#include "equalizerdialog.h"
#include "managelibraryform.h"
#include "directoryview.h"
+#include "settingsform.h"
+#include "aboutform.h"
#include "library.h"
+#include "dbusclient.h"
#include <QTimer>
+#define ORIENTATION_LANDSCAPE 0
+#define ORIENTATION_PORTRAIT 1
+
namespace Ui {
class MainWindow;
}
private:
Ui::MainWindow *ui;
+protected:
+ bool eventFilter(QObject *, QEvent *);
+
signals:
void landscapeMode();
void portraitMode();
void _orientation_changed();
void _fullscreen(bool);
void _add_tracks(QList<Track>);
+ void _change_orientation();
+ void _hw_zoom_policy_changed();
+ void _set_display_state(bool);
+ void _zoom_key_pressed(quint32);
+ void _fmtx_settings_changed();
private:
PlayerForm *_player_form;
LibraryForm *_library_form;
BusyWidget *_busy_widget;
DirectoryView *_directory_form;
+ SettingsForm *_settings_form;
+ AboutForm *_about_form;
Library *_library;
QTimer *_timer;
EqualizerDialog *_equalizer_dialog;
ManageLibraryForm *_manage_library_form;
int _timeout_interval;
QTranslator *_translator;
+ DBusClient _dbus_client;
+ bool _display_unlocked;
+ quint32 _system_volume; // yes, it is here
+ int _orientation; // 0 - landscape, 1 - portrait
};
#endif // MAINWINDOW_H