continued restructuring
authortanya <tanya@tanin.oblgaz>
Fri, 30 Apr 2010 12:39:48 +0000 (15:39 +0300)
committertanya <tanya@tanin.oblgaz>
Fri, 30 Apr 2010 12:39:48 +0000 (15:39 +0300)
applet/src/Makefile.am
applet/src/livewp-common.h
applet/src/livewp-home-widget.c
applet/src/livewp-home-widget.h

index 0f50a2d..14fa9b1 100644 (file)
@@ -24,7 +24,8 @@ liblivewp_home_widget_la_SOURCES = livewp-home-widget.c livewp-home-widget.h \
                                   livewp-settings.c livewp-settings.h livewp-common.h \
                                   livewp-config.c livewp-config.h \
                                   livewp-dbus.c livewp-dbus.h \
-                                  livewp-actor.c livewp-actor.h
+                                  livewp-actor.c livewp-actor.h \
+                                  livewp-scene.c livewp-scene.h
 liblivewp_home_widget_la_LIBADD = $(EXAMPLE_LIBS) $(OSSO_LIBS) 
 
 AM_CFLAGS = -Wall $(EXAMPLE_CFLAGS) $(OSSO_CFLAGS) 
index 9b7fee3..c23a440 100644 (file)
@@ -22,8 +22,8 @@
  * 02110-1301 USA
 */
 /*******************************************************************************/
-#ifndef _weather_common_h
-#define _weather_common_h 1
+#ifndef _livewp_common_h
+#define _livewp_common_h 1
 #ifdef HAVE_CONFIG_H
 #include <config.h>
 #endif
@@ -52,6 +52,15 @@ enum { SHORT_TIMER_TYPE, LONG_TIMER_TYPE };
 #define TRAM_LEVEL 20 
 
 typedef struct _Scene Scene;
+struct _Scene 
+{
+    GSList * actors;
+    gint daytime;
+    gint timer_type;
+    gint wind_orientation; // +/- 1
+    double wind_angle; // [-1 .. 1]
+    guint seed; /* init value for random  */
+};
 typedef struct _AWallpaperPlugin AWallpaperPlugin;
 typedef struct _AWallpaperPluginClass AWallpaperPluginClass;
 typedef struct _Animation_WallpaperPrivate Animation_WallpaperPrivate;
@@ -69,9 +78,9 @@ struct _Animation_WallpaperPrivate
     DBusConnection      *dbus_conn;
     DBusConnection      *dbus_conn_session;
     osso_context_t      *osso;
-    Scene *scene;
     gint xapplet;
     gint yapplet;
+    Scene *scene;
 };
 
 struct _AWallpaperPlugin
@@ -87,15 +96,6 @@ struct _AWallpaperPluginClass
 };
 
 
-struct _Scene 
-{
-    GSList * actors;
-    gint daytime;
-    gint timer_type;
-    gint wind_orientation; // +/- 1
-    double wind_angle; // [-1 .. 1]
-    guint seed; /* init value for random  */
-};
 #define LIVEWP_SIGNAL_INTERFACE "org.maemo.livewp"
 #define LIVEWP_SIGNAL_PATH "/org/maemo/livewp"
 #define LIVEWP_SIGNAL_RELOAD_CONFIG_INTERFACE "org.maemo.livewp.reload_config"
index 38f2522..d7412bb 100644 (file)
@@ -26,6 +26,7 @@
 #include "livewp-home-widget.h"
 #include <gconf/gconf-client.h>
 #include "livewp-rules.h"
+#include "livewp-scene.h"
 #include <sys/time.h>
 #include <stdlib.h>
 
@@ -245,601 +246,6 @@ change_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
 
