2 #include "protocols/aiwaprotocol.h"
3 #include "protocols/lircprotocol.h"
4 #include "protocols/necprotocol.h"
15 addControlledDevice(Aiwa_Make, "HV-CX100KER", VCR_Device); // maybe not vcr
17 threadableProtocol = new AiwaProtocol(guiObject, index);
19 setPreData(0x007F, 13);
21 addKey("POWER", Power_Key, 0x00, 8);
22 addKey("SLOW", Slow_Key, 0x0F, 8);
23 addKey("FORWARD", FastForward_Key, 0x11, 8);
24 addKey("REWIND", Rewind_Key, 0x12, 8);
25 addKey("PLAY", Play_Key, 0x15, 8);
26 addKey("PAUSE", Pause_Key, 0x17, 8);
27 addKey("STOP", Stop_Key, 0x1A, 8);
28 addKey("+", Unmapped_Key, 0x46, 8);
29 addKey("-", Unmapped_Key, 0x47, 8);
30 addKey("AUTO", Unmapped_Key, 0x53, 8);
31 addKey("REPEAT", Repeat_Key, 0x5F, 8);
32 addKey("GUIDE", Guide_Key, 0xB0, 8);
44 threadableProtocol = new NECProtocol(guiObject, index, false, true);
48 addKey("eject", Eject_Key, 0x00, 8);
49 addKey("stop", Stop_Key, 0x01, 8);
50 addKey("rew", Rewind_Key, 0x02, 8);
51 addKey("ff", FastForward_Key, 0x03, 8);
52 addKey("0", Zero_Key, 0x04, 8);
53 addKey("1", One_Key, 0x05, 8);
54 addKey("2", Two_Key, 0x06, 8);
55 addKey("3", Three_Key, 0x07, 8);
56 addKey("play", Play_Key, 0x08, 8);
57 addKey("rec/otr", Record_Key, 0x09, 8);
58 addKey("pause", Pause_Key, 0x0B, 8);
59 addKey("4", Four_Key, 0x0C, 8);
60 addKey("5", Five_Key, 0x0D, 8);
61 addKey("6", Six_Key, 0x0E, 8);
62 addKey("7", Seven_Key, 0x0F, 8);
64 addKey("power", Power_Key, 0x14, 8);
65 addKey("tv/vcr", Input_Key, 0x15, 8);
66 addKey("menu/i", Menu_Key, 0x16, 8);
67 addKey("8", Eight_Key, 0x1C, 8);
68 addKey("9", Nine_Key, 0x1D, 8);
69 addKey("clear", Clear_Key, 0x1F, 8);
71 addKey("child-lock", Unmapped_Key, 0x3F, 8);
72 addKey("viss", Unmapped_Key, 0x41, 8);
73 addKey("showview", Unmapped_Key, 0x47, 8);
74 addKey("speed", VHSSpeed_Key, 0x48, 8);
75 addKey("av", Unmapped_Key, 0x56, 8);
76 addKey("a-tr", AutoTracking_Key, 0x5F, 8);
78 addKey("up", Up_Key, 0x82, 8);
79 addKey("left", Left_Key, 0x83, 8);
80 addKey("down", Down_Key, 0x89, 8);
81 addKey("ok/clk/cnt", Select_Key, 0x8E, 8);
82 addKey("right", Right_Key, 0x90, 8);
84 addKey("fav.program", Unmapped_Key, 0xB3, 8);
85 addKey("rec-end-search", Next_Key, 0xB5, 8); // might be wrong
86 addKey("otpb", Unmapped_Key, 0xBF, 8);
87 addKey("ad-skip", Advance_Key, 0xDD, 8);
91 AiwaAudio1::AiwaAudio1(
99 addControlledDevice(Aiwa_Make, "LCX-100", Audio_Device);
101 threadableProtocol = new AiwaProtocol(guiObject, index);
103 setPreData(0x0070, 13);
105 addKey("power", Power_Key, 0x00, 8);
106 addKey("volume_up", VolumeUp_Key, 0x11, 8);
107 addKey("volume_down", VolumeDown_Key, 0x12, 8);
108 addKey("tuner_band", TunerBand_Key, 0x13, 8);
109 addKey("geq", Unmapped_Key, 0x1F, 8); // graphic equalizer?
