Signed-off-by: Sami Kyöstilä <skyostil@skyostil-lt.nmp.nokia.com>
#include "shaderblittest.h"
#include <sstream>
#include <GLES2/gl2ext.h>
#include "shaderblittest.h"
#include <sstream>
#include <GLES2/gl2ext.h>
ShaderBlitTest::ShaderBlitTest(const std::string& effect, int width, int height,
float texW, float texH,
ShaderBlitTest::ShaderBlitTest(const std::string& effect, int width, int height,
float texW, float texH,
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
+#include <stdio.h>
+#include <string.h>
#include <fcntl.h>
#include <GLES2/gl2ext.h>
#include <fcntl.h>
#include <GLES2/gl2ext.h>
#define UTIL_H
#include <string>
#define UTIL_H
#include <string>
#include <GLES2/gl2.h>
#include <EGL/egl.h>
#include <assert.h>
#include <GLES2/gl2.h>
#include <EGL/egl.h>
#include <assert.h>