scale = path_line(scale0, scale1, t);
//fprintf(stderr, "change tram t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
actor_set_position_full(actor->widget, x, y, actor->z);
- hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
+ //hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
+ set_actor_scale(actor, (double)scale/100, (double)scale/100);
if (t >= 1){
/* stop animation */
actor->visible = FALSE;
//fprintf(stderr, "change cloud t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
actor_set_position_full(actor->widget, x, y, actor->z);
- hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
+ //hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
+ set_actor_scale(actor, (double)scale/100, (double)scale/100);
if ((y < y1 || y > y0) || t >= 1){
/* stop animation */
actor->visible = FALSE;
actor->visible = TRUE;
else
actor->visible = FALSE;
- hildon_animation_actor_set_show(
- HILDON_ANIMATION_ACTOR(actor->widget),
- actor->visible
- );
+ //hildon_animation_actor_set_show(
+ // HILDON_ANIMATION_ACTOR(actor->widget),
+ // actor->visible
+ //);
+ set_actor_visible(actor, actor->visible);
actor->time_start_animation = now + fast_rnd(60) + 10;
}
a->visible = FALSE;
else
a->visible = TRUE;
- hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
+ //hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
+ set_actor_visible(a, a->visible);
a = g_ptr_array_index(actor->child, 1);
//fprintf(stderr, "actor name= %s \n", child->name);
a->visible = FALSE;
else
a->visible = TRUE;
- hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
+ //hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
+ set_actor_visible(a, a->visible);
actor->time_start_animation = now + fast_rnd(30) + 10;
}
void
+set_actor_scale(Actor *actor, double scalex, double scaley)
+{
+ hildon_animation_actor_set_scale(
+ HILDON_ANIMATION_ACTOR(actor->widget),
+ scalex,
+ scaley
+ );
+
+}
+
+void
+set_actor_visible(Actor *actor, gboolean visible)
+{
+ hildon_animation_actor_set_show(HILDON_ANIMATION_ACTOR(actor->widget), visible);
+}
+void
create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
{
GtkWidget *ha = NULL;
realize(ha);
gtk_widget_show_all(ha);
hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(ha), actor->visible);
-
+
/* TO DO check it */
/* gdk_flush (); */
static void init_scene(AWallpaperPlugin *desktop_plugin);
static void init_scene1(AWallpaperPlugin *desktop_plugin);
static void init_scene2(AWallpaperPlugin *desktop_plugin);
+void set_actor_visible(Actor *actor, gboolean visible);
+void set_actor_scale(Actor *actor, double scalex, double scaley);
void create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin);
void get_sun_screen_pos(double alt, double azm, gint * x, gint * y);
void show_settings(GtkWidget *widget, Animation_WallpaperPrivate *priv);