X-Git-Url: http://git.maemo.org/git/?p=watersofshiloah;a=blobdiff_plain;f=src%2Fwindows%2Fconferences.py;h=7f11b958ff6e12d88e8e609bb7733bac9242329e;hp=9370d4a908875e0f87a6bd034762b75036877e88;hb=ebdb7add1b33b48148693fb6d40f6f6aa02508a4;hpb=be76b644bf353e9cdd223cb17e4c19f296190366 diff --git a/src/windows/conferences.py b/src/windows/conferences.py index 9370d4a..7f11b95 100644 --- a/src/windows/conferences.py +++ b/src/windows/conferences.py @@ -7,7 +7,6 @@ import hildonize import util.go_utils as go_utils import util.misc as misc_utils import banners -import presenter import stream_index import windows @@ -201,200 +200,13 @@ class ConferenceTalksWindow(windows._base.ListWindow): gobject.type_register(ConferenceTalksWindow) -class ConferenceTalkWindow(windows._base.BasicWindow): +class ConferenceTalkWindow(windows._base.PresenterWindow): def __init__(self, app, player, store, node): - windows._base.BasicWindow.__init__(self, app, player, store) - self._node = node - self._playerNode = self._player.node - self._nextSearch = None - self._updateSeek = None - - self.connect_auto(self._player, "state-change", self._on_player_state_change) - self.connect_auto(self._player, "title-change", self._on_player_title_change) - self.connect_auto(self._player, "error", self._on_player_error) - - self._loadingBanner = banners.GenericBanner() - - self._presenter = presenter.StreamPresenter(self._store) - self._presenter.set_context( - self._store.STORE_LOOKUP["conference_background"], - self._node.title, - self._node.subtitle, - ) - self._presenterNavigation = presenter.NavigationBox() - self._presenterNavigation.toplevel.add(self._presenter.toplevel) - self._presenterNavigation.connect("action", self._on_nav_action) - self._presenterNavigation.connect("navigating", self._on_navigating) - - self._seekbar = hildonize.create_seekbar() - self._seekbar.connect("change-value", self._on_user_seek) - - self._layout.pack_start(self._loadingBanner.toplevel, False, False) - self._layout.pack_start(self._presenterNavigation.toplevel, True, True) - self._layout.pack_start(self._seekbar, False, False) - - self._window.set_title(self._node.title) - - def show(self): - windows._base.BasicWindow.show(self) - self._window.show_all() - self._errorBanner.toplevel.hide() - self._loadingBanner.toplevel.hide() - self._set_context(self._player.state) - self._seekbar.hide() - - def jump_to(self, node): - assert self._node is node - - @property - def _active(self): - return self._playerNode is self._node - - def _show_loading(self): - animationPath = self._store.STORE_LOOKUP["loading"] - animation = self._store.get_pixbuf_animation_from_store(animationPath) - self._loadingBanner.show(animation, "Loading...") - - def _hide_loading(self): - self._loadingBanner.hide() - - def _set_context(self, state): - if state == self._player.STATE_PLAY: - if self._active: - self._presenter.set_state(self._store.STORE_LOOKUP["pause"]) - else: - self._presenter.set_state(self._store.STORE_LOOKUP["play"]) - elif state == self._player.STATE_PAUSE: - self._presenter.set_state(self._store.STORE_LOOKUP["play"]) - elif state == self._player.STATE_STOP: - self._presenter.set_state(self._store.STORE_LOOKUP["play"]) - else: - _moduleLogger.info("Unhandled player state %s" % state) - - @misc_utils.log_exception(_moduleLogger) - def _on_user_seek(self, widget, scroll, value): - self._player.seek(value / 100.0) - - @misc_utils.log_exception(_moduleLogger) - def _on_player_update_seek(self): - if self._isDestroyed: - return False - self._seekbar.set_value(self._player.percent_elapsed * 100) - return True - - @misc_utils.log_exception(_moduleLogger) - def _on_player_state_change(self, player, newState): - if self._active and self._player.state == self._player.STATE_PLAY: - self._seekbar.show() - assert self._updateSeek is None - self._updateSeek = go_utils.Timeout(self._on_player_update_seek, once=False) - self._updateSeek.start(seconds=1) - else: - self._seekbar.hide() - if self._updateSeek is not None: - self._updateSeek.cancel() - self._updateSeek = None - - if not self._presenterNavigation.is_active(): - self._set_context(newState) + windows._base.PresenterWindow.__init__(self, app, player, store, node) - @misc_utils.log_exception(_moduleLogger) - def _on_player_title_change(self, player, node): - if not self._active or node in [None, self._node]: - self._playerNode = player.node - return - self._playerNode = player.node - self.emit("jump-to", node) - self._window.destroy() - - @misc_utils.log_exception(_moduleLogger) - def _on_player_error(self, player, err, debug): - _moduleLogger.error("%r - %r" % (err, debug)) - - @misc_utils.log_exception(_moduleLogger) - def _on_navigating(self, widget, navState): - if navState == "clicking": - if self._player.state == self._player.STATE_PLAY: - if self._active: - imageName = "pause_pressed" - else: - imageName = "play_pressed" - elif self._player.state == self._player.STATE_PAUSE: - imageName = "play_pressed" - elif self._player.state == self._player.STATE_STOP: - imageName = "play_pressed" - else: - _moduleLogger.info("Unhandled player state %s" % self._player.state) - elif navState == "down": - imageName = "home" - elif navState == "up": - if self._player.state == self._player.STATE_PLAY: - if self._active: - imageName = "pause" - else: - imageName = "play" - elif self._player.state == self._player.STATE_PAUSE: - imageName = "play" - elif self._player.state == self._player.STATE_STOP: - imageName = "play" - else: - _moduleLogger.info("Unhandled player state %s" % self._player.state) - elif navState == "left": - imageName = "next" - elif navState == "right": - imageName = "prev" - - self._presenter.set_state(self._store.STORE_LOOKUP[imageName]) - - @misc_utils.log_exception(_moduleLogger) - def _on_nav_action(self, widget, navState): - self._set_context(self._player.state) - - if navState == "clicking": - if self._player.state == self._player.STATE_PLAY: - if self._active: - self._player.pause() - else: - self._player.set_piece_by_node(self._node) - self._player.play() - elif self._player.state == self._player.STATE_PAUSE: - self._player.play() - elif self._player.state == self._player.STATE_STOP: - self._player.set_piece_by_node(self._node) - self._player.play() - else: - _moduleLogger.info("Unhandled player state %s" % self._player.state) - elif navState == "down": - self.emit("home") - self._window.destroy() - elif navState == "up": - pass - elif navState == "left": - if self._active: - self._player.next() - else: - assert self._nextSearch is None - self._nextSearch = stream_index.AsyncWalker(stream_index.get_next) - self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error) - elif navState == "right": - if self._active: - self._player.back() - else: - assert self._nextSearch is None - self._nextSearch = stream_index.AsyncWalker(stream_index.get_previous) - self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error) - - @misc_utils.log_exception(_moduleLogger) - def _on_next_node(self, node): - self._nextSearch = None - self.emit("jump-to", node) - self._window.destroy() - - @misc_utils.log_exception(_moduleLogger) - def _on_node_search_error(self, e): - self._nextSearch = None - self._errorBanner.push_message(str(e)) + def _get_background(self): + return self._store.STORE_LOOKUP["conference_background"] gobject.type_register(ConferenceTalkWindow)