-# @todo Add icons to buttons/rows to indicate that the currently playing track is coming from that
+from __future__ import with_statement
import ConfigParser
import logging
import stream_index
import banners
-import playcontrol
+import presenter
_moduleLogger = logging.getLogger(__name__)
),
}
- def __init__(self, player, store):
+ def __init__(self, app, player, store):
gobject.GObject.__init__(self)
self._isDestroyed = False
+ self._app = app
self._player = player
self._store = store
self._window = gtk.Window()
go_utils.AutoSignal.__init__(self, self.window)
self._window.add(self._layout)
- self._window = hildonize.hildonize_window(self, self._window)
+ self._window = hildonize.hildonize_window(self._app, self._window)
self._window.set_icon(self._store.get_pixbuf_from_store(self._store.STORE_LOOKUP["icon"]))
self._window.connect("key-press-event", self._on_key_press)
return self._window
def show(self):
+ hildonize.window_to_portrait(self._window)
self._window.show_all()
def save_settings(self, config, sectionName):
def load_settings(self, config, sectionName):
try:
- self._windowInFullscreen = config.getboolean(sectionName, "fullscreen")
+ windowInFullscreen = config.getboolean(sectionName, "fullscreen")
except ConfigParser.NoSectionError, e:
_moduleLogger.info(
"Settings file %s is missing section %s" % (
)
)
- if self._windowInFullscreen:
+ if windowInFullscreen:
self._window.fullscreen()
else:
self._window.unfullscreen()
@misc_utils.log_exception(_moduleLogger)
def _on_window_state_change(self, widget, event, *args):
+ oldIsFull = self._windowInFullscreen
if event.new_window_state & gtk.gdk.WINDOW_STATE_FULLSCREEN:
self._windowInFullscreen = True
else:
self._windowInFullscreen = False
- self.emit("fullscreen", self._windowInFullscreen)
+ if oldIsFull != self._windowInFullscreen:
+ _moduleLogger.info("%r Emit fullscreen %s" % (self, self._windowInFullscreen))
+ self.emit("fullscreen", self._windowInFullscreen)
@misc_utils.log_exception(_moduleLogger)
def _on_key_press(self, widget, event, *args):
event.get_state() & gtk.gdk.CONTROL_MASK
):
self.emit("quit")
+ self._window.destroy()
elif event.keyval == gtk.keysyms.l and event.get_state() & gtk.gdk.CONTROL_MASK:
with open(constants._user_logpath_, "r") as f:
logLines = f.xreadlines()
self._window.destroy()
@misc_utils.log_exception(_moduleLogger)
+ def _on_child_fullscreen(self, source, isFull):
+ if isFull:
+ _moduleLogger.info("Full screen %r to mirror child %r" % (self, source))
+ self._window.fullscreen()
+ else:
+ _moduleLogger.info("Unfull screen %r to mirror child %r" % (self, source))
+ self._window.unfullscreen()
+
+ @misc_utils.log_exception(_moduleLogger)
def _on_jump(self, source, node):
raise NotImplementedError("On %s" % self)
class ListWindow(BasicWindow):
- def __init__(self, player, store, node):
- BasicWindow.__init__(self, player, store)
+ def __init__(self, app, player, store, node):
+ BasicWindow.__init__(self, app, player, store)
self._node = node
self.connect_auto(self._player, "title-change", self._on_player_title_change)
self._treeView = gtk.TreeView()
self._treeView.connect("row-activated", self._on_row_activated)
+ self._treeView.set_property("fixed-height-mode", True)
self._treeView.set_headers_visible(False)
self._treeView.set_model(self._model)
for column in columns:
if column is not None:
self._treeView.append_column(column)
+ self._viewport = gtk.Viewport()
+ self._viewport.add(self._treeView)
+
self._treeScroller = gtk.ScrolledWindow()
- self._treeScroller.add(self._treeView)
+ self._treeScroller.add(self._viewport)
self._treeScroller.set_policy(gtk.POLICY_NEVER, gtk.POLICY_AUTOMATIC)
+ self._treeScroller = hildonize.hildonize_scrollwindow(self._treeScroller)
self._separator = gtk.HSeparator()
- self._playcontrol = playcontrol.NavControl(self._player, self._store)
- self._playcontrol.connect("home", self._on_home)
- self._playcontrol.connect("jump-to", self._on_jump)
+ self._presenter = presenter.NavControl(self._player, self._store)
+ self._presenter.connect("home", self._on_home)
