X-Git-Url: http://git.maemo.org/git/?p=watersofshiloah;a=blobdiff_plain;f=src%2Fplaycontrol.py;h=935ad47f8164e39cf4891d0b9c6ed004c0339277;hp=adcf27eed0a9c0c934ae138444a76b987df664b8;hb=7e7a33dc080cd129371a2faa5f1185a79b5556db;hpb=a4376619a3582ecc5c92e8c6f1f53620ddbf6ed5 diff --git a/src/playcontrol.py b/src/playcontrol.py index adcf27e..935ad47 100644 --- a/src/playcontrol.py +++ b/src/playcontrol.py @@ -1,15 +1,161 @@ import logging +import gobject import gtk import gtk_toolbox import hildonize +import util.go_utils as go_utils import util.misc as misc_utils +import presenter + _moduleLogger = logging.getLogger(__name__) +class NavControl(gobject.GObject, go_utils.AutoSignal): + + + __gsignals__ = { + 'home' : ( + gobject.SIGNAL_RUN_LAST, + gobject.TYPE_NONE, + (), + ), + 'jump-to' : ( + gobject.SIGNAL_RUN_LAST, + gobject.TYPE_NONE, + (gobject.TYPE_PYOBJECT, ), + ), + } + + def __init__(self, player, store): + gobject.GObject.__init__(self) + + self._store = store + + self._controlButton = store.get_image_from_store(store.STORE_LOOKUP["play"]) + + self._controlBox = presenter.NavigationBox() + self._controlBox.toplevel.add(self._controlButton) + self._controlBox.connect("action", self._on_nav_action) + self._controlBox.connect("navigating", self._on_navigating) + + self._titleButton = gtk.Label() + + self._displayBox = presenter.NavigationBox() + self._displayBox.toplevel.add(self._titleButton) + self._displayBox.connect("action", self._on_nav_action) + self._displayBox.connect("navigating", self._on_navigating) + + self._layout = gtk.HBox() + go_utils.AutoSignal.__init__(self, self.toplevel) + self._layout.pack_start(self._controlBox.toplevel, False, False) + self._layout.pack_start(self._displayBox.toplevel, True, True) + self._player = player + self.connect_auto(self._player, "state-change", self._on_player_state_change) + self.connect_auto(self._player, "title-change", self._on_player_title_change) + self._titleButton.set_label(self._player.title) + + def refresh(self): + self._titleButton.set_label(self._player.title) + self._set_context(self._player.state) + + def _set_context(self, state): + if state == self._player.STATE_PLAY: + stateImage = self._store.STORE_LOOKUP["pause"] + self._store.set_image_from_store(self._controlButton, stateImage) + self.toplevel.show() + elif state == self._player.STATE_PAUSE: + stateImage = self._store.STORE_LOOKUP["play"] + self._store.set_image_from_store(self._controlButton, stateImage) + self.toplevel.show() + elif state == self._player.STATE_STOP: + self._titleButton.set_label("") + self.toplevel.hide() + else: + _moduleLogger.info("Unhandled player state %s" % state) + stateImage = self._store.STORE_LOOKUP["pause"] + self._store.set_image_from_store(self._controlButton, stateImage) + + @property + def toplevel(self): + return self._layout + + def set_orientation(self, orientation): + pass + + @misc_utils.log_exception(_moduleLogger) + def _on_player_state_change(self, player, newState): + if self._controlBox.is_active() or self._displayBox.is_active(): + return + + self._set_context(newState) + + @misc_utils.log_exception(_moduleLogger) + def _on_player_title_change(self, player, node): + _moduleLogger.info("Title change: %s" % self._player.title) + self._titleButton.set_label(self._player.title) + + @misc_utils.log_exception(_moduleLogger) + def _on_navigating(self, widget, navState): + if navState == "down": + imageName = "home" + elif navState == "clicking": + if widget is self._controlBox: + if self._player.state == self._player.STATE_PLAY: + imageName = "pause_pressed" + else: + imageName = "play_pressed" + else: + if self._player.state == self._player.STATE_PLAY: + imageName = "pause" + else: + imageName = "play" + elif self._player.can_navigate: + if navState == "up": + imageName = "play" + elif navState == "left": + imageName = "next" + elif navState == "right": + imageName = "prev" + else: + if self._player.state == self._player.STATE_PLAY: + imageName = "pause" + else: + imageName = "play" + + imagePath = self._store.STORE_LOOKUP[imageName] + self._store.set_image_from_store(self._controlButton, imagePath) + + @misc_utils.log_exception(_moduleLogger) + def _on_nav_action(self, widget, navState): + self._set_context(self._player.state) + + if navState == "clicking": + if widget is self._controlBox: + if self._player.state == self._player.STATE_PLAY: + self._player.pause() + else: + self._player.play() + elif widget is self._displayBox: + self.emit("jump-to", self._player.node) + else: + raise NotImplementedError() + elif navState == "down": + self.emit("home") + elif navState == "up": + pass + elif navState == "left": + self._player.next() + elif navState == "right": + self._player.back() + + +gobject.type_register(NavControl) + + class PlayControl(object): def __init__(self, player, store): @@ -120,19 +266,22 @@ class PlayControl(object): if newState == "play": self._pause.show() self._play.hide() + self.toplevel.show() elif newState == "pause": self._pause.hide() self._play.show() + self.toplevel.show() elif newState == "stop": self._pause.hide() self._play.show() + self.toplevel.hide() @misc_utils.log_exception(_moduleLogger) def _on_player_state_change(self, player, newState): self._set_state(newState) @misc_utils.log_exception(_moduleLogger) - def _on_player_nav_change(self, player, newState): + def _on_player_nav_change(self, player, node): self._set_navigate(player.can_navigate) @misc_utils.log_exception(_moduleLogger)