 }
 
-static void 
-destroy_scene(AWallpaperPlugin *desktop_plugin)
-{
-    GSList * tmp = desktop_plugin->priv->scene->actors;
-    while (tmp != NULL){
-        destroy_actor(tmp->data);
-        tmp = g_slist_next(tmp);
-    }
-    g_slist_free(tmp);
-
-}
-
-void
-reload_scene(AWallpaperPlugin *desktop_plugin)
-{
-    fprintf(stderr,"Reload scene %s\n", desktop_plugin->priv->theme);  
-    destroy_scene(desktop_plugin);
-    if (!strcmp(desktop_plugin->priv->theme,"Modern"))
-        init_scene(desktop_plugin);
-    else if (!strcmp(desktop_plugin->priv->theme,"Berlin")) 
-        init_scene1(desktop_plugin);
-    else if (!strcmp(desktop_plugin->priv->theme,"Matrix")) 
-        init_scene2(desktop_plugin);
-}
-
-static void
-init_scene2(AWallpaperPlugin *desktop_plugin)
-{
-  Actor *actor;
-  Scene *scene;
-  GPtrArray *child;
-  gint now = time(NULL);
-  gint y1, y2;
-
-  if (desktop_plugin->priv->rich_animation){
-      y1 = -480;
-      y2 = -480-480;
-  }else {
-      y1 = 0;
-      y2 = -480;
-  }
-
-  fprintf(stderr, "init scene2 \n");
-  scene = g_new0(Scene, 1);
-  //scene.daytime = get_daytime();
-  scene->actors = NULL;
-  desktop_plugin->priv->scene = scene;
-  
-  actor = init_object(desktop_plugin, "background", "bg.png", 
-                      0, 0, 5, 800, 480, 
-                      TRUE, TRUE, 100, 255, 
-                      NULL, NULL, NULL);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "symbols", "symbols.png", 
-                      0, 0, 10, 800, 480, 
-                      TRUE, TRUE, 100, 255, 
-                      NULL, NULL, NULL);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  child = g_ptr_array_sized_new(4);
-  actor = init_object(desktop_plugin, "layer1", "layer1_2.png", 
-                      0, y1, 6, 800, 960, 
-                      TRUE, TRUE, 100, 255, 
-                      NULL, NULL, NULL);
-  //actor->time_start_animation = now;
-  //actor->duration_animation = G_MAXINT;
-  scene->actors = g_slist_append(scene->actors, actor);
-  g_ptr_array_add(child, actor);
-
-  actor = init_object(desktop_plugin, "layer1", "layer1_1.png", 
-                      0, y2, 7, 800, 960, 
-                      TRUE, TRUE, 100, 255, 
-                      NULL, NULL, NULL);
-  //actor->time_start_animation = now;
-  //actor->duration_animation = G_MAXINT;
-  scene->actors = g_slist_append(scene->actors, actor);
-  g_ptr_array_add(child, actor);
-
-  actor = init_object(desktop_plugin, "layer2", "layer2_2.png", 
-                      0, y1, 8, 800, 960, 
-                      TRUE, TRUE, 100, 255, 
-                      NULL, NULL, NULL);
-  //actor->time_start_animation = now;
-  //actor->duration_animation = G_MAXINT;
-  scene->actors = g_slist_append(scene->actors, actor);
-  g_ptr_array_add(child, actor);
-
-  actor = init_object(desktop_plugin, "layer2", "layer2_1.png", 
-                      0, y2, 9, 800, 960, 
-                      TRUE, TRUE, 100, 255, 
-                      NULL, NULL, NULL);
-  //actor->time_start_animation = now;
-  //actor->duration_animation = G_MAXINT;
-  scene->actors = g_slist_append(scene->actors, actor);
-  g_ptr_array_add(child, actor);
-
-  actor = init_object(desktop_plugin, "layers", "", 
-                      0, y2, 9, 800, 960, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_layer, NULL, child);
-  actor->time_start_animation = now;
-  actor->duration_animation = G_MAXINT;
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  run_long_timeout(desktop_plugin);
-
-}
-
-/* Init Modern Scene */
-static void
-init_scene(AWallpaperPlugin *desktop_plugin)
-{
-  Actor *actor;
-  Scene *scene;
-  gint now = time(NULL);
-  gint i;
-  gint winds[13][2];
-
-  //fprintf(stderr, "init scene \n");
-  scene = g_new0(Scene, 1);
-  scene->daytime = get_daytime();
-  scene->actors = NULL;
-  scene->wind_orientation = -1;
-  scene->wind_angle = 0.3;
-  /* init value for random */
-  scene->seed = time(NULL);
-  desktop_plugin->priv->scene = scene;
-
-  actor = init_object(desktop_plugin, "sky", "sky0.png", 
-                      0, 0, 5, 800, 480, 
-                      TRUE , TRUE, 100, 255, 
-                      (gpointer)&change_static_actor, NULL, NULL);
-  change_static_actor(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-  
-  actor = init_object(desktop_plugin, "sun", "sun.png", 
-                      0, 0, 6, 88, 88, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_sun, NULL, NULL);