+ self._presenter.connect("jump-to", self._on_jump)
self._contentLayout = gtk.VBox(False)
self._contentLayout.pack_start(self._treeScroller, True, True)
self._contentLayout.pack_start(self._separator, False, True)
- self._contentLayout.pack_start(self._playcontrol.toplevel, False, True)
+ self._contentLayout.pack_start(self._presenter.toplevel, False, True)
self._layout.pack_start(self._loadingBanner.toplevel, False, False)
self._layout.pack_start(self._contentLayout, True, True)
self._loadingBanner.toplevel.hide()
self._refresh()
- self._playcontrol.refresh()
+ self._presenter.refresh()
@classmethod
def _get_columns(cls):
@misc_utils.log_exception(_moduleLogger)
def _on_row_activated(self, view, path, column):
- raise NotImplementedError("")
+ itr = self._model.get_iter(path)
+ node = self._model.get_value(itr, 0)
+ self._window_from_node(node)
@misc_utils.log_exception(_moduleLogger)
def _on_player_title_change(self, player, node):
+ assert not self._isDestroyed
self._select_row()
@misc_utils.log_exception(_moduleLogger)
window = self._window_from_node(child)
window.jump_to(node)
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_delay_scroll(self, *args):
+ self._scroll_to_row()
+
def _show_loading(self):
animationPath = self._store.STORE_LOOKUP["loading"]
animation = self._store.get_pixbuf_animation_from_store(animationPath)
if rowIndex < 0:
return
path = (rowIndex, )
- self._treeView.scroll_to_cell(path)
self._treeView.get_selection().select_path(path)
+
+ def _scroll_to_row(self):
+ rowIndex = self._get_current_row()
+ if rowIndex < 0:
+ return
+
+ path = (rowIndex, )
+ self._treeView.scroll_to_cell(path)
+
+ treeViewHeight = self._treeView.get_allocation().height
+ viewportHeight = self._viewport.get_allocation().height
+
+ viewsPerPort = treeViewHeight / float(viewportHeight)
+ maxRows = len(self._model)
+ percentThrough = rowIndex / float(maxRows)
+ dxByIndex = int(viewsPerPort * percentThrough * viewportHeight)
+
+ dxMax = max(treeViewHeight - viewportHeight, 0)
+
+ dx = min(dxByIndex, dxMax)
+ adjustment = self._treeScroller.get_vadjustment()
+ adjustment.value = dx
+
+
+class PresenterWindow(BasicWindow):
+
+ def __init__(self, app, player, store, node):
+ BasicWindow.__init__(self, app, player, store)
+ self._node = node
+ self._playerNode = self._player.node
+ self._nextSearch = None
+ self._updateSeek = None
+
+ self.connect_auto(self._player, "state-change", self._on_player_state_change)
+ self.connect_auto(self._player, "title-change", self._on_player_title_change)
+ self.connect_auto(self._player, "error", self._on_player_error)
+
+ self._loadingBanner = banners.GenericBanner()
+
+ self._presenter = presenter.StreamPresenter(self._store)
+ self._presenter.set_context(
+ self._get_background(),
+ self._node.title,
+ self._node.subtitle,
+ )
+ self._presenterNavigation = presenter.NavigationBox()
+ self._presenterNavigation.toplevel.add(self._presenter.toplevel)
+ self._presenterNavigation.connect("action", self._on_nav_action)
+ self._presenterNavigation.connect("navigating", self._on_navigating)
+
+ self._seekbar = hildonize.create_seekbar()
+ self._seekbar.connect("change-value", self._on_user_seek)
+
+ self._layout.pack_start(self._loadingBanner.toplevel, False, False)
+ self._layout.pack_start(self._presenterNavigation.toplevel, True, True)
+ self._layout.pack_start(self._seekbar, False, False)
+
+ self._window.set_title(self._node.title)
+
+ def _get_background(self):
+ raise NotImplementedError()
+
+ def show(self):
+ BasicWindow.show(self)
+ self._window.show_all()
+ self._errorBanner.toplevel.hide()
+ self._loadingBanner.toplevel.hide()
+ self._set_context(self._player.state)
+ self._seekbar.hide()
+
+ def jump_to(self, node):
+ assert self._node is node
+
+ @property
+ def _active(self):
+ return self._playerNode is self._node
+
+ def _show_loading(self):
+ animationPath = self._store.STORE_LOOKUP["loading"]
+ animation = self._store.get_pixbuf_animation_from_store(animationPath)
+ self._loadingBanner.show(animation, "Loading...")
