Update to 2.0.0 tree from current Fremantle build
[opencv] / interfaces / swig / python / cvshadow.h
1 #ifndef CV_SHADOW_H
2 #define CV_SHADOW_H
3
4 #include <vector>
5 #include "cxtypes.h"
6 #include "cvtypes.h"
7 #include "pycvseq.hpp"
8
9 // modify cvCvtSeqToArray to take CvArr as input instead of raw data
10 CvArr * cvCvtSeqToArray_Shadow( const CvSeq* seq, CvArr * elements, CvSlice slice=CV_WHOLE_SEQ);
11
12 // Return a typed sequence instead of generic CvSeq
13 CvTypedSeq<CvRect> * cvHaarDetectObjects_Shadow( const CvArr* image, CvHaarClassifierCascade* cascade,
14         CvMemStorage* storage, double scale_factor=1.1, int min_neighbors=3, int flags=0,
15         CvSize min_size=cvSize(0,0) );
16 CvTypedSeq<CvConnectedComp> *  cvSegmentMotion_Shadow( const CvArr* mhi, CvArr* seg_mask, CvMemStorage* storage,
17                                                                 double timestamp, double seg_thresh );
18 CvTypedSeq<CvPoint> * cvApproxPoly_Shadow( const void* src_seq, int header_size, CvMemStorage* storage,
19                                     int method, double parameter, int parameter2=0);
20
21 // Always return a new Mat of indices
22 CvMat * cvConvexHull2_Shadow( const CvArr * points, int orientation=CV_CLOCKWISE,
23                                   int return_points=0);
24
25 std::vector<CvPoint> cvSnakeImage_Shadow( const CvMat * image, std::vector<CvPoint>  points,
26                 std::vector<float> alpha, std::vector<float> beta, std::vector<float> gamma,
27                 CvSize win, CvTermCriteria criteria, int calc_gradient=1 );
28
29 #endif