-  actor->time_start_animation = now;
-  actor->duration_animation = G_MAXINT;
-  change_sun(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  //actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
-    //                  TRUE, 100, 255, NULL, NULL);
-  //scene.actors = g_slist_append(scene.actors, actor);
-  
-  actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 
-                      0, fast_rnd(300)-97, 7, 150, 97, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(20);
-  actor->duration_animation = 3*60;
-  scene->actors = g_slist_append(scene->actors, actor);
-  
-  actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 
-                      0, fast_rnd(300)-75, 7, 188, 75, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(40)+10;
-  actor->duration_animation = 3*60;
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 
-                      0, fast_rnd(300)-75, 7, 150, 75, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(60) + 20;
-  actor->duration_animation = 5*60;
-  scene->actors = g_slist_append(scene->actors, actor);
-
-
-  actor = init_object(desktop_plugin, "town", "town0.png", 
-                      0, 0, 8, 800, 480, 
-                      TRUE, TRUE, 100, 255, 
-                      (gpointer)&change_static_actor, NULL, NULL);
-  change_static_actor(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "stend", "stend0.png", 
-                      482, 146, 9, 300, 305, 
-                      TRUE, TRUE, 100, 255, 
-                      (gpointer)&change_static_actor, NULL, NULL);
-  change_static_actor(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "tram", "tram.png", 
-                      -300, 225, 10, 350, 210, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_tram, NULL, NULL);
-  actor->time_start_animation = time(NULL) + fast_rnd(10); 
-  actor->duration_animation = 60;
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "border", "border0.png", 
-                      0, 480-79, 11, 800, 79,
-                      TRUE, TRUE, 100, 255, 
-                      (gpointer)&change_static_actor_with_corner, NULL, NULL);
-  change_static_actor_with_corner(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-  
-  actor = init_object(desktop_plugin, "moon", "moon1.png", 
-                      400, 20, 6, 60, 60, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_moon, NULL, NULL);
-  change_moon(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "wind", "", 
-                      0, 0, 5, 0, 0, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_wind, NULL, NULL);
-  change_wind(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-    /* windows in 4-th house  */
-
-    winds[0][0] = 482;
-    winds[0][1] = 180;
-
-    winds[1][0] = 495;
-    winds[1][1] = 179;
-
-    winds[2][0] = 482;
-    winds[2][1] = 191;
-
-    winds[3][0] = 495;
-    winds[3][1] = 190;
-    
-    winds[4][0] = 482;
-    winds[4][1] = 201;
-    
-    winds[5][0] = 495;
-    winds[5][1] = 210;
-    
-    winds[6][0] = 482;
-    winds[6][1] = 222;
-    
-    winds[7][0] = 495;
-    winds[7][1] = 221;
-    
-    winds[8][0] = 459;
-    winds[8][1] = 203;
-    
-    winds[9][0] = 495;
-    winds[9][1] = 241;
-    
-    winds[10][0] = 495;
-    winds[10][1] = 252;
-    
-    winds[11][0] = 482;
-    winds[11][1] = 273;
-    
-    winds[12][0] = 495;
-    winds[12][1] = 303;
-    for (i=0; i<13; i++){
-        actor = init_object(desktop_plugin, "window1", "window1.png", 
-                            winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, FALSE, 100, 255, 
-                            (gpointer)&change_window1, NULL, NULL);
-        //change_window1(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(30);
-        scene->actors = g_slist_append(scene->actors, actor);
-
-    }
-    
-    /* windows in 1-th house  */
-    
-    winds[0][0] = 86;
-    winds[0][1] = 321;
-
-    winds[1][0] = 86;
-    winds[1][1] = 363;
-
-    winds[2][0] = 86;
-    winds[2][1] = 385;
-
-    winds[3][0] = 86;
-    winds[3][1] = 286;
-    
-    winds[4][0] = 94;
-    winds[4][1] = 232;
-    
-    winds[5][0] = 94;
-    winds[5][1] = 243;
-    
-    winds[6][0] = 94;
-    winds[6][1] = 265;
-    
-    winds[7][0] = 94;
-    winds[7][1] = 331;
-    for (i=0; i<8; i++){
-        actor = init_object(desktop_plugin, "window2", "window2.png", 
-                            winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, FALSE, 100, 255, 
