e47524aac72919319ffe6f54bcf58f1ee1e5614b
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45 <h1>/holvi/arto/ohjelmointi/ChessClock/chessclock/classes/chessclock.cpp</h1><a href="chessclock_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001  <span class="comment">/**************************************************************************</span>
46 <a name="l00002"></a>00002 <span class="comment"></span>
47 <a name="l00003"></a>00003 <span class="comment">    Chess Clock</span>
48 <a name="l00004"></a>00004 <span class="comment"></span>
49 <a name="l00005"></a>00005 <span class="comment">    Copyright (c) Arto Hyvättinen 2010</span>
50 <a name="l00006"></a>00006 <span class="comment"></span>
51 <a name="l00007"></a>00007 <span class="comment">    This file is part of Chess Clock software.</span>
52 <a name="l00008"></a>00008 <span class="comment"></span>
53 <a name="l00009"></a>00009 <span class="comment">    Chess Clock is free software: you can redistribute it and/or modify</span>
54 <a name="l00010"></a>00010 <span class="comment">    it under the terms of the GNU General Public License as published by</span>
55 <a name="l00011"></a>00011 <span class="comment">    the Free Software Foundation, either version 3 of the License, or</span>
56 <a name="l00012"></a>00012 <span class="comment">    (at your option) any later version.</span>
57 <a name="l00013"></a>00013 <span class="comment"></span>
58 <a name="l00014"></a>00014 <span class="comment">    Chess Clock is distributed in the hope that it will be useful,</span>
59 <a name="l00015"></a>00015 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
60 <a name="l00016"></a>00016 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span>
61 <a name="l00017"></a>00017 <span class="comment">    GNU General Public License for more details.</span>
62 <a name="l00018"></a>00018 <span class="comment"></span>
63 <a name="l00019"></a>00019 <span class="comment"></span>
64 <a name="l00020"></a>00020 <span class="comment">**************************************************************************/</span>
65 <a name="l00021"></a>00021 
66 <a name="l00022"></a>00022 <span class="preprocessor">#include &quot;<a class="code" href="chessclock_8h.html">chessclock.h</a>&quot;</span>
67 <a name="l00023"></a>00023 
68 <a name="l00024"></a>00024 <span class="preprocessor">#include &quot;<a class="code" href="turninformation_8h.html">turninformation.h</a>&quot;</span>
69 <a name="l00025"></a>00025 
70 <a name="l00026"></a>00026 <span class="keyword">const</span> <span class="keywordtype">int</span> <a class="code" href="class_chess_clock.html#a848e42d72b3470578f0f958106894b4f">ChessClock::UPDATEINTERVAL</a>;
71 <a name="l00027"></a>00027 
72 <a name="l00028"></a><a class="code" href="class_chess_clock.html#af4d3718b1e746317749bbb992688dcd8">00028</a> <a class="code" href="class_chess_clock.html#af4d3718b1e746317749bbb992688dcd8">ChessClock::ChessClock</a>(<span class="keywordtype">bool</span> white, QWidget *parent) :
73 <a name="l00029"></a>00029     QWidget(parent)
74 <a name="l00030"></a>00030 {
75 <a name="l00031"></a>00031     <a class="code" href="class_chess_clock.html#a844453fc4683c62d24b53b70fb68c1a9" title="Time available for play BEFORE this turn msecs !">isWhite_</a> = white;
76 <a name="l00032"></a>00032     <a class="code" href="class_chess_clock.html#a4ed94dc49d57927eb518c3e7d93718b1" title="Another player&amp;#39;s clock.">loser_</a> = <span class="keyword">false</span>;
77 <a name="l00033"></a>00033     <a class="code" href="class_chess_clock.html#aba90e7b968a5d27fc8653f7690344f8d" title="Is player losed because of timeout.">turn_</a> = 0;
78 <a name="l00034"></a>00034     <a class="code" href="class_chess_clock.html#a373e5774a0af5387c76006a1a24d770e">timePlayedBeforeTurn_</a> = 0;
