import stream_index
import banners
-import playcontrol
import presenter
def load_settings(self, config, sectionName):
try:
- self._windowInFullscreen = config.getboolean(sectionName, "fullscreen")
+ windowInFullscreen = config.getboolean(sectionName, "fullscreen")
except ConfigParser.NoSectionError, e:
_moduleLogger.info(
"Settings file %s is missing section %s" % (
)
)
- if self._windowInFullscreen:
+ if windowInFullscreen:
self._window.fullscreen()
else:
self._window.unfullscreen()
@misc_utils.log_exception(_moduleLogger)
def _on_window_state_change(self, widget, event, *args):
+ oldIsFull = self._windowInFullscreen
if event.new_window_state & gtk.gdk.WINDOW_STATE_FULLSCREEN:
self._windowInFullscreen = True
else:
self._windowInFullscreen = False
- self.emit("fullscreen", self._windowInFullscreen)
+ if oldIsFull != self._windowInFullscreen:
+ _moduleLogger.info("%r Emit fullscreen %s" % (self, self._windowInFullscreen))
+ self.emit("fullscreen", self._windowInFullscreen)
@misc_utils.log_exception(_moduleLogger)
def _on_key_press(self, widget, event, *args):
self._window.destroy()
@misc_utils.log_exception(_moduleLogger)
+ def _on_child_fullscreen(self, source, isFull):
+ if isFull:
+ _moduleLogger.info("Full screen %r to mirror child %r" % (self, source))
+ self._window.fullscreen()
+ else:
+ _moduleLogger.info("Unfull screen %r to mirror child %r" % (self, source))
+ self._window.unfullscreen()
+
+ @misc_utils.log_exception(_moduleLogger)
def _on_jump(self, source, node):
raise NotImplementedError("On %s" % self)
self._treeScroller = hildonize.hildonize_scrollwindow(self._treeScroller)
self._separator = gtk.HSeparator()
- self._playcontrol = playcontrol.NavControl(self._player, self._store)
- self._playcontrol.connect("home", self._on_home)
- self._playcontrol.connect("jump-to", self._on_jump)
+ self._presenter = presenter.NavControl(self._player, self._store)
+ self._presenter.connect("home", self._on_home)
+ self._presenter.connect("jump-to", self._on_jump)
self._contentLayout = gtk.VBox(False)
self._contentLayout.pack_start(self._treeScroller, True, True)
self._contentLayout.pack_start(self._separator, False, True)
- self._contentLayout.pack_start(self._playcontrol.toplevel, False, True)
+ self._contentLayout.pack_start(self._presenter.toplevel, False, True)
self._layout.pack_start(self._loadingBanner.toplevel, False, False)
self._layout.pack_start(self._contentLayout, True, True)
self._loadingBanner.toplevel.hide()
self._refresh()
- self._playcontrol.refresh()
+ self._presenter.refresh()
@classmethod
def _get_columns(cls):
@misc_utils.log_exception(_moduleLogger)
def _on_player_title_change(self, player, node):
+ assert not self._isDestroyed
self._select_row()
@misc_utils.log_exception(_moduleLogger)
@misc_utils.log_exception(_moduleLogger)
def _on_player_state_change(self, player, newState):
+ assert not self._isDestroyed
if self._active and self._player.state == self._player.STATE_PLAY:
self._seekbar.show()
assert self._updateSeek is None
@misc_utils.log_exception(_moduleLogger)
def _on_player_title_change(self, player, node):
+ assert not self._isDestroyed
if not self._active or node in [None, self._node]:
- self._playerNode = player.node
+ self._playerNode = node
return
- self._playerNode = player.node
+ self._playerNode = node
self.emit("jump-to", node)
self._window.destroy()
@misc_utils.log_exception(_moduleLogger)
def _on_player_error(self, player, err, debug):
+ assert not self._isDestroyed
_moduleLogger.error("%r - %r" % (err, debug))
@misc_utils.log_exception(_moduleLogger)