111 addKey("sleep", Sleep_Key, 0x40, 8);
112 addKey("tuner_mode", FMMode_Key, 0x4E, 8);
113 addKey("REPEAT", Repeat_Key, 0x51, 8);
114 addKey("set", Memory_Key, 0x52, 8); // "MEMORY"
115 addKey("CANCEL", Clear_Key, 0x53, 8);
116 addKey("timer", Timer_Key, 0x5A, 8);
118 addKey("DISPLAY", Info_Key, 0x80, 8);
119 addKey("random", Random_Key, 0x8F, 8);
120 addKey("1", One_Key, 0x91, 8);
121 addKey("2", Two_Key, 0x92, 8);
122 addKey("3", Three_Key, 0x93, 8);
123 addKey("4", Four_Key, 0x94, 8);
124 addKey("5", Five_Key, 0x95, 8);
125 addKey("6", Six_Key, 0x96, 8);
126 addKey("7", Seven_Key, 0x97, 8);
127 addKey("8", Eight_Key, 0x98, 8);
128 addKey("9", Nine_Key, 0x99, 8);
129 addKey("0", Zero_Key, 0x9A, 8);
130 addKey("+10", DoubleDigit_Key, 0x9B, 8);
132 addKey("play", Play_Key, 0xC4, 8); // "ENTER", "UP"
133 addKey("play", Up_Key, 0xC4, 8); // "ENTER", "UP"
134 addKey("stop", Stop_Key, 0xC5, 8); // "DOWN"
135 addKey("stop", Down_Key, 0xC5, 8); // "DOWN"
136 addKey("forward", FastForward_Key, 0xC6, 8); // "RIGHT"
137 addKey("forward", Right_Key, 0xC6, 8); // "RIGHT"
138 addKey("back", Rewind_Key, 0xC7, 8); // "LEFT"
139 addKey("back", Left_Key, 0xC7, 8); // "LEFT"
140 addKey("PAUSE", Pause_Key, 0xC9, 8);
144 // Don't know why only the numbers are different for this one:
145 AiwaAudio1a::AiwaAudio1a(
148 : AiwaAudio1(guiObject, index)
150 setKeysetName("Audio Keyset 1a");
152 addControlledDevice(Aiwa_Make, "XR-M201", Audio_Device);
154 addKey("1", One_Key, 0x01, 8);
155 addKey("2", Two_Key, 0x02, 8);
156 addKey("3", Three_Key, 0x03, 8);
157 addKey("4", Four_Key, 0x04, 8);
158 addKey("5", Five_Key, 0x05, 8);
159 addKey("6", Six_Key, 0x06, 8);
160 addKey("7", Seven_Key, 0x07, 8);
161 addKey("8", Eight_Key, 0x08, 8);
162 addKey("9", Nine_Key, 0x09, 8);
163 addKey("0", Zero_Key, 0x0A, 8);
164 addKey("+10", DoubleDigit_Key, 0x0B, 8);
166 addKey("EQ", Unmapped_Key, 0xCA, 8);
170 AiwaAudio2::AiwaAudio2(
178 addControlledDevice(Aiwa_Make, "NSX-S22", Audio_Device);
179 addControlledDevice(Aiwa_Make, "NSX-532", Audio_Device);
180 addControlledDevice(Aiwa_Make, "NSX-AV320", Audio_Device);
181 addControlledDevice(Aiwa_Make, "XR-M35", Audio_Device);
183 threadableProtocol = new AiwaProtocol(guiObject, index);
185 setPreData(0x006E, 13);
187 addKey("power", Power_Key, 0x00, 8);
188 addKey("1", One_Key, 0x01, 8);
189 addKey("2", Two_Key, 0x02, 8);
190 addKey("3", Three_Key, 0x03, 8);
191 addKey("4", Four_Key, 0x04, 8);
192 addKey("5", Five_Key, 0x05, 8);
193 addKey("6", Six_Key, 0x06, 8);
194 addKey("7", Seven_Key, 0x07, 8);
195 addKey("8", Eight_Key, 0x08, 8);
196 addKey("9", Nine_Key, 0x09, 8);
197 addKey("0", Zero_Key, 0x0A, 8);
198 addKey("plus10", DoubleDigit_Key, 0x0B, 8);
199 addKey("shift7", Timer_Key, 0x0C, 8); // "timer"
200 addKey("shift8", Sleep_Key, 0x0E, 8); // "sleep"
202 addKey("shift9", Unmapped_Key, 0x11, 8); // "clock"
203 addKey("shift0", FMMode_Key, 0x12, 8); // "mono tuner"
204 addKey("EJECT", Eject_Key, 0x13, 8);
205 addKey("shift3", Random_Key, 0x15, 8); // "random/repeat"
206 addKey("REPEAT", Repeat_Key, 0x16, 8);
207 addKey("shift1", Unmapped_Key, 0x17, 8); // "edit/check"
208 addKey("shift2", Program_Key, 0x19, 8); // "prgm"
209 addKey("TAPE", TapeInput_Key, 0x1B, 8);
210 addKey("shiftplus10", TunerBand_Key, 0x1C, 8); // "band"
211 addKey("VIDEO", Unmapped_Key, 0x1D, 8);
212 addKey("function", Unmapped_Key, 0x1E, 8);
213 addKey("CD", CDInput_Key, 0x1F, 8);
215 addKey("play", Play_Key, 0x40, 8);
216 addKey("stop", Stop_Key, 0x41, 8);
217 addKey("next", FastForward_Key, 0x42, 8); // "FF"
218 addKey("prev", Rewind_Key, 0x43, 8); // "REW"
219 addKey("pause", Pause_Key, 0x44, 8);
220 addKey("record", Record_Key, 0x45, 8);
221 addKey("shift6", EnhancedBass_Key, 0x47, 8); // "t-bass"
222 addKey("shift4", Unmapped_Key, 0x49, 8); // "geq" "eq" equalizer?
223 addKey("volup", VolumeUp_Key, 0x4D, 8);
224 addKey("voldown", VolumeDown_Key, 0x4E, 8);
226 addKey("shift5", Unmapped_Key, 0x50, 8);
227 addKey("cd1", Unmapped_Key, 0x51, 8); // "DDP_1"
228 addKey("cd2", Unmapped_Key, 0x52, 8); // "DDP_2"
229 addKey("cd3", Unmapped_Key, 0x53, 8); // "DDP_3"
230 addKey("MANUAL", Unmapped_Key, 0x58, 8);
231 addKey("DOLBY", NoiseReduction_Key, 0x6A, 8);
235 // Might not be audio here:
236 AiwaAudio3::AiwaAudio3(
244 threadableProtocol = new AiwaProtocol(guiObject, index);
246 setPreData(0x007B, 13);
248 addKey("Power", Power_Key, 0x00, 8);
249 addKey("1", One_Key, 0x01, 8);
250 addKey("2", Two_Key, 0x02, 8);
251 addKey("3", Three_Key, 0x03, 8);
252 addKey("4", Four_Key, 0x04, 8);
253 addKey("5", Five_Key, 0x05, 8);
254 addKey("6", Six_Key, 0x06, 8);
255 addKey("7", Seven_Key, 0x07, 8);
256 addKey("8", Eight_Key, 0x08, 8);
257 addKey("9", Nine_Key, 0x09, 8);
258 addKey("0", Zero_Key, 0x0A, 8);
260 addKey("Yellow", Yellow_Key, 0x13, 8);
261 addKey("Right", Right_Key, 0x18, 8);
262 addKey("Left", Left_Key, 0x19, 8);
263 addKey("Ok", Select_Key, 0x1B, 8);
265 addKey("Up", Up_Key, 0x40, 8);
266 addKey("Down", Down_Key, 0x41, 8);
267 addKey("Volume-", VolumeDown_Key, 0x43, 8);
268 addKey("Mute", Mute_Key, 0x4A, 8);
269 addKey("Blue", Blue_Key, 0x4B, 8);
270 addKey("RED", Red_Key, 0x4E, 8);
271 addKey("Volume+", VolumeUp_Key, 0x4F, 8);
273 addKey("Back", Exit_Key, 0x90, 8);
274 addKey("Menu", Menu_Key, 0xC4, 8);
275 addKey("Green", Green_Key, 0xDC, 8);
279 AiwaAudio4::AiwaAudio4(
287 threadableProtocol = new AiwaProtocol(guiObject, index);
289 setPreData(0x00F6, 13);
291 addKey("1", One_Key, 0x01, 8);
