3 <_d_name>Default</_d_name>
4 <d_copyright>Copyright (C) 2007, 2009 Ben Asselstine</d_copyright>
5 <d_license>Licensed under the GPL Version 3 or later at your option.</d_license>
6 <d_tilesize>80</d_tilesize>
7 <d_stackship>stackship</d_stackship>
8 <d_plantedstandard>plantedstandard</d_plantedstandard>
11 <_d_name>Scouts</_d_name>
12 <d_image_white>scouts</d_image_white>
13 <d_image_green>scouts</d_image_green>
14 <d_image_yellow>scouts</d_image_yellow>
15 <d_image_light_blue>scouts</d_image_light_blue>
16 <d_image_red>scouts</d_image_red>
17 <d_image_dark_blue>scouts</d_image_dark_blue>
18 <d_image_orange>scouts</d_image_orange>
19 <d_image_black>scouts</d_image_black>
20 <d_image_neutral>scouts</d_image_neutral>
21 <_d_description></_d_description>
22 <d_production>1</d_production>
23 <d_new_production_cost>10</d_new_production_cost>
24 <d_production_cost>2</d_production_cost>
25 <d_upkeep>2</d_upkeep>
26 <d_awardable>false</d_awardable>
27 <d_defends_ruins>false</d_defends_ruins>
28 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
29 <d_army_bonus></d_army_bonus>
30 <d_max_moves>16</d_max_moves>
31 <d_gender>Hero::NONE</d_gender>
32 <d_strength>1</d_strength>
34 <d_expvalue>1</d_expvalue>
37 <_d_name>Light Inf.</_d_name>
38 <d_image_white>lightinf</d_image_white>
39 <d_image_green>lightinf</d_image_green>
40 <d_image_yellow>lightinf</d_image_yellow>
41 <d_image_light_blue>lightinf</d_image_light_blue>
42 <d_image_red>lightinf</d_image_red>
43 <d_image_dark_blue>lightinf</d_image_dark_blue>
44 <d_image_orange>lightinf</d_image_orange>
45 <d_image_black>lightinf</d_image_black>
46 <d_image_neutral>lightinf</d_image_neutral>
47 <_d_description></_d_description>
48 <d_production>1</d_production>
49 <d_new_production_cost>50</d_new_production_cost>
50 <d_production_cost>3</d_production_cost>
51 <d_upkeep>3</d_upkeep>
52 <d_awardable>false</d_awardable>
53 <d_defends_ruins>false</d_defends_ruins>
54 <d_move_bonus></d_move_bonus>
55 <d_army_bonus></d_army_bonus>
56 <d_max_moves>12</d_max_moves>
57 <d_gender>Hero::NONE</d_gender>
58 <d_strength>2</d_strength>
60 <d_expvalue>1</d_expvalue>
63 <_d_name>Orcish Mob</_d_name>
64 <d_image_white>orcishmob</d_image_white>
65 <d_image_green>orcishmob</d_image_green>
66 <d_image_yellow>orcishmob</d_image_yellow>
67 <d_image_light_blue>orcishmob</d_image_light_blue>
68 <d_image_red>orcishmob</d_image_red>
69 <d_image_dark_blue>orcishmob</d_image_dark_blue>
70 <d_image_orange>orcishmob</d_image_orange>
71 <d_image_black>orcishmob</d_image_black>
72 <d_image_neutral>orcishmob</d_image_neutral>
73 <_d_description></_d_description>
74 <d_production>2</d_production>
75 <d_new_production_cost>100</d_new_production_cost>
76 <d_production_cost>4</d_production_cost>
77 <d_upkeep>4</d_upkeep>
78 <d_awardable>false</d_awardable>
79 <d_defends_ruins>false</d_defends_ruins>
80 <d_move_bonus> Tile::FOREST Tile::HILLS</d_move_bonus>
81 <d_army_bonus></d_army_bonus>
82 <d_max_moves>12</d_max_moves>
83 <d_gender>Hero::NONE</d_gender>
84 <d_strength>2</d_strength>
86 <d_expvalue>1</d_expvalue>
89 <_d_name>Heavy Inf.</_d_name>
90 <d_image_white>heavyinf</d_image_white>
91 <d_image_green>heavyinf</d_image_green>
92 <d_image_yellow>heavyinf</d_image_yellow>
93 <d_image_light_blue>heavyinf</d_image_light_blue>
94 <d_image_red>heavyinf</d_image_red>
95 <d_image_dark_blue>heavyinf</d_image_dark_blue>