79 <a name="l00035"></a>00035     <a class="code" href="class_chess_clock.html#ad2d4601fbc0dae0599a95ce7924c9902" title="Current turn.">status_</a> = <a class="code" href="class_chess_clock.html#a4a819ca828d25e17dd5975a2ea935d28a62801e3ac4d8e7f2889090525598b181" title="Not turn.">NotRunning</a>;
80 <a name="l00036"></a>00036     <a class="code" href="class_chess_clock.html#a2ec3c0ed0a5e9bee6bd0864c5c9e4452">another_</a> = 0;
81 <a name="l00037"></a>00037     <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a> = 0;
82 <a name="l00038"></a>00038 
83 <a name="l00039"></a>00039     <span class="comment">// Set clock timer calculating played time</span>
84 <a name="l00040"></a>00040     <a class="code" href="class_chess_clock.html#ae25ff9bfd3ccb8651b3e7890e712d1be" title="True if white player.">clockTime_</a>.start();
85 <a name="l00041"></a>00041 
86 <a name="l00042"></a>00042     <span class="comment">// Set updating timer</span>
87 <a name="l00043"></a>00043     <a class="code" href="class_chess_clock.html#a3493e745462457ebf5660754fe333fd2">updateTimer_</a>.setInterval( <a class="code" href="class_chess_clock.html#a848e42d72b3470578f0f958106894b4f">UPDATEINTERVAL</a> );
88 <a name="l00044"></a>00044     connect( &amp;<a class="code" href="class_chess_clock.html#a3493e745462457ebf5660754fe333fd2">updateTimer_</a>, SIGNAL(timeout()),<span class="keyword">this</span>,SLOT(<a class="code" href="class_chess_clock.html#a2262f5bb09794ef7a40c62c0c28a6979" title="Update clock information, check looser state and refresh.">updateClock</a>()));
89 <a name="l00045"></a>00045 }
90 <a name="l00046"></a>00046 
91 <a name="l00047"></a><a class="code" href="class_chess_clock.html#a49504d86896ef3f724b2aa481c85435a">00047</a> <span class="keywordtype">void</span> <a class="code" href="class_chess_clock.html#a49504d86896ef3f724b2aa481c85435a" title="Start new turn.">ChessClock::startTurn</a>()
92 <a name="l00048"></a>00048 {
93 <a name="l00049"></a>00049     <a class="code" href="class_chess_clock.html#aba90e7b968a5d27fc8653f7690344f8d" title="Is player losed because of timeout.">turn_</a>++;
94 <a name="l00050"></a>00050 
95 <a name="l00051"></a>00051     <span class="comment">// Turn information for this new turn</span>
96 <a name="l00052"></a>00052     <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a> = <span class="keyword">new</span> <a class="code" href="class_turn_information.html" title="Turn information class.">TurnInformation</a>(<a class="code" href="class_chess_clock.html#aba90e7b968a5d27fc8653f7690344f8d" title="Is player losed because of timeout.">turn_</a>, <a class="code" href="class_chess_clock.html#a844453fc4683c62d24b53b70fb68c1a9" title="Time available for play BEFORE this turn msecs !">isWhite_</a>);
97 <a name="l00053"></a>00053     <a class="code" href="class_chess_clock.html#ae25ff9bfd3ccb8651b3e7890e712d1be" title="True if white player.">clockTime_</a>.restart();
98 <a name="l00054"></a>00054     <a class="code" href="class_chess_clock.html#a3493e745462457ebf5660754fe333fd2">updateTimer_</a>.start();
99 <a name="l00055"></a>00055     <a class="code" href="class_chess_clock.html#ad2d4601fbc0dae0599a95ce7924c9902" title="Current turn.">status_</a>=<a class="code" href="class_chess_clock.html#a4a819ca828d25e17dd5975a2ea935d28ac717f6fe8e135ffff8153ec7d5b2b36c" title="Turn running.">Running</a>;
100 <a name="l00056"></a>00056 
101 <a name="l00057"></a>00057     <span class="comment">// Repaint clock</span>
102 <a name="l00058"></a>00058     <a class="code" href="class_chess_clock.html#a2262f5bb09794ef7a40c62c0c28a6979" title="Update clock information, check looser state and refresh.">updateClock</a>();
103 <a name="l00059"></a>00059 }
104 <a name="l00060"></a>00060 
105 <a name="l00061"></a><a class="code" href="class_chess_clock.html#a461145515ab3854c079937143026a047">00061</a> <span class="keywordtype">void</span> <a class="code" href="class_chess_clock.html#a461145515ab3854c079937143026a047" title="Pause clock.">ChessClock::pauseTurn</a>()
106 <a name="l00062"></a>00062 {
107 <a name="l00063"></a>00063     <a class="code" href="class_chess_clock.html#a3493e745462457ebf5660754fe333fd2">updateTimer_</a>.stop();
108 <a name="l00064"></a>00064     <span class="comment">// Update turn time</span>
109 <a name="l00065"></a>00065     <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a>-&gt;<a class="code" href="class_turn_information.html#a355359f883ab74e549b5e439ea7e827e">addTime</a>( <a class="code" href="class_chess_clock.html#ae25ff9bfd3ccb8651b3e7890e712d1be" title="True if white player.">clockTime_</a>.restart() );
110 <a name="l00066"></a>00066     <a class="code" href="class_chess_clock.html#ad2d4601fbc0dae0599a95ce7924c9902" title="Current turn.">status_</a> = <a class="code" href="class_chess_clock.html#a4a819ca828d25e17dd5975a2ea935d28a71899c98710fe6d3a18a5d3f1029e9d9" title="Turn paused.">Paused</a>;
111 <a name="l00067"></a>00067     <a class="code" href="class_chess_clock.html#a2262f5bb09794ef7a40c62c0c28a6979" title="Update clock information, check looser state and refresh.">updateClock</a>();
112 <a name="l00068"></a>00068 }
113 <a name="l00069"></a>00069 
114 <a name="l00070"></a><a class="code" href="class_chess_clock.html#ae0686cb1be507be4c7c411898ba52495">00070</a> <span class="keywordtype">void</span> <a class="code" href="class_chess_clock.html#ae0686cb1be507be4c7c411898ba52495" title="Continue paused game.">ChessClock::continueTurn</a>()
115 <a name="l00071"></a>00071 {
116 <a name="l00072"></a>00072     <span class="comment">// Continue paused game</span>
117 <a name="l00073"></a>00073     <span class="comment">// Add pause duration to information object</span>
118 <a name="l00074"></a>00074     <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a>-&gt;<a class="code" href="class_turn_information.html#ab8d3aa0183f400b64b217d39e920bb69">addPause</a>( <a class="code" href="class_chess_clock.html#ae25ff9bfd3ccb8651b3e7890e712d1be" title="True if white player.">clockTime_</a>.restart() );
119 <a name="l00075"></a>00075     <a class="code" href="class_chess_clock.html#ad2d4601fbc0dae0599a95ce7924c9902" title="Current turn.">status_</a> = <a class="code" href="class_chess_clock.html#a4a819ca828d25e17dd5975a2ea935d28ac717f6fe8e135ffff8153ec7d5b2b36c" title="Turn running.">Running</a>;
120 <a name="l00076"></a>00076     <a class="code" href="class_chess_clock.html#a3493e745462457ebf5660754fe333fd2">updateTimer_</a>.start();
121 <a name="l00077"></a>00077     <a class="code" href="class_chess_clock.html#a2262f5bb09794ef7a40c62c0c28a6979" title="Update clock information, check looser state and refresh.">updateClock</a>();
122 <a name="l00078"></a>00078 }
123 <a name="l00079"></a>00079 
124 <a name="l00080"></a>00080 
125 <a name="l00081"></a><a class="code" href="class_chess_clock.html#a2383619532d2e9e6557961616c722531">00081</a> <a class="code" href="class_turn_information.html" title="Turn information class.">TurnInformation</a>* <a class="code" href="class_chess_clock.html#a2383619532d2e9e6557961616c722531" title="End this turn.">ChessClock::endTurn</a>()
126 <a name="l00082"></a>00082 {
127 <a name="l00083"></a>00083     <a class="code" href="class_chess_clock.html#a3493e745462457ebf5660754fe333fd2">updateTimer_</a>.stop();
128 <a name="l00084"></a>00084     <a class="code" href="class_chess_clock.html#ad2d4601fbc0dae0599a95ce7924c9902" title="Current turn.">status_</a> = <a class="code" href="class_chess_clock.html#a4a819ca828d25e17dd5975a2ea935d28a62801e3ac4d8e7f2889090525598b181" title="Not turn.">NotRunning</a>;
129 <a name="l00085"></a>00085 
