Tracking some bugs
authorEd Page <eopage@byu.net>
Thu, 6 May 2010 01:31:32 +0000 (20:31 -0500)
committerEd Page <eopage@byu.net>
Thu, 6 May 2010 01:31:32 +0000 (20:31 -0500)
src/presenter.py

index 949a295..8e393e1 100644 (file)
@@ -187,6 +187,7 @@ class StreamPresenter(object):
 
        @misc_utils.log_exception(_moduleLogger)
        def _on_player_state_change(self, player, newState):
+               # @bug We only want to folow changes in player when its active
                if newState == "play":
                        newState = self.BUTTON_STATE_PLAY
                elif newState == "pause":
@@ -206,6 +207,7 @@ class StreamPresenter(object):
 
        @misc_utils.log_exception(_moduleLogger)
        def _on_player_nav_change(self, player, newState):
+               # @bug We only want to folow changes in player when its active
                canNavigate = self._player.can_navigate
                newPotState = self._potentialButtonState
                if self._canNavigate != canNavigate:
@@ -226,6 +228,7 @@ class StreamPresenter(object):
 
        @misc_utils.log_exception(_moduleLogger)
        def _on_player_title_change(self, player, newState):
+               # @bug We only want to folow changes in player when its active
                if self._isPortrait:
                        backWidth = self._backgroundImage.get_width()
                        backHeight = self._backgroundImage.get_height()
@@ -258,6 +261,7 @@ class StreamPresenter(object):
 
        @misc_utils.log_exception(_moduleLogger)
        def _on_nav_action(self, widget, navState):
+               # @bug We only want to folow changes in player when its active
                try:
                        buttonState = self._translate_state(navState)
                        if buttonState == self.BUTTON_STATE_PLAY: