3 /* audacious.c: conky support for audacious music player
5 * Copyright (C) 2005-2007 Philip Kovacs pkovacs@users.sourceforge.net
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
30 #ifndef AUDACIOUS_LEGACY
31 #include <glib-object.h>
32 #include <audacious/audctrl.h>
33 #include <audacious/dbus.h>
35 #include <audacious/beepctrl.h>
36 #define audacious_remote_is_running(x) \
37 xmms_remote_is_running(x)
38 #define audacious_remote_is_paused(x) \
39 xmms_remote_is_paused(x)
40 #define audacious_remote_is_playing(x) \
41 xmms_remote_is_playing(x)
42 #define audacious_remote_get_playlist_pos(x) \
43 xmms_remote_get_playlist_pos(x)
44 #define audacious_remote_get_playlist_title(x, y) \
45 xmms_remote_get_playlist_title(x, y)
46 #define audacious_remote_get_playlist_time(x, y) \
47 xmms_remote_get_playlist_time(x, y)
48 #define audacious_remote_get_output_time(x) \
49 xmms_remote_get_output_time(x)
50 #define audacious_remote_get_info(w, x, y, z) \
51 xmms_remote_get_info(w, x, y, z)
52 #define audacious_remote_get_playlist_file(x, y) \
53 xmms_remote_get_playlist_file(x, y)
54 #define audacious_remote_get_playlist_length(x) \
55 xmms_remote_get_playlist_length(x)
60 #include "audacious.h"
61 #include "timed_thread.h"
63 /* access to this item array is synchronized */
64 static audacious_t audacious_items;
66 /* -----------------------------------------
67 * Conky update function for audacious data.
68 * ----------------------------------------- */
69 void update_audacious(void)
71 /* The worker thread is updating audacious_items array asynchronously
72 * to the main conky thread.
73 * We merely copy the audacious_items array into the main thread's info
74 * structure when the main thread's update cycle fires. */
75 if (!info.audacious.p_timed_thread) {
76 if (create_audacious_thread() != 0) {
77 CRIT_ERR("unable to create audacious thread!");
79 timed_thread_register(info.audacious.p_timed_thread,
80 &info.audacious.p_timed_thread);
83 timed_thread_lock(info.audacious.p_timed_thread);
84 memcpy(&info.audacious.items, audacious_items, sizeof(audacious_items));
85 timed_thread_unlock(info.audacious.p_timed_thread);
88 /* ---------------------------------------------------------
89 * Create a worker thread for audacious media player status.
91 * Returns 0 on success, -1 on error.
92 * --------------------------------------------------------- */
93 int create_audacious_thread(void)
95 if (!info.audacious.p_timed_thread) {
96 info.audacious.p_timed_thread =
97 timed_thread_create(audacious_thread_func, NULL,
98 info.music_player_interval * 1000000);
101 if (!info.audacious.p_timed_thread
102 || timed_thread_run(info.audacious.p_timed_thread)) {
109 /* ---------------------------------------
110 * Destroy audacious player status thread.
112 * Returns 0 on success, -1 on error.
113 * --------------------------------------- */
114 int destroy_audacious_thread(void)
116 /* Is a worker is thread running? If not, no error. */
117 if (!info.audacious.p_timed_thread) {
121 timed_thread_destroy(info.audacious.p_timed_thread,
122 &info.audacious.p_timed_thread);
127 /* ---------------------------------------------------
128 * Worker thread function for audacious data sampling.