130 <a name="l00086"></a>00086     <a class="code" href="class_chess_clock.html#a2262f5bb09794ef7a40c62c0c28a6979" title="Update clock information, check looser state and refresh.">updateClock</a>();
131 <a name="l00087"></a>00087     <span class="comment">// Count time played</span>
132 <a name="l00088"></a>00088     <a class="code" href="class_chess_clock.html#a373e5774a0af5387c76006a1a24d770e">timePlayedBeforeTurn_</a> = <a class="code" href="class_chess_clock.html#a4bc0dedc29db4e121424b83605a3ec1b" title="Get total time played.">getTimePlayed</a>();
133 <a name="l00089"></a>00089 
134 <a name="l00090"></a>00090     <span class="comment">// Count time available</span>
135 <a name="l00091"></a>00091     <span class="comment">// This update current turn</span>
136 <a name="l00092"></a>00092     <a class="code" href="class_chess_clock.html#abbce62e8c796244cadb1a5413469ca1b" title="Time played in this game BEFORE this turn msecs.">timeAvailableBeforeTurn_</a> = <a class="code" href="class_chess_clock.html#a8e7d214dcc13dcd1087d2281fe96ce16" title="Get total time available.">getTimeAvailable</a>();
137 <a name="l00093"></a>00093 
138 <a name="l00094"></a>00094 
139 <a name="l00095"></a>00095     <span class="comment">// Close and return turn information</span>
140 <a name="l00096"></a>00096     <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a>-&gt;<a class="code" href="class_turn_information.html#a8820646aa51dd407d909fa08b55d52c5" title="Mark turn ready.">turnReady</a>(<a class="code" href="class_chess_clock.html#abbce62e8c796244cadb1a5413469ca1b" title="Time played in this game BEFORE this turn msecs.">timeAvailableBeforeTurn_</a> );
141 <a name="l00097"></a>00097     <a class="code" href="class_turn_information.html" title="Turn information class.">TurnInformation</a>* information = <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a>;
142 <a name="l00098"></a>00098     <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a> = 0;
143 <a name="l00099"></a>00099 
144 <a name="l00100"></a>00100     emit <a class="code" href="class_chess_clock.html#a832bb1a623c56078c91be7d67b12dea9">turnEnded</a>();
145 <a name="l00101"></a>00101     <span class="keywordflow">return</span> information;
146 <a name="l00102"></a>00102 }
147 <a name="l00103"></a>00103 
148 <a name="l00104"></a><a class="code" href="class_chess_clock.html#aa19330404a35872591d45d24fb52572e">00104</a> <span class="keywordtype">void</span> <a class="code" href="class_chess_clock.html#aa19330404a35872591d45d24fb52572e" title="Set another chess clock for connecting.">ChessClock::setAnother</a>(<a class="code" href="class_chess_clock.html" title="Clock of a individual player.">ChessClock</a> *another)
149 <a name="l00105"></a>00105 {
150 <a name="l00106"></a>00106     <a class="code" href="class_chess_clock.html#a2ec3c0ed0a5e9bee6bd0864c5c9e4452">another_</a> = another;
151 <a name="l00107"></a>00107 }
152 <a name="l00108"></a>00108 
153 <a name="l00109"></a><a class="code" href="class_chess_clock.html#a8e7d214dcc13dcd1087d2281fe96ce16">00109</a> <span class="keywordtype">int</span> <a class="code" href="class_chess_clock.html#a8e7d214dcc13dcd1087d2281fe96ce16" title="Get total time available.">ChessClock::getTimeAvailable</a>()
154 <a name="l00110"></a>00110 {
155 <a name="l00111"></a>00111     <span class="comment">// Most simple - will be overwritten in more complex time controls:</span>
156 <a name="l00112"></a>00112     <span class="comment">// subtract duration time!</span>
157 <a name="l00113"></a>00113     <span class="keywordflow">if</span>( <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a>)
158 <a name="l00114"></a>00114     {
159 <a name="l00115"></a>00115         <span class="comment">// Update turn time</span>