96 <d_image_orange>heavyinf</d_image_orange>
97 <d_image_black>heavyinf</d_image_black>
98 <d_image_neutral>heavyinf</d_image_neutral>
99 <_d_description></_d_description>
100 <d_production>2</d_production>
101 <d_new_production_cost>300</d_new_production_cost>
102 <d_production_cost>5</d_production_cost>
103 <d_upkeep>5</d_upkeep>
104 <d_awardable>false</d_awardable>
105 <d_defends_ruins>false</d_defends_ruins>
106 <d_move_bonus></d_move_bonus>
107 <d_army_bonus></d_army_bonus>
108 <d_max_moves>8</d_max_moves>
109 <d_gender>Hero::NONE</d_gender>
110 <d_strength>3</d_strength>
112 <d_expvalue>1</d_expvalue>
115 <_d_name>Pikemen</_d_name>
116 <d_image_white>pikeman</d_image_white>
117 <d_image_green>pikeman</d_image_green>
118 <d_image_yellow>pikeman</d_image_yellow>
119 <d_image_light_blue>pikeman</d_image_light_blue>
120 <d_image_red>pikeman</d_image_red>
121 <d_image_dark_blue>pikeman</d_image_dark_blue>
122 <d_image_orange>pikeman</d_image_orange>
123 <d_image_black>pikeman</d_image_black>
124 <d_image_neutral>pikeman</d_image_neutral>
125 <_d_description></_d_description>
126 <d_production>3</d_production>
127 <d_new_production_cost>400</d_new_production_cost>
128 <d_production_cost>5</d_production_cost>
129 <d_upkeep>5</d_upkeep>
130 <d_awardable>false</d_awardable>
131 <d_defends_ruins>false</d_defends_ruins>
132 <d_move_bonus></d_move_bonus>
133 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
134 <d_max_moves>8</d_max_moves>
135 <d_gender>Hero::NONE</d_gender>
136 <d_strength>4</d_strength>
138 <d_expvalue>1</d_expvalue>
141 <_d_name>Archers</_d_name>
142 <d_image_white>archers</d_image_white>
143 <d_image_green>archers</d_image_green>
144 <d_image_yellow>archers</d_image_yellow>
145 <d_image_light_blue>archers</d_image_light_blue>
146 <d_image_red>archers</d_image_red>
147 <d_image_dark_blue>archers</d_image_dark_blue>
148 <d_image_orange>archers</d_image_orange>
149 <d_image_black>archers</d_image_black>
150 <d_image_neutral>archers</d_image_neutral>
151 <_d_description></_d_description>
152 <d_production>2</d_production>
153 <d_new_production_cost>400</d_new_production_cost>
154 <d_production_cost>7</d_production_cost>
155 <d_upkeep>7</d_upkeep>
156 <d_awardable>false</d_awardable>
157 <d_defends_ruins>false</d_defends_ruins>
158 <d_move_bonus> Tile::FOREST</d_move_bonus>
159 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
160 <d_max_moves>12</d_max_moves>
161 <d_gender>Hero::NONE</d_gender>
162 <d_strength>3</d_strength>
164 <d_expvalue>1</d_expvalue>
167 <_d_name>Dwarves</_d_name>
168 <d_image_white>dwarves</d_image_white>
169 <d_image_green>dwarves</d_image_green>
170 <d_image_yellow>dwarves</d_image_yellow>
171 <d_image_light_blue>dwarves</d_image_light_blue>
172 <d_image_red>dwarves</d_image_red>
173 <d_image_dark_blue>dwarves</d_image_dark_blue>
174 <d_image_orange>dwarves</d_image_orange>
175 <d_image_black>dwarves</d_image_black>
176 <d_image_neutral>dwarves</d_image_neutral>
177 <_d_description></_d_description>
178 <d_production>2</d_production>
179 <d_new_production_cost>400</d_new_production_cost>
180 <d_production_cost>7</d_production_cost>
181 <d_upkeep>7</d_upkeep>
182 <d_awardable>false</d_awardable>
183 <d_defends_ruins>false</d_defends_ruins>
184 <d_move_bonus> Tile::HILLS</d_move_bonus>
185 <d_army_bonus> ArmyBase::ADD1STRINHILLS</d_army_bonus>
186 <d_max_moves>8</d_max_moves>
