--- /dev/null
+/**
+ * \file examples_oneThread.c
+ * \brief How to launch a thread with VP_SDK
+ */
+
+///////////////////////////////////////////////
+// INCLUDES
+
+#include <nds.h>
+#include <stdio.h>
+
+
+volatile int frame = 0;
+
+
+//---------------------------------------------------------------------------------
+void Vblank()
+{
+ //---------------------------------------------------------------------------------
+ frame++;
+}
+
+
+//---------------------------------------------------------------------------------
+void initNDS()
+{
+ //---------------------------------------------------------------------------------
+ irqInit();
+ irqSet(IRQ_VBLANK, Vblank);
+ irqEnable(IRQ_VBLANK);
+ videoSetMode(0); //not using the main screen
+ videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE); //sub bg 0 will be used to print text
+ vramSetBankC(VRAM_C_SUB_BG);
+
+ SUB_BG0_CR = BG_MAP_BASE(31);
+
+ BG_PALETTE_SUB[255] = RGB15(31,31,31); //by default font will be rendered with color 255
+
+ //consoleInit() is a lot more flexible but this gets you up and running quick
+ consoleInitDefault((u16*)SCREEN_BASE_BLOCK_SUB(31), (u16*)CHAR_BASE_BLOCK_SUB(0), 16);
+}
+
+
+//---------------------------------------------------------------------------------
+int main(int argc, char **argv)
+{
+ //---------------------------------------------------------------------------------
+ touchPosition touchXY;
+
+ initNDS();
+
+ iprintf(" Hello DS dev'rs\n");
+ iprintf(" www.devkitpro.org\n");
+ iprintf(" www.drunkencoders.com");
+
+ while(1) {
+
+ swiWaitForVBlank();
+ touchXY=touchReadXY();
+
+ // print at using ansi escape sequence \x1b[line;columnH
+ iprintf("\x1b[10;0HFrame = %d",frame);
+ iprintf("\x1b[16;0HTouch x = %04X, %04X\n", touchXY.x, touchXY.px);
+ iprintf("Touch y = %04X, %04X\n", touchXY.y, touchXY.py);
+
+ }
+
+ return 0;
+}
+