129 * --------------------------------------------------- */
130 void *audacious_thread_func(void *pvoid)
132 static audacious_t items;
133 gint playpos, frames, length;
134 gint rate, freq, chans;
135 gchar *psong, *pfilename;
137 #ifndef AUDACIOUS_LEGACY
138 DBusGProxy *session = NULL;
139 DBusGConnection *connection = NULL;
144 pvoid = (void *) pvoid; /* avoid warning */
149 #ifndef AUDACIOUS_LEGACY
151 connection = dbus_g_bus_get(DBUS_BUS_SESSION, NULL);
153 CRIT_ERR("unable to establish dbus connection");
155 session = dbus_g_proxy_new_for_name(connection, AUDACIOUS_DBUS_SERVICE,
156 AUDACIOUS_DBUS_PATH, AUDACIOUS_DBUS_INTERFACE);
158 CRIT_ERR("unable to create dbus proxy");
160 #endif /* AUDACIOUS_LEGACY */
162 /* Loop until the main thread resets the runnable signal. */
165 if (!audacious_remote_is_running(session)) {
166 memset(&items, 0, sizeof(items));
167 strcpy(items[AUDACIOUS_STATUS], "Not running");
172 if (audacious_remote_is_paused(session)) {
173 strcpy(items[AUDACIOUS_STATUS], "Paused");
174 } else if (audacious_remote_is_playing(session)) {
175 strcpy(items[AUDACIOUS_STATUS], "Playing");
177 strcpy(items[AUDACIOUS_STATUS], "Stopped");
180 /* Current song title */
181 playpos = audacious_remote_get_playlist_pos(session);
182 psong = audacious_remote_get_playlist_title(session, playpos);
184 strncpy(items[AUDACIOUS_TITLE], psong,
185 sizeof(items[AUDACIOUS_TITLE]) - 1);
190 /* Current song length as MM:SS */
191 frames = audacious_remote_get_playlist_time(session, playpos);
192 length = frames / 1000;
193 snprintf(items[AUDACIOUS_LENGTH], sizeof(items[AUDACIOUS_LENGTH]) - 1,
194 "%d:%.2d", length / 60, length % 60);
196 /* Current song length in seconds */
197 snprintf(items[AUDACIOUS_LENGTH_SECONDS],
198 sizeof(items[AUDACIOUS_LENGTH_SECONDS]) - 1, "%d", length);
200 /* Current song position as MM:SS */
201 frames = audacious_remote_get_output_time(session);
202 length = frames / 1000;
203 snprintf(items[AUDACIOUS_POSITION],
204 sizeof(items[AUDACIOUS_POSITION]) - 1, "%d:%.2d", length / 60,
207 /* Current song position in seconds */
208 snprintf(items[AUDACIOUS_POSITION_SECONDS],
209 sizeof(items[AUDACIOUS_POSITION_SECONDS]) - 1, "%d", length);
211 /* Current song bitrate */
212 audacious_remote_get_info(session, &rate, &freq, &chans);
213 snprintf(items[AUDACIOUS_BITRATE], sizeof(items[AUDACIOUS_BITRATE]) - 1,
216 /* Current song frequency */
217 snprintf(items[AUDACIOUS_FREQUENCY],
218 sizeof(items[AUDACIOUS_FREQUENCY]) - 1, "%d", freq);
220 /* Current song channels */
221 snprintf(items[AUDACIOUS_CHANNELS],
222 sizeof(items[AUDACIOUS_CHANNELS]) - 1, "%d", chans);
224 /* Current song filename */
225 pfilename = audacious_remote_get_playlist_file(session, playpos);
227 strncpy(items[AUDACIOUS_FILENAME], pfilename,
228 sizeof(items[AUDACIOUS_FILENAME]) - 1);
233 /* Length of the Playlist (number of songs) */
234 length = audacious_remote_get_playlist_length(session);
235 snprintf(items[AUDACIOUS_PLAYLIST_LENGTH],
236 sizeof(items[AUDACIOUS_PLAYLIST_LENGTH]) - 1, "%d", length);
238 /* Playlist position (index of song) */
239 snprintf(items[AUDACIOUS_PLAYLIST_POSITION],
240 sizeof(items[AUDACIOUS_PLAYLIST_POSITION]) - 1, "%d", playpos + 1);
244 /* Deliver the refreshed items array to audacious_items. */
245 timed_thread_lock(info.audacious.p_timed_thread);
246 memcpy(&audacious_items, items, sizeof(items));
247 timed_thread_unlock(info.audacious.p_timed_thread);
249 if (timed_thread_test(info.audacious.p_timed_thread)) {
250 #ifndef AUDACIOUS_LEGACY
251 /* release reference to dbus proxy */
252 g_object_unref(session);
254 timed_thread_exit(info.audacious.p_timed_thread);