-                            (gpointer)&change_window1, NULL, NULL);
-        //change_window1(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(30);
-        scene->actors = g_slist_append(scene->actors, actor);
-
-    }
-    
-    /* windows in 3-th house  */
-    
-    winds[0][0] = 251;
-    winds[0][1] = 162;
-
-    winds[1][0] = 251;
-    winds[1][1] = 196;
-
-    winds[2][0] = 251;
-    winds[2][1] = 278;
-
-    winds[3][0] = 251;
-    winds[3][1] = 289;
-    
-    winds[4][0] = 313;
-    winds[4][1] = 173;
-    
-    winds[5][0] = 322;
-    winds[5][1] = 160;
-    
-    winds[6][0] = 303;
-    winds[6][1] = 217;
-    
-    winds[7][0] = 322;
-    winds[7][1] = 224;
-    
-    winds[8][0] = 323;
-    winds[8][1] = 217;
-    
-    winds[9][0] = 322;
-    winds[9][1] = 288;
-    
-    for (i=0; i<10; i++){
-        actor = init_object(desktop_plugin, "window3", "window3.png", 
-                            winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, FALSE, 100, 255, 
-                            (gpointer)&change_window1, NULL, NULL);
-        //change_window1(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(30);
-        scene->actors = g_slist_append(scene->actors, actor);
-
-    }
-
-    /* windows in 5-th house  */
-    
-    winds[0][0] = 610;
-    winds[0][1] = 224;
-
-    winds[1][0] = 602;
-    winds[1][1] = 245;
-
-    winds[2][0] = 602;
-    winds[2][1] = 264;
-
-    winds[3][0] = 610;
-    winds[3][1] = 301;
-    
-    winds[4][0] = 610;
-    winds[4][1] = 320;
-    
-    winds[5][0] = 593;
-    winds[5][1] = 352;
-    
-    winds[6][0] = 610;
-    winds[6][1] = 368;
-    
-    for (i=0; i<7; i++){
-        actor = init_object(desktop_plugin, "window4", "window4.png", 
-                            winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, FALSE, 100, 255, 
-                            (gpointer)&change_window1, NULL, NULL);
-        //change_window1(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(30);
-        scene->actors = g_slist_append(scene->actors, actor);
-
-    }
-
-    /* windows in 6-th house  */
-    
-    winds[0][0] = 717;
-    winds[0][1] = 283;
-
-    winds[1][0] = 698;
-    winds[1][1] = 293;
-
-    winds[2][0] = 717;
-    winds[2][1] = 315;
-
-    winds[3][0] = 717;
-    winds[3][1] = 323;
-    
-    winds[4][0] = 698;
-    winds[4][1] = 362;
-    
-    winds[5][0] = 698;
-    winds[5][1] = 400;
-    
-    for (i=0; i<6; i++){
-        actor = init_object(desktop_plugin, "window5", "window5.png", 
-                            winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, FALSE, 100, 255, 
-                            (gpointer)&change_window1, NULL, NULL);
-        //change_window1(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(30);
-        scene->actors = g_slist_append(scene->actors, actor);
-
-    }
-    run_long_timeout(desktop_plugin);
-
-#if 0    
-  anim = g_new0(Animation, 1);
-  anim->count = 1;
-  anim->actor = actor;
-  anim->func_change = &change_tram;
-  anim->func_time = NULL;
-  anim->timestart = time(NULL); 
-  anim->timeall = 10;
-  
-  scene.dynamic_actors = g_slist_append(scene.dynamic_actors, anim);
-#endif  
-}
-
-/* Init Berlin Scene */
-static void
-init_scene1(AWallpaperPlugin *desktop_plugin)
-{
-  Actor *actor, *actor1, *actor2;
-  Scene *scene;
-  gint now = time(NULL);
-  gint i; 
-  gint winds[13][2];
-  GPtrArray *child = NULL;
-
-  scene = g_new0(Scene, 1);
-  scene->daytime = get_daytime();
-  scene->actors = NULL;
-  scene->wind_orientation = -1;
-  scene->wind_angle = 0.3;
-  /* init value for random */
-  scene->seed = time(NULL);
-  desktop_plugin->priv->scene = scene;
-  
-  actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, 5, 800, 480, 
-                      TRUE, TRUE, 100, 255, 
-                      (gpointer)&change_static_actor, NULL, NULL);
-  change_static_actor(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  
-  actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_sun, NULL, NULL);
-  actor->time_start_animation = time(NULL);
-  actor->duration_animation = G_MAXINT;
-  change_sun(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-#if 0
-  actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
-                      TRUE, 100, 255, NULL, NULL);
-  scene.actors = g_slist_append(scene.actors, actor);
-#endif
-
-  actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 15, 6, 60, 60, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_moon, NULL, NULL);
