1 /**************************************************************************
2 Ghosts Overboard - a game for Maemo 5
4 Copyright (C) 2011 Heli Hyvättinen
6 This file is part of Ghosts Overboard
8 Ghosts Overboard is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 2 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 **************************************************************************/
27 #include <QGraphicsScene>
28 #include<QGraphicsItemGroup>
29 #include "screenlitkeeper.h"
33 class SeaScene : public QGraphicsScene
37 explicit SeaScene(QObject *parent = 0);
41 void allGhostsPicked();
44 void vibrationActivated(bool on);
45 void minimizeRequested();
46 void fullscreenRequested();
50 /*! Places all needed items for a level to (re)start.
51 Relies on the scene size to be explicitly set to a a value that will persist troughout play.
52 @param ghosts the number of ghosts to be placed on the map
53 @param rocks the number of rocks to be placed on the map
54 @param octopuses number of octopuses to be placed on the map
56 void setupMap(int ghosts, int rocks, int octopuses, int octopusSpeed);
58 void setupMap(Level level);
60 void spreadGhosts(int ghosts);
62 void removeGhost(QGraphicsItem * pGhost);
64 void ghostsDropped(int ghosts);
66 void pause (bool paused);
68 void vibrationActivate(bool);
70 void handleScreenTapped();
88 /*! Gives a pointer to a random position if a free one is found. Otherwise returns NULL.
89 The position is the upper left corner of a free 40x40 pixels slot.
92 QPointF* findRandomFreeSlot();
94 void createMenuItems();
95 void prepareForMenu(QGraphicsItem * pItem);
97 const QString ghostImageFilename_;
98 const QString rockImageFilename_;
99 const QString octopusImageFilename_;
100 const QStringList shipImageFilenames_;
102 QList<QPointF> freeTiles_;
106 QList<QGraphicsItem*> movingItems_;
110 ScreenLitKeeper screenLitKeeper_;
115 QGraphicsTextItem * pPausetextItem_;
117 QGraphicsTextItem * pRestartLevelItem_;
118 QGraphicsTextItem * pRestartGameItem_;
119 QGraphicsTextItem * pSettingsItem_;
120 QGraphicsTextItem * pAboutItem_;
121 QGraphicsTextItem * pQuitItem_;
122 QGraphicsTextItem * pMinimizeItem_;
124 QList<Level> levelList_;
129 QAction* pVibrateAction_;
131 QAction* pPauseAction_;