187 <d_gender>Hero::NONE</d_gender>
188 <d_strength>3</d_strength>
190 <d_expvalue>1</d_expvalue>
193 <_d_name>Minotaurs</_d_name>
194 <d_image_white>minotaurs</d_image_white>
195 <d_image_green>minotaurs</d_image_green>
196 <d_image_yellow>minotaurs</d_image_yellow>
197 <d_image_light_blue>minotaurs</d_image_light_blue>
198 <d_image_red>minotaurs</d_image_red>
199 <d_image_dark_blue>minotaurs</d_image_dark_blue>
200 <d_image_orange>minotaurs</d_image_orange>
201 <d_image_black>minotaurs</d_image_black>
202 <d_image_neutral>minotaurs</d_image_neutral>
203 <_d_description></_d_description>
204 <d_production>2</d_production>
205 <d_new_production_cost>800</d_new_production_cost>
206 <d_production_cost>10</d_production_cost>
207 <d_upkeep>10</d_upkeep>
208 <d_awardable>false</d_awardable>
209 <d_defends_ruins>false</d_defends_ruins>
210 <d_move_bonus></d_move_bonus>
211 <d_army_bonus> ArmyBase::ADD1STRINCITY</d_army_bonus>
212 <d_max_moves>12</d_max_moves>
213 <d_gender>Hero::NONE</d_gender>
214 <d_strength>5</d_strength>
216 <d_expvalue>1</d_expvalue>
219 <_d_name>Giants</_d_name>
220 <d_image_white>giants</d_image_white>
221 <d_image_green>giants</d_image_green>
222 <d_image_yellow>giants</d_image_yellow>
223 <d_image_light_blue>giants</d_image_light_blue>
224 <d_image_red>giants</d_image_red>
225 <d_image_dark_blue>giants</d_image_dark_blue>
226 <d_image_orange>giants</d_image_orange>
227 <d_image_black>giants</d_image_black>
228 <d_image_neutral>giants</d_image_neutral>
229 <_d_description></_d_description>
230 <d_production>2</d_production>
231 <d_new_production_cost>800</d_new_production_cost>
232 <d_production_cost>10</d_production_cost>
233 <d_upkeep>10</d_upkeep>
234 <d_awardable>false</d_awardable>
235 <d_defends_ruins>false</d_defends_ruins>
236 <d_move_bonus> Tile::HILLS</d_move_bonus>
237 <d_army_bonus></d_army_bonus>
238 <d_max_moves>16</d_max_moves>
239 <d_gender>Hero::NONE</d_gender>
240 <d_strength>5</d_strength>
242 <d_expvalue>1</d_expvalue>
245 <_d_name>Spiders</_d_name>
246 <d_image_white>spiders</d_image_white>
247 <d_image_green>spiders</d_image_green>
248 <d_image_yellow>spiders</d_image_yellow>
249 <d_image_light_blue>spiders</d_image_light_blue>
250 <d_image_red>spiders</d_image_red>
251 <d_image_dark_blue>spiders</d_image_dark_blue>
252 <d_image_orange>spiders</d_image_orange>
253 <d_image_black>spiders</d_image_black>
254 <d_image_neutral>spiders</d_image_neutral>
255 <_d_description></_d_description>
256 <d_production>2</d_production>
257 <d_new_production_cost>1000</d_new_production_cost>
258 <d_production_cost>12</d_production_cost>
259 <d_upkeep>12</d_upkeep>
260 <d_awardable>false</d_awardable>
261 <d_defends_ruins>false</d_defends_ruins>
262 <d_move_bonus></d_move_bonus>
263 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
264 <d_max_moves>12</d_max_moves>
265 <d_gender>Hero::NONE</d_gender>
266 <d_strength>5</d_strength>
268 <d_expvalue>1</d_expvalue>
271 <_d_name>Light Cav.</_d_name>
272 <d_image_white>lightcav</d_image_white>
273 <d_image_green>lightcav</d_image_green>
274 <d_image_yellow>lightcav</d_image_yellow>
275 <d_image_light_blue>lightcav</d_image_light_blue>
276 <d_image_red>lightcav</d_image_red>
277 <d_image_dark_blue>lightcav</d_image_dark_blue>
278 <d_image_orange>lightcav</d_image_orange>
279 <d_image_black>lightcav</d_image_black>
280 <d_image_neutral>lightcav</d_image_neutral>
281 <_d_description></_d_description>
282 <d_production>2</d_production>
283 <d_production_cost>6</d_production_cost>
284 <d_new_production_cost>300</d_new_production_cost>
285 <d_upkeep>6</d_upkeep>
286 <d_awardable>false</d_awardable>
287 <d_defends_ruins>false</d_defends_ruins>
288 <d_move_bonus></d_move_bonus>
289 <d_army_bonus> ArmyBase::ADD1STRINOPEN</d_army_bonus>
290 <d_max_moves>20</d_max_moves>
291 <d_gender>Hero::NONE</d_gender>
292 <d_strength>2</d_strength>
294 <d_expvalue>1</d_expvalue>
297 <_d_name>Wolfriders</_d_name>
298 <d_image_white>wolfriders</d_image_white>
299 <d_image_green>wolfriders</d_image_green>
300 <d_image_yellow>wolfriders</d_image_yellow>
301 <d_image_light_blue>wolfriders</d_image_light_blue>
302 <d_image_red>wolfriders</d_image_red>
303 <d_image_dark_blue>wolfriders</d_image_dark_blue>
304 <d_image_orange>wolfriders</d_image_orange>
305 <d_image_black>wolfriders</d_image_black>
306 <d_image_neutral>wolfriders</d_image_neutral>
307 <_d_description></_d_description>
308 <d_production>2</d_production>
309 <d_new_production_cost>500</d_new_production_cost>
310 <d_production_cost>8</d_production_cost>
311 <d_upkeep>8</d_upkeep>
312 <d_awardable>false</d_awardable>
313 <d_defends_ruins>false</d_defends_ruins>
314 <d_move_bonus></d_move_bonus>
315 <d_army_bonus> ArmyBase::ADD1STACKINHILLS</d_army_bonus>
316 <d_max_moves>16</d_max_moves>
317 <d_gender>Hero::NONE</d_gender>
318 <d_strength>4</d_strength>
320 <d_expvalue>1</d_expvalue>
323 <_d_name>Heavy Cav.</_d_name>
324 <d_image_white>heavycav</d_image_white>
325 <d_image_green>heavycav</d_image_green>
326 <d_image_yellow>heavycav</d_image_yellow>
327 <d_image_light_blue>heavycav</d_image_light_blue>
328 <d_image_red>heavycav</d_image_red>
329 <d_image_dark_blue>heavycav</d_image_dark_blue>
330 <d_image_orange>heavycav</d_image_orange>
331 <d_image_black>heavycav</d_image_black>
332 <d_image_neutral>heavycav</d_image_neutral>
333 <_d_description></_d_description>
334 <d_production>3</d_production>
335 <d_new_production_cost>500</d_new_production_cost>
336 <d_production_cost>8</d_production_cost>
337 <d_upkeep>8</d_upkeep>
338 <d_awardable>false</d_awardable>
339 <d_defends_ruins>false</d_defends_ruins>
340 <d_move_bonus></d_move_bonus>
341 <d_army_bonus> ArmyBase::ADD2STRINOPEN</d_army_bonus>
342 <d_max_moves>16</d_max_moves>
343 <d_gender>Hero::NONE</d_gender>
344 <d_strength>4</d_strength>
346 <d_expvalue>1</d_expvalue>
349 <_d_name>Catapults</_d_name>
350 <d_image_white>catapults</d_image_white>
351 <d_image_green>catapults</d_image_green>
352 <d_image_yellow>catapults</d_image_yellow>
353 <d_image_light_blue>catapults</d_image_light_blue>
354 <d_image_red>catapults</d_image_red>
355 <d_image_dark_blue>catapults</d_image_dark_blue>
356 <d_image_orange>catapults</d_image_orange>
357 <d_image_black>catapults</d_image_black>
358 <d_image_neutral>catapults</d_image_neutral>
359 <_d_description></_d_description>
360 <d_production>4</d_production>
361 <d_new_production_cost>500</d_new_production_cost>
362 <d_production_cost>16</d_production_cost>
363 <d_upkeep>16</d_upkeep>
364 <d_awardable>false</d_awardable>
365 <d_defends_ruins>false</d_defends_ruins>
366 <d_move_bonus></d_move_bonus>
367 <d_army_bonus> ArmyBase::SUBALLCITYBONUS</d_army_bonus>
368 <d_max_moves>16</d_max_moves>
369 <d_gender>Hero::NONE</d_gender>
370 <d_strength>2</d_strength>
372 <d_expvalue>1</d_expvalue>
375 <_d_name>Elephants</_d_name>
376 <d_image_white>elephants</d_image_white>
377 <d_image_green>elephants</d_image_green>
378 <d_image_yellow>elephants</d_image_yellow>
379 <d_image_light_blue>elephants</d_image_light_blue>
380 <d_image_red>elephants</d_image_red>
381 <d_image_dark_blue>elephants</d_image_dark_blue>
382 <d_image_orange>elephants</d_image_orange>
383 <d_image_black>elephants</d_image_black>
384 <d_image_neutral>elephants</d_image_neutral>
385 <_d_description></_d_description>
386 <d_production>4</d_production>
387 <d_new_production_cost>1500</d_new_production_cost>
388 <d_production_cost>15</d_production_cost>
389 <d_upkeep>15</d_upkeep>
390 <d_awardable>false</d_awardable>
391 <d_defends_ruins>false</d_defends_ruins>
392 <d_move_bonus></d_move_bonus>
393 <d_army_bonus> ArmyBase::SUB1ENEMYSTACK</d_army_bonus>
394 <d_max_moves>16</d_max_moves>
395 <d_gender>Hero::NONE</d_gender>
396 <d_strength>8</d_strength>
398 <d_expvalue>1</d_expvalue>
401 <_d_name>Giant Bats</_d_name>
402 <d_image_white>giantbats</d_image_white>
403 <d_image_green>giantbats</d_image_green>
404 <d_image_yellow>giantbats</d_image_yellow>
405 <d_image_light_blue>giantbats</d_image_light_blue>
406 <d_image_red>giantbats</d_image_red>
407 <d_image_dark_blue>giantbats</d_image_dark_blue>
408 <d_image_orange>giantbats</d_image_orange>
409 <d_image_black>giantbats</d_image_black>
410 <d_image_neutral>giantbats</d_image_neutral>
411 <_d_description></_d_description>
412 <d_production>1</d_production>
413 <d_new_production_cost>30</d_new_production_cost>
414 <d_production_cost>5</d_production_cost>
415 <d_upkeep>5</d_upkeep>
416 <d_awardable>false</d_awardable>
417 <d_defends_ruins>false</d_defends_ruins>
418 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
419 <d_army_bonus></d_army_bonus>
420 <d_max_moves>16</d_max_moves>
421 <d_gender>Hero::NONE</d_gender>
422 <d_strength>1</d_strength>
424 <d_expvalue>1</d_expvalue>
427 <_d_name>Pegasi</_d_name>
428 <d_image_white>pegasi</d_image_white>
429 <d_image_green>pegasi</d_image_green>
430 <d_image_yellow>pegasi</d_image_yellow>
431 <d_image_light_blue>pegasi</d_image_light_blue>
432 <d_image_red>pegasi</d_image_red>
433 <d_image_dark_blue>pegasi</d_image_dark_blue>
434 <d_image_orange>pegasi</d_image_orange>
435 <d_image_black>pegasi</d_image_black>
436 <d_image_neutral>pegasi</d_image_neutral>
437 <_d_description></_d_description>
438 <d_production>3</d_production>
439 <d_new_production_cost>1000</d_new_production_cost>
440 <d_production_cost>12</d_production_cost>
441 <d_upkeep>12</d_upkeep>
442 <d_awardable>false</d_awardable>
443 <d_defends_ruins>false</d_defends_ruins>
444 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
445 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
446 <d_max_moves>20</d_max_moves>
447 <d_gender>Hero::NONE</d_gender>
448 <d_strength>5</d_strength>
450 <d_expvalue>1</d_expvalue>
453 <_d_name>Griffins</_d_name>
454 <d_image_white>griffins</d_image_white>
455 <d_image_green>griffins</d_image_green>
456 <d_image_yellow>griffins</d_image_yellow>
457 <d_image_light_blue>griffins</d_image_light_blue>
458 <d_image_red>griffins</d_image_red>
459 <d_image_dark_blue>griffins</d_image_dark_blue>
460 <d_image_orange>griffins</d_image_orange>
461 <d_image_black>griffins</d_image_black>
462 <d_image_neutral>griffins</d_image_neutral>
463 <_d_description></_d_description>
464 <d_production>3</d_production>
465 <d_new_production_cost>1500</d_new_production_cost>
466 <d_production_cost>15</d_production_cost>
467 <d_upkeep>15</d_upkeep>
468 <d_awardable>false</d_awardable>
469 <d_defends_ruins>false</d_defends_ruins>
470 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
471 <d_army_bonus> ArmyBase::ADD2STRINCITY</d_army_bonus>
472 <d_max_moves>20</d_max_moves>
473 <d_gender>Hero::NONE</d_gender>
474 <d_strength>6</d_strength>
476 <d_expvalue>1</d_expvalue>
479 <_d_name>Giant Worms</_d_name>
480 <d_image_white>giantworms</d_image_white>
481 <d_image_green>giantworms</d_image_green>
482 <d_image_yellow>giantworms</d_image_yellow>
483 <d_image_light_blue>giantworms</d_image_light_blue>
484 <d_image_red>giantworms</d_image_red>
485 <d_image_dark_blue>giantworms</d_image_dark_blue>
486 <d_image_orange>giantworms</d_image_orange>
487 <d_image_black>giantworms</d_image_black>
488 <d_image_neutral>giantworms</d_image_neutral>
489 <_d_description></_d_description>
490 <d_production>4</d_production>
491 <d_new_production_cost>0</d_new_production_cost>
492 <d_production_cost>12</d_production_cost>
493 <d_upkeep>5</d_upkeep>
494 <d_awardable>true</d_awardable>
495 <d_defends_ruins>true</d_defends_ruins>
496 <d_move_bonus></d_move_bonus>
497 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
498 <d_max_moves>12</d_max_moves>
499 <d_gender>Hero::NONE</d_gender>
500 <d_strength>7</d_strength>
502 <d_expvalue>10</d_expvalue>
505 <_d_name>Ghosts</_d_name>
506 <d_image_white>ghosts</d_image_white>
507 <d_image_green>ghosts</d_image_green>
508 <d_image_yellow>ghosts</d_image_yellow>
509 <d_image_light_blue>ghosts</d_image_light_blue>
510 <d_image_red>ghosts</d_image_red>
511 <d_image_dark_blue>ghosts</d_image_dark_blue>
512 <d_image_orange>ghosts</d_image_orange>
513 <d_image_black>ghosts</d_image_black>
514 <d_image_neutral>ghosts</d_image_neutral>
515 <_d_description></_d_description>
516 <d_production>4</d_production>
517 <d_new_production_cost>0</d_new_production_cost>
518 <d_production_cost>12</d_production_cost>
519 <d_upkeep>5</d_upkeep>
520 <d_awardable>true</d_awardable>
521 <d_defends_ruins>true</d_defends_ruins>
522 <d_move_bonus></d_move_bonus>
523 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
524 <d_max_moves>16</d_max_moves>
525 <d_gender>Hero::NONE</d_gender>
526 <d_strength>7</d_strength>
528 <d_expvalue>10</d_expvalue>
531 <_d_name>Wizards</_d_name>
532 <d_image_white>wizards</d_image_white>
533 <d_image_green>wizards</d_image_green>
534 <d_image_yellow>wizards</d_image_yellow>
535 <d_image_light_blue>wizards</d_image_light_blue>
536 <d_image_red>wizards</d_image_red>
537 <d_image_dark_blue>wizards</d_image_dark_blue>
538 <d_image_orange>wizards</d_image_orange>
539 <d_image_black>wizards</d_image_black>
540 <d_image_neutral>wizards</d_image_neutral>
541 <_d_description></_d_description>
542 <d_production>4</d_production>
543 <d_new_production_cost>0</d_new_production_cost>
544 <d_production_cost>12</d_production_cost>
545 <d_upkeep>5</d_upkeep>
546 <d_awardable>true</d_awardable>
547 <d_defends_ruins>true</d_defends_ruins>
548 <d_move_bonus></d_move_bonus>
549 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
550 <d_max_moves>50</d_max_moves>
551 <d_gender>Hero::NONE</d_gender>
552 <d_strength>6</d_strength>
554 <d_expvalue>10</d_expvalue>