-  change_moon(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-  
-  actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(30) + 10;
-  actor->duration_animation = 3*60;
-  scene->actors = g_slist_append(scene->actors, actor);
-  
-  actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(10);
-  actor->duration_animation = 3*60;
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(60) + 20;
-  actor->duration_animation = 5*60;
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "plane2", "plane3.png", 0, 45, 8, 160, 50, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_plane2, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(40) + 20;
-  actor->duration_animation = 60;
-  scene->actors = g_slist_append(scene->actors, actor);
-  
-  actor = init_object(desktop_plugin, "plane1", "tu154.png", 620, 233, 9, 300, 116, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_plane1, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(20);
-  actor->duration_animation = 30;
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "town", "town.png", 0, 0, 10, 800, 480, 
-                      TRUE, TRUE, 100, 255, 
-                      (gpointer)&change_static_actor_with_corner, NULL, NULL);
-  change_static_actor_with_corner(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_wind, NULL, NULL);
-  change_wind(actor, desktop_plugin);
-  scene->actors = g_slist_append(scene->actors, actor);
-
-  actor1 = init_object(desktop_plugin, "signal_red", "red.png", 
-                      486, 425, 10, 18, 38, 
-                      FALSE, TRUE, 100, 255, NULL, NULL, NULL);
-  //actor->time_start_animation = now + fast_rnd(30) + 10;  
-  scene->actors = g_slist_append(scene->actors, actor1);
-   
-  actor2 = init_object(desktop_plugin, "signal_green", "green.png", 
-                      486, 425, 10, 18, 38, 
-                      TRUE, TRUE, 100, 255, NULL, NULL, NULL);
-  //actor->time_start_animation = now + fast_rnd(30) + 10;  
-  scene->actors = g_slist_append(scene->actors, actor2);
-  child = g_ptr_array_sized_new(2);
-  g_ptr_array_add(child, actor1);
-  g_ptr_array_add(child, actor2);
-  actor = init_object(desktop_plugin, "signal", "",
-                      486, 425, 10, 18, 38,
-                      FALSE, FALSE, 100, 255, 
-                      (gpointer)&change_signal, NULL, child);
-  actor->time_start_animation = now + fast_rnd(30) + 10;
-  scene->actors = g_slist_append(scene->actors, actor);
-    
-    winds[0][0] = 389;
-    winds[0][1] = 305;
-
-    winds[1][0] = 373;
-    winds[1][1] = 306;
-
-    winds[2][0] = 355;
-    winds[2][1] = 306;
-
-    winds[3][0] = 356;
-    winds[3][1] = 288;
-    
-    winds[4][0] = 337;
-    winds[4][1] = 269;
-    
-    winds[5][0] = 372;
-    winds[5][1] = 268;
-  
-    winds[6][0] = 372;
-    winds[6][1] = 249;
-    
-    winds[7][0] = 388;
-    winds[7][1] = 249;
-    
-    winds[8][0] = 387;
-    winds[8][1] = 230;
-    
-    winds[9][0] = 372;
-    winds[9][1] = 211;
-    
-    winds[10][0] = 355;
-    winds[10][1] = 159;
-    
-    winds[11][0] = 335;
-    winds[11][1] = 158;
-    
-    winds[12][0] = 386;
-    winds[12][1] = 119;
-  
-    for (i=0; i<13; i++){
-        actor = init_object(desktop_plugin, "window", "window.png", 
-                            winds[i][0], winds[i][1], 10, 8, 9, 
-                            FALSE, TRUE, 100, 255, 
-                            (gpointer)&change_window1, NULL, NULL);
-        //change_window1(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(30);
-        scene->actors = g_slist_append(scene->actors, actor);
-
-    }
-    
-    run_long_timeout(desktop_plugin);
-
-}
 
 void 
 get_sun_screen_pos(double alt, double azm, gint * x, gint * y)
index 02911bd..26717da 100644 (file)
@@ -26,6 +26,7 @@
 
 #include <glib-object.h>
 #include "livewp-actor.h"
+#include "livewp-scene.h"
 
 G_BEGIN_DECLS
 
@@ -68,9 +69,6 @@ void lw_settings(gpointer user_data, gpointer data);
 gint read_config(Animation_WallpaperPrivate *priv);
 void save_config(Animation_WallpaperPrivate *priv);
 void run_long_timeout(AWallpaperPlugin *desktop_plugin);
-static void init_scene(AWallpaperPlugin *desktop_plugin);
-static void init_scene1(AWallpaperPlugin *desktop_plugin);
-static void init_scene2(AWallpaperPlugin *desktop_plugin);
 //void set_actor_visible(Actor *actor, gboolean visible);
 //void set_actor_scale(Actor *actor, double scalex, double scaley);
 void create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin);