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42 import "ButtonGroup.js" as Engine
48 property bool exclusive: true
49 property Item checkedButton
51 property int privateDirection: Qt.Horizontal
53 function privateGraphicsName(button, buttonType) {
54 var siblingButtons = Engine.visibleItems(root)
56 var rightToLeft = root.LayoutMirroring.enabled
57 ? (root.layoutDirection == Qt.LeftToRight)
58 : (root.layoutDirection == Qt.RightToLeft)
59 if (siblingButtons.length > 1) {
61 imageName = "qtg_fr_pushbutton_segmented"
62 else if (buttonType == 1)
63 imageName = "qtg_fr_toolbutton_segmented"
65 if (button === siblingButtons[0])
66 imageName += rightToLeft ? "_r_" : "_l_"
67 else if (button === siblingButtons[siblingButtons.length - 1])
68 imageName += rightToLeft ? "_l_" : "_r_"
72 else if (buttonType == 0)
73 imageName = "qtg_fr_pushbutton_"
74 else if (buttonType == 1)
75 imageName = "qtg_fr_toolbutton_text_"
80 function privateModeName(button, buttonType) {
81 var siblingButtons = Engine.visibleItems(root)
84 else if (button.checked && siblingButtons.length > 1)
90 Component.onCompleted: Engine.create(root)
91 Component.onDestruction: Engine.destroy()