557 <_d_name>Unicorns</_d_name>
558 <d_image_white>unicorns</d_image_white>
559 <d_image_green>unicorns</d_image_green>
560 <d_image_yellow>unicorns</d_image_yellow>
561 <d_image_light_blue>unicorns</d_image_light_blue>
562 <d_image_red>unicorns</d_image_red>
563 <d_image_dark_blue>unicorns</d_image_dark_blue>
564 <d_image_orange>unicorns</d_image_orange>
565 <d_image_black>unicorns</d_image_black>
566 <d_image_neutral>unicorns</d_image_neutral>
567 <_d_description></_d_description>
568 <d_production>4</d_production>
569 <d_new_production_cost>1500</d_new_production_cost>
570 <d_production_cost>15</d_production_cost>
571 <d_upkeep>15</d_upkeep>
572 <d_awardable>false</d_awardable>
573 <d_defends_ruins>false</d_defends_ruins>
574 <d_move_bonus></d_move_bonus>
575 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
576 <d_max_moves>16</d_max_moves>
577 <d_gender>Hero::NONE</d_gender>
578 <d_strength>7</d_strength>
580 <d_expvalue>1</d_expvalue>
583 <_d_name>Elementals</_d_name>
584 <d_image_white>elementals</d_image_white>
585 <d_image_green>elementals</d_image_green>
586 <d_image_yellow>elementals</d_image_yellow>
587 <d_image_light_blue>elementals</d_image_light_blue>
588 <d_image_red>elementals</d_image_red>
589 <d_image_dark_blue>elementals</d_image_dark_blue>
590 <d_image_orange>elementals</d_image_orange>
591 <d_image_black>elementals</d_image_black>
592 <d_image_neutral>elementals</d_image_neutral>
593 <_d_description></_d_description>
594 <d_production>4</d_production>
595 <d_new_production_cost>0</d_new_production_cost>
596 <d_production_cost>15</d_production_cost>
597 <d_upkeep>5</d_upkeep>
598 <d_awardable>true</d_awardable>
599 <d_defends_ruins>true</d_defends_ruins>
600 <d_move_bonus></d_move_bonus>
601 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
602 <d_max_moves>12</d_max_moves>
603 <d_gender>Hero::NONE</d_gender>
604 <d_strength>8</d_strength>
606 <d_expvalue>10</d_expvalue>
609 <_d_name>Devils</_d_name>
610 <d_image_white>devils</d_image_white>
611 <d_image_green>devils</d_image_green>
612 <d_image_yellow>devils</d_image_yellow>
613 <d_image_light_blue>devils</d_image_light_blue>
614 <d_image_red>devils</d_image_red>
615 <d_image_dark_blue>devils</d_image_dark_blue>
616 <d_image_orange>devils</d_image_orange>
617 <d_image_black>devils</d_image_black>
618 <d_image_neutral>devils</d_image_neutral>
619 <_d_description></_d_description>
620 <d_production>4</d_production>
621 <d_new_production_cost>0</d_new_production_cost>
622 <d_production_cost>15</d_production_cost>
623 <d_upkeep>5</d_upkeep>
624 <d_awardable>true</d_awardable>
625 <d_defends_ruins>true</d_defends_ruins>
626 <d_move_bonus></d_move_bonus>
627 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::SUBALLHEROBONUS</d_army_bonus>
628 <d_max_moves>16</d_max_moves>
629 <d_gender>Hero::NONE</d_gender>
630 <d_strength>8</d_strength>
632 <d_expvalue>10</d_expvalue>
635 <_d_name>Demons</_d_name>
636 <d_image_white>daemons</d_image_white>
637 <d_image_green>daemons</d_image_green>
638 <d_image_yellow>daemons</d_image_yellow>
639 <d_image_light_blue>daemons</d_image_light_blue>
640 <d_image_red>daemons</d_image_red>
641 <d_image_dark_blue>daemons</d_image_dark_blue>
642 <d_image_orange>daemons</d_image_orange>
643 <d_image_black>daemons</d_image_black>
644 <d_image_neutral>daemons</d_image_neutral>
645 <_d_description></_d_description>