160 <a name="l00116"></a>00116         <span class="keywordflow">return</span> <a class="code" href="class_chess_clock.html#abbce62e8c796244cadb1a5413469ca1b" title="Time played in this game BEFORE this turn msecs.">timeAvailableBeforeTurn_</a>-<a class="code" href="class_chess_clock.html#a781fff762250f63de87d12f5d88ae5ed" title="Get time played current turn.">currentTurnPlayed</a>();
161 <a name="l00117"></a>00117     }
162 <a name="l00118"></a>00118     <span class="keywordflow">else</span>
163 <a name="l00119"></a>00119         <span class="keywordflow">return</span> <a class="code" href="class_chess_clock.html#abbce62e8c796244cadb1a5413469ca1b" title="Time played in this game BEFORE this turn msecs.">timeAvailableBeforeTurn_</a>;
164 <a name="l00120"></a>00120 }
165 <a name="l00121"></a>00121 
166 <a name="l00122"></a>00122 
167 <a name="l00123"></a><a class="code" href="class_chess_clock.html#a4bc0dedc29db4e121424b83605a3ec1b">00123</a> <span class="keywordtype">int</span> <a class="code" href="class_chess_clock.html#a4bc0dedc29db4e121424b83605a3ec1b" title="Get total time played.">ChessClock::getTimePlayed</a>()
168 <a name="l00124"></a>00124 {
169 <a name="l00125"></a>00125      <span class="keywordflow">return</span> <a class="code" href="class_chess_clock.html#a373e5774a0af5387c76006a1a24d770e">timePlayedBeforeTurn_</a> + <a class="code" href="class_chess_clock.html#a781fff762250f63de87d12f5d88ae5ed" title="Get time played current turn.">currentTurnPlayed</a>();
170 <a name="l00126"></a>00126 }
171 <a name="l00127"></a>00127 
172 <a name="l00128"></a>00128 
173 <a name="l00129"></a><a class="code" href="class_chess_clock.html#af0415d0184abb73d9ee3348635c3e0d8">00129</a> <span class="keywordtype">void</span> <a class="code" href="class_chess_clock.html#af0415d0184abb73d9ee3348635c3e0d8" title="Set time available.">ChessClock::setTimeAvailable</a>(<span class="keywordtype">int</span> msecs)
174 <a name="l00130"></a>00130 {
175 <a name="l00131"></a>00131     <a class="code" href="class_chess_clock.html#abbce62e8c796244cadb1a5413469ca1b" title="Time played in this game BEFORE this turn msecs.">timeAvailableBeforeTurn_</a> = msecs;
176 <a name="l00132"></a>00132 }
177 <a name="l00133"></a>00133 
178 <a name="l00134"></a>00134 
179 <a name="l00135"></a><a class="code" href="class_chess_clock.html#a7726be810822d28f039252e29e8377d5">00135</a> <span class="keywordtype">void</span> <a class="code" href="class_chess_clock.html#a7726be810822d28f039252e29e8377d5" title="Add time.">ChessClock::addTime</a>(<span class="keywordtype">int</span> msecs)
180 <a name="l00136"></a>00136 {
181 <a name="l00137"></a>00137    <a class="code" href="class_chess_clock.html#abbce62e8c796244cadb1a5413469ca1b" title="Time played in this game BEFORE this turn msecs.">timeAvailableBeforeTurn_</a> += msecs;
182 <a name="l00138"></a>00138 }
183 <a name="l00139"></a>00139 
184 <a name="l00140"></a><a class="code" href="class_chess_clock.html#a781fff762250f63de87d12f5d88ae5ed">00140</a> <span class="keywordtype">int</span> <a class="code" href="class_chess_clock.html#a781fff762250f63de87d12f5d88ae5ed" title="Get time played current turn.">ChessClock::currentTurnPlayed</a>()
185 <a name="l00141"></a>00141 {
186 <a name="l00142"></a>00142     <span class="keywordflow">if</span>( <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a> )
187 <a name="l00143"></a>00143     {
188 <a name="l00144"></a>00144         <span class="comment">// Update current time</span>
189 <a name="l00145"></a>00145         <span class="keywordflow">if</span>( <a class="code" href="class_chess_clock.html#ad2d4601fbc0dae0599a95ce7924c9902" title="Current turn.">status_</a> == <a class="code" href="class_chess_clock.html#a4a819ca828d25e17dd5975a2ea935d28ac717f6fe8e135ffff8153ec7d5b2b36c" title="Turn running.">Running</a> )
190 <a name="l00146"></a>00146             <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a>-&gt;<a class="code" href="class_turn_information.html#a355359f883ab74e549b5e439ea7e827e">addTime</a>( <a class="code" href="class_chess_clock.html#ae25ff9bfd3ccb8651b3e7890e712d1be" title="True if white player.">clockTime_</a>.restart());
191 <a name="l00147"></a>00147 
192 <a name="l00148"></a>00148         <span class="comment">// Return current time</span>
193 <a name="l00149"></a>00149         <span class="keywordflow">return</span> <a class="code" href="class_chess_clock.html#a0eb205f7484c7cf2a0be1f8bec78bf68">currentTurn_</a>-&gt;<a class="code" href="class_turn_information.html#a04e622dacea74dbc558b1a4260bff9a6" title="Duration of turn.">getDuration</a>();
194 <a name="l00150"></a>00150      }
195 <a name="l00151"></a>00151     <span class="keywordflow">else</span>
196 <a name="l00152"></a>00152         <span class="comment">// No current turn!</span>
197 <a name="l00153"></a>00153         <span class="keywordflow">return</span> 0;
198 <a name="l00154"></a>00154 }
199 <a name="l00155"></a>00155 
200 <a name="l00156"></a><a class="code" href="class_chess_clock.html#a2262f5bb09794ef7a40c62c0c28a6979">00156</a> <span class="keywordtype">void</span> <a class="code" href="class_chess_clock.html#a2262f5bb09794ef7a40c62c0c28a6979" title="Update clock information, check looser state and refresh.">ChessClock::updateClock</a>()
201 <a name="l00157"></a>00157 {
202 <a name="l00158"></a>00158     <span class="comment">// Check loser</span>
203 <a name="l00159"></a>00159     <span class="keywordflow">if</span>( <a class="code" href="class_chess_clock.html#a2ec3c0ed0a5e9bee6bd0864c5c9e4452">another_</a> &amp;&amp; !<a class="code" href="class_chess_clock.html#a2ec3c0ed0a5e9bee6bd0864c5c9e4452">another_</a>-&gt;<a class="code" href="class_chess_clock.html#a8ee162da0545410332d3fc1c4696b64a">isLoser</a>())
204 <a name="l00160"></a>00160     {
205 <a name="l00161"></a>00161         <span class="keywordflow">if</span>( <a class="code" href="class_chess_clock.html#a8e7d214dcc13dcd1087d2281fe96ce16" title="Get total time available.">getTimeAvailable</a>() &lt; 0 &amp;&amp; !<a class="code" href="class_chess_clock.html#a4ed94dc49d57927eb518c3e7d93718b1" title="Another player&amp;#39;s clock.">loser_</a>)
206 <a name="l00162"></a>00162         {
207 <a name="l00163"></a>00163             <a class="code" href="class_chess_clock.html#a4ed94dc49d57927eb518c3e7d93718b1" title="Another player&amp;#39;s clock.">loser_</a> = <span class="keyword">true</span>;
208 <a name="l00164"></a>00164             emit <a class="code" href="class_chess_clock.html#a9406ad0b60047e6605cf3e41c8a47b13">timeOutLoser</a>();
209 <a name="l00165"></a>00165         }
210 <a name="l00166"></a>00166 
211 <a name="l00167"></a>00167     }
212 <a name="l00168"></a>00168     <a class="code" href="class_chess_clock.html#a349c7c108551649a9885651c5470e2dd" title="Refresh clock information.">repaintClock</a>();
213 <a name="l00169"></a>00169 
214 <a name="l00170"></a>00170 }
215 <a name="l00171"></a>00171 
216 </pre></div></div>
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222 <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&nbsp;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&nbsp;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&nbsp;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&nbsp;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&nbsp;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&nbsp;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&nbsp;</span>Enumerator</a></div>
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231 <hr class="footer"/><address style="text-align: right;"><small>Generated on Mon Aug 16 21:44:24 2010 for Chess Clock by&nbsp;
232 <a href="http://www.doxygen.org/index.html">
233 <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.6.3 </small></address>
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