char_name = model.get_value(miter, 1)
char_id = self.controller.char_name2id(char_name)
+ sheet = self.controller.get_char_sheet(char_id)
win.set_title(char_name)
corp = gtk.Label("Corp: %s" % corp_name)
corp.set_alignment(0, 0.5)
- balance = gtk.Label("Balance: %s ISK" %
- self.controller.get_account_balance(char_id))
+ balance = gtk.Label("Balance: %s ISK" % sheet.balance )
balance.set_alignment(0, 0.5)
sp = gtk.Label("Skill points: %s" % skill_points)
vbox.pack_start(hbox, False, False, 0)
vbox.pack_start(skillLabel, False, False, 5)
+ # need to make scrollable --danny
+ skills_model = self.create_skills_model(sheet)
+ skills_treeview = gtk.TreeView( model = skills_model )
+ skills_treeview.set_model(skills_model)
+ self.add_columns_to_skills_view(skills_treeview)
+
+ vbox.pack_start(skills_treeview, False, False, 0)
+
win.add(vbox)
win.show_all()
progress_bar.set_fraction( 1 )
progress_bar.destroy()
+ def add_columns_to_skills_view(self, treeview):
+ #Column 0 for the treeview
+ renderer = gtk.CellRendererText()
+ column = gtk.TreeViewColumn('Skill Name', renderer, text=0)
+ column.set_property("expand", True)
+ treeview.append_column(column)
+
+ #Column 1 for the treeview
+ renderer = gtk.CellRendererText()
+ column = gtk.TreeViewColumn('Skill Info', renderer, text=1)
+ column.set_property("expand", True)
+ treeview.append_column(column)
+
+ def create_skills_model(self, sheet):
+
+ lstore = gtk.ListStore(gobject.TYPE_STRING, gobject.TYPE_STRING)
+
+ skilltree = self.controller.get_skill_tree()
+
+ sp = [0, 250, 1414, 8000, 45255, 256000]
+
+ for g in skilltree.skillGroups:
+
+ skills_trained_in_this_group = False
+
+ for skill in g.skills:
+
+ trained = sheet.skills.Get(skill.typeID, False)
+
+ if trained:
+
+ if not skills_trained_in_this_group:
+
+ #TODO: add as a heading/category
+ skills_trained_in_this_group = True
+
+ # add row for this skill
+ liter = lstore.append()
+ lstore.set(liter, 0, "%s (Rank %d)" % (skill.typeName, skill.rank), 1, "SP: %d Level %d" % (trained.skillpoints, trained.level))
+
+ return lstore
+
def create_char_model(self):
lstore = gtk.ListStore(gtk.gdk.Pixbuf, gobject.TYPE_STRING)
#get icon and name and put in a liststore
#Column 1 for the treeview
renderer = gtk.CellRendererText()
- column = gtk.TreeViewColumn('title', renderer, text=1)
+ column = gtk.TreeViewColumn('Character Name', renderer, text=1)
column.set_property("expand", True)
treeview.append_column(column)