if self._active:
self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
else:
- self._presenter.set_state(self._store.STORE_LOOKUP["stop"])
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
elif state == self._player.STATE_PAUSE:
self._presenter.set_state(self._store.STORE_LOOKUP["play"])
elif state == self._player.STATE_STOP:
if self._active:
imageName = "pause"
else:
- imageName = "stop"
+ imageName = "play"
elif self._player.state == self._player.STATE_PAUSE:
imageName = "play"
elif self._player.state == self._player.STATE_STOP:
if self._active:
self._player.pause()
else:
- self._player.stop()
+ self._player.set_piece_by_node(self._childNode)
+ self._player.play()
elif self._player.state == self._player.STATE_PAUSE:
self._player.play()
elif self._player.state == self._player.STATE_STOP:
if self._active:
self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
else:
- self._presenter.set_state(self._store.STORE_LOOKUP["stop"])
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
elif state == self._player.STATE_PAUSE:
self._presenter.set_state(self._store.STORE_LOOKUP["play"])
elif state == self._player.STATE_STOP:
if self._active:
imageName = "pause"
else:
- imageName = "stop"
+ imageName = "play"
elif self._player.state == self._player.STATE_PAUSE:
imageName = "play"
elif self._player.state == self._player.STATE_STOP:
if self._active:
self._player.pause()
else:
- self._player.stop()
+ self._player.set_piece_by_node(self._node)
+ self._player.play()
elif self._player.state == self._player.STATE_PAUSE:
self._player.play()
elif self._player.state == self._player.STATE_STOP: