.connect_auto(self._player, "error", self._on_player_error)
self._loadingBanner = banners.GenericBanner()
self._presenter = presenter.StreamPresenter(self._store)
+ self._presenter.set_context(
+ self._store.STORE_LOOKUP["conference_background"],
+ self._node.title,
+ self._node.subtitle,
+ )
self._presenterNavigation = presenter.NavigationBox()
self._presenterNavigation.toplevel.add(self._presenter.toplevel)
self._presenterNavigation.connect("action", self._on_nav_action)
self._window.show_all()
self._errorBanner.toplevel.hide()
self._loadingBanner.toplevel.hide()
-
- self._presenter.set_context(
- self._store.STORE_LOOKUP["conference_background"],
- self._player.title,
- self._player.subtitle,
- )
self._set_context(self._player.state)
+ def jump_to(self, node):
+ assert self._node is node
+
@property
def _active(self):
return self._player.node is self._node
self._set_context(newState)
@misc_utils.log_exception(_moduleLogger)
- def _on_player_title_change(self, player, node):
- if node is not self._node or node is None:
- _moduleLogger.info("Player title magically changed to %s" % player.title)
- return
- self._presenter.set_context(
- self._store.STORE_LOOKUP["conference_background"],
- self._player.title,
- self._player.subtitle,
- )
-
- @misc_utils.log_exception(_moduleLogger)
def _on_player_error(self, player, err, debug):
_moduleLogger.error("%r - %r" % (err, debug))
if navState == "clicking":
if self._player.state == self._player.STATE_PLAY:
if self._active:
- imageName = "pause"
+ imageName = "pause_pressed"
else:
- imageName = "play"
+ imageName = "play_pressed"
elif self._player.state == self._player.STATE_PAUSE:
- imageName = "play"
+ imageName = "play_pressed"
elif self._player.state == self._player.STATE_STOP:
- imageName = "play"
+ imageName = "play_pressed"
else:
_moduleLogger.info("Unhandled player state %s" % self._player.state)
elif navState == "down":