import constants
import util.misc as misc_utils
+import hildonize
import banners
-import playcontrol
+import presenter
import stream_index
import windows
self._buttonLayout.pack_start(self._scriptureButton, True, True)
self._separator = gtk.HSeparator()
- self._playcontrol = playcontrol.NavControl(player, store)
- self._playcontrol.connect("jump-to", self._on_jump)
+ self._presenter = presenter.NavControl(player, store)
+ self._presenter.connect("jump-to", self._on_jump)
self._layout.pack_start(self._loadingBanner.toplevel, False, False)
self._layout.pack_start(self._buttonLayout, True, True)
self._layout.pack_start(self._separator, False, True)
- self._layout.pack_start(self._playcontrol.toplevel, False, True)
+ self._layout.pack_start(self._presenter.toplevel, False, True)
self._window.set_title(constants.__pretty_app_name__)
windows._base.BasicWindow.show(self)
self._errorBanner.toplevel.hide()
- self._playcontrol.toplevel.hide()
+ self._presenter.toplevel.hide()
self._refresh()
elif node.id == stream_index.SOURCE_SCRIPTURES:
Source = windows.scriptures.ScripturesWindow
sourceWindow = Source(self._app, self._player, self._store, node)
- sourceWindow.window.set_modal(True)
- sourceWindow.window.set_transient_for(self._window)
+ if not hildonize.IS_FREMANTLE_SUPPORTED:
+ sourceWindow.window.set_modal(True)
+ sourceWindow.window.set_transient_for(self._window)
sourceWindow.window.set_default_size(*self._window.get_size())
+ if self._windowInFullscreen:
+ sourceWindow.window.fullscreen()
+ else:
+ sourceWindow.window.unfullscreen()
sourceWindow.connect("quit", self._on_quit)
sourceWindow.connect("jump-to", self._on_jump)
+ sourceWindow.connect("fullscreen", self._on_child_fullscreen)
sourceWindow.show()
return sourceWindow