+
+ def _hide_loading(self):
+ self._loadingBanner.hide()
+
+ def _set_context(self, state):
+ if state == self._player.STATE_PLAY:
+ if self._active:
+ self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
+ else:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ elif state == self._player.STATE_PAUSE:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ elif state == self._player.STATE_STOP:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ else:
+ _moduleLogger.info("Unhandled player state %s" % state)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_user_seek(self, widget, scroll, value):
+ self._player.seek(value / 100.0)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_update_seek(self):
+ if self._isDestroyed:
+ return False
+ self._seekbar.set_value(self._player.percent_elapsed * 100)
+ return True
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_state_change(self, player, newState):
+ assert not self._isDestroyed
+ if self._active and self._player.state == self._player.STATE_PLAY:
+ self._seekbar.show()
+ assert self._updateSeek is None
+ self._updateSeek = go_utils.Timeout(self._on_player_update_seek, once=False)
+ self._updateSeek.start(seconds=1)
+ else:
+ self._seekbar.hide()
+ if self._updateSeek is not None:
+ self._updateSeek.cancel()
+ self._updateSeek = None
+
+ if not self._presenterNavigation.is_active():
+ self._set_context(newState)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_title_change(self, player, node):
+ assert not self._isDestroyed
+ if not self._active or node in [None, self._node]:
+ self._playerNode = node
+ return
+ self._playerNode = node
+ self.emit("jump-to", node)
+ self._window.destroy()
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_error(self, player, err, debug):
+ assert not self._isDestroyed
+ _moduleLogger.error("%r - %r" % (err, debug))
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_navigating(self, widget, navState):
+ if navState == "clicking":
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ imageName = "pause_pressed"
+ else:
+ imageName = "play_pressed"
+ elif self._player.state == self._player.STATE_PAUSE:
+ imageName = "play_pressed"
+ elif self._player.state == self._player.STATE_STOP:
+ imageName = "play_pressed"
+ else:
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
+ elif navState == "down":
+ imageName = "home"
+ elif navState == "up":
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ imageName = "pause"
+ else:
+ imageName = "play"
+ elif self._player.state == self._player.STATE_PAUSE:
+ imageName = "play"
+ elif self._player.state == self._player.STATE_STOP:
+ imageName = "play"
+ else:
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
+ elif navState == "left":
+ imageName = "next"
+ elif navState == "right":
+ imageName = "prev"
+
+ self._presenter.set_state(self._store.STORE_LOOKUP[imageName])
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_nav_action(self, widget, navState):
+ self._set_context(self._player.state)
+
+ if navState == "clicking":
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ self._player.pause()
+ else:
+ self._player.set_piece_by_node(self._node)
+ self._player.play()
+ elif self._player.state == self._player.STATE_PAUSE:
+ self._player.play()
+ elif self._player.state == self._player.STATE_STOP:
+ self._player.set_piece_by_node(self._node)
+ self._player.play()
+ else:
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
+ elif navState == "down":
+ self.emit("home")
+ self._window.destroy()
+ elif navState == "up":
+ pass
+ elif navState == "left":
+ if self._active:
+ self._player.next()
+ else:
+ assert self._nextSearch is None
+ self._nextSearch = stream_index.AsyncWalker(stream_index.get_next)
+ self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error)
+ elif navState == "right":
+ if self._active:
+ self._player.back()
+ else:
+ assert self._nextSearch is None
+ self._nextSearch = stream_index.AsyncWalker(stream_index.get_previous)
+ self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_next_node(self, node):
+ self._nextSearch = None
+ self.emit("jump-to", node)
+ self._window.destroy()
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_node_search_error(self, e):
+ self._nextSearch = None
+ self._errorBanner.push_message(str(e))