646 <d_production>4</d_production>
647 <d_new_production_cost>0</d_new_production_cost>
648 <d_production_cost>15</d_production_cost>
649 <d_upkeep>5</d_upkeep>
650 <d_awardable>true</d_awardable>
651 <d_defends_ruins>true</d_defends_ruins>
652 <d_move_bonus></d_move_bonus>
653 <d_army_bonus> ArmyBase::ADD1STACK</d_army_bonus>
654 <d_max_moves>20</d_max_moves>
655 <d_gender>Hero::NONE</d_gender>
656 <d_strength>7</d_strength>
658 <d_expvalue>10</d_expvalue>
661 <_d_name>Archons</_d_name>
662 <d_image_white>archons</d_image_white>
663 <d_image_green>archons</d_image_green>
664 <d_image_yellow>archons</d_image_yellow>
665 <d_image_light_blue>archons</d_image_light_blue>
666 <d_image_red>archons</d_image_red>
667 <d_image_dark_blue>archons</d_image_dark_blue>
668 <d_image_orange>archons</d_image_orange>
669 <d_image_black>archons</d_image_black>
670 <d_image_neutral>archons</d_image_neutral>
671 <_d_description></_d_description>
672 <d_production>4</d_production>
673 <d_new_production_cost>0</d_new_production_cost>
674 <d_production_cost>20</d_production_cost>
675 <d_upkeep>5</d_upkeep>
676 <d_awardable>true</d_awardable>
677 <d_defends_ruins>true</d_defends_ruins>
678 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
679 <d_army_bonus> ArmyBase::ADD1STACK ArmyBase::FORTIFY</d_army_bonus>
680 <d_max_moves>16</d_max_moves>
681 <d_gender>Hero::NONE</d_gender>
682 <d_strength>8</d_strength>
684 <d_expvalue>10</d_expvalue>
687 <_d_name>Dragons</_d_name>
688 <d_image_white>dragons</d_image_white>
689 <d_image_green>dragons</d_image_green>
690 <d_image_yellow>dragons</d_image_yellow>
691 <d_image_light_blue>dragons</d_image_light_blue>
692 <d_image_red>dragons</d_image_red>
693 <d_image_dark_blue>dragons</d_image_dark_blue>
694 <d_image_orange>dragons</d_image_orange>
695 <d_image_black>dragons</d_image_black>
696 <d_image_neutral>dragons</d_image_neutral>
697 <_d_description></_d_description>
698 <d_production>4</d_production>
699 <d_new_production_cost>0</d_new_production_cost>
700 <d_production_cost>20</d_production_cost>
701 <d_upkeep>5</d_upkeep>
702 <d_awardable>true</d_awardable>
703 <d_defends_ruins>true</d_defends_ruins>
704 <d_move_bonus> Tile::WATER Tile::FOREST Tile::HILLS Tile::MOUNTAIN Tile::SWAMP</d_move_bonus>
705 <d_army_bonus> ArmyBase::SUBALLNONHEROBONUS</d_army_bonus>
706 <d_max_moves>22</d_max_moves>
707 <d_gender>Hero::NONE</d_gender>
708 <d_strength>9</d_strength>
710 <d_expvalue>10</d_expvalue>
713 <_d_name>hero</_d_name>
714 <d_image_white>hero</d_image_white>
715 <d_image_green>hero</d_image_green>
716 <d_image_yellow>hero</d_image_yellow>
717 <d_image_light_blue>hero</d_image_light_blue>
718 <d_image_red>hero</d_image_red>
719 <d_image_dark_blue>hero</d_image_dark_blue>
720 <d_image_orange>hero</d_image_orange>
721 <d_image_black>hero</d_image_black>
722 <d_image_neutral>hero</d_image_neutral>
723 <_d_description></_d_description>
724 <d_production>0</d_production>
725 <d_new_production_cost>0</d_new_production_cost>
726 <d_production_cost>0</d_production_cost>
727 <d_upkeep>0</d_upkeep>
728 <d_awardable>false</d_awardable>
729 <d_defends_ruins>false</d_defends_ruins>
730 <d_move_bonus></d_move_bonus>
731 <d_army_bonus> ArmyBase::ADD1STRINFOREST</d_army_bonus>
732 <d_max_moves>14</d_max_moves>
733 <d_gender>Hero::MALE</d_gender>
734 <d_strength>5</d_strength>
736 <d_expvalue>10</d_expvalue>