1 impuzzle (0.7.0-1maemo0) unstable; urgency=low
3 * Show save game query when quitting if game is incomplete
4 * Changed new game dialog logic.
5 * Added game statistics
7 -- Timo Härkönen <timop.harkonen@gmail.com> Thu26 Sep 2010 15:10:00 +0200
9 impuzzle (0.6.2-1maemo0) unstable; urgency=low
11 * Fixes: Application crash if Mydocs/.images empty
12 * Changing default image
14 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 29 May 2010 21:16:00 +0200
16 impuzzle (0.6.1-1maemo0) unstable; urgency=low
18 * Fixes: Preventing user interaction with image pieces during game setup that would lead to segfault.
19 * Taking garage bug tracker into use instead of email address
21 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 26 May 2010 21:46:00 +0200
23 impuzzle (0.6-1maemo1) unstable; urgency=low
25 * Just building against the new SDK in autobuilder
27 -- Timo Härkönen <timop.harkonen@gmail.com> Tue, 25 May 2010 17:18:00 +0200
29 impuzzle (0.6-1maemo0) unstable; urgency=low
31 * Fixes: Move counter not resetted when starting new game
32 * Fixes: Improved shuffle algorithm to make puzzle always solvable, for real this time :)
33 * Use random image by default
35 -- Timo Härkönen <timop.harkonen@gmail.com> Sun, 09 May 2010 15:18:00 +0200
37 impuzzle (0.5-3maemo0) unstable; urgency=low
39 * Added application icon
41 -- Timo Härkönen <timop.harkonen@gmail.com> Thu, 29 Apr 2010 19:19:00 +0200
43 impuzzle (0.5-2maemo0) unstable; urgency=low
45 * Fixes: About dialog text not set read only
47 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 24 Apr 2010 21:03:00 +0200
49 impuzzle (0.5-1maemo0) unstable; urgency=low
51 * Implemented: New initial view
52 * Implemented: About dialog
54 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 24 Apr 2010 20:44:00 +0200
56 impuzzle (0.4-2maemo0) unstable; urgency=low
58 * Fixes: Saving not enabled after game is restored
59 * Fixes: Improved shuffle to make game solvable
61 -- Timo Härkönen <timop.harkonen@gmail.com> Fri, 23 Apr 2010 21:46:00 +0200
63 impuzzle (0.4-1maemo0) unstable; urgency=low
65 * Implemented: Game state save and restore
66 * Implemented: Maemo5 style notifications
68 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
70 impuzzle (0.3-2maemo1) unstable; urgency=low
72 * Added bug tracking link to control
73 * Dependency changes required by pr1.2 autobuilder
75 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
77 impuzzle (0.3-2maemo0) unstable; urgency=low
79 * Fixes: Adjusted pieces couts, pieces are now in square formation
80 * Fixes: Changed colors in the intro screen
82 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 30 Jan 2010 20:08:42 +0200
84 impuzzle (0.3-1maemo0) unstable; urgency=low
86 * Implemented: Show location numbers on the pieces
87 * Fixes: Random image not random after first game
89 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 23 Jan 2010 22:59:42 +0200
91 impuzzle (0.2-1maemo0) unstable; urgency=low
93 * Implemented: User specified image used in puzzle
94 * Implemented: Random image used in puzzle
95 * Implemented: Difficulty settings
96 * Fixes: All pieces movable after shuffle
98 -- Timo Härkönen <timop.harkonen@gmail.com> Sun, 3 Jan 2010 10:32:42 +0200
100 impuzzle (0.1-1maemo1) unstable; urgency=low
102 * Fixes: Typo in package dependencies
104 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 13:30:00 +0200
106 impuzzle (0.1-1maemo0) unstable; urgency=low
108 * Implemented: Basic gameplay
109 * Initial debian packaging
111 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 10:12:49 +0200