292 addKey("2", Two_Key, 0x02, 8);
293 addKey("3", Three_Key, 0x03, 8);
294 addKey("4", Four_Key, 0x04, 8);
295 addKey("5", Five_Key, 0x05, 8);
296 addKey("6", Six_Key, 0x06, 8);
297 addKey("7", Seven_Key, 0x07, 8);
298 addKey("8", Eight_Key, 0x08, 8);
299 addKey("9", Nine_Key, 0x09, 8);
300 addKey("10", Zero_Key, 0x0A, 8); // best I can do for now
301 addKey("greater_20", DoubleDigit_Key, 0x0B, 8);
302 addKey("open_close", Eject_Key, 0x0C, 8);
303 addKey("program", Program_Key, 0x0D, 8);
304 addKey("delete", Unmapped_Key, 0x0E, 8);
305 addKey("check", Unmapped_Key, 0x0F, 8);
307 addKey("search_forw", FastForward_Key, 0x11, 8);
308 addKey("search_back", Rewind_Key, 0x12, 8);
309 addKey("random", Random_Key, 0x13, 8);
310 addKey("play", Play_Key, 0x15, 8);
311 addKey("pause", Pause_Key, 0x17, 8);
312 addKey("skip_forw", Advance_Key, 0x18, 8);
313 addKey("skip_back", Replay_Key, 0x19, 8);
314 addKey("stop", Stop_Key, 0x1A, 8);
315 addKey("repeat_1_all", Repeat_Key, 0x1B, 8);
316 addKey("repeat_a_b", RepeatAB_Key, 0x1C, 8);
317 addKey("index_forw", Next_Key, 0x1D, 8);
318 addKey("index_back", Previous_Key, 0x1E, 8);
319 addKey("time", Unmapped_Key, 0x1F, 8);
321 addKey("ac", Unmapped_Key, 0x2E, 8);
323 addKey("blank", Unmapped_Key, 0x40, 8);
324 addKey("11", Unmapped_Key, 0x41, 8);
325 addKey("12", Unmapped_Key, 0x42, 8);
326 addKey("13", Unmapped_Key, 0x43, 8);
327 addKey("14", Unmapped_Key, 0x44, 8);
328 addKey("15", Unmapped_Key, 0x45, 8);
329 addKey("16", Unmapped_Key, 0x46, 8);
330 addKey("17", Unmapped_Key, 0x47, 8);
331 addKey("18", Unmapped_Key, 0x48, 8);
332 addKey("19", Unmapped_Key, 0x49, 8);
333 addKey("20", Unmapped_Key, 0x4A, 8);
337 AiwaAudio5::AiwaAudio5(
345 threadableProtocol = new AiwaProtocol(guiObject, index);
347 setPreData(0x0076, 13);
349 addKey("1", One_Key, 0x01, 8);
350 addKey("2", Two_Key, 0x02, 8);
351 addKey("3", Three_Key, 0x03, 8);
352 addKey("4", Four_Key, 0x04, 8);
353 addKey("5", Five_Key, 0x05, 8);
354 addKey("6", Six_Key, 0x06, 8);
355 addKey("7", Seven_Key, 0x07, 8);
356 addKey("8", Eight_Key, 0x08, 8);
357 addKey("9", Nine_Key, 0x09, 8);
358 addKey("0", Zero_Key, 0x0A, 8);
359 addKey("+10", DoubleDigit_Key, 0x0B, 8);
360 addKey("open", Eject_Key, 0x0C, 8);
361 addKey("Prog", Program_Key, 0x0D, 8); // "on"
362 addKey("cont", Unmapped_Key, 0x0F, 8);
363 addKey("random", Random_Key, 0x13, 8);
364 addKey("Play", Play_Key, 0x15, 8);
365 addKey("Forward", FastForward_Key, 0x18, 8);
366 addKey("Rewind", Rewind_Key, 0x19, 8);
367 addKey("Stop", Stop_Key, 0x1A, 8);
368 addKey("Rep/Rand", Repeat_Key, 0x1B, 8);
369 addKey("display", Info_Key, 0x1F, 8);
381 LIRCProtocol *lp = new LIRCProtocol(
388 threadableProtocol = lp;
390 lp->setHeaderPair(1623, 615);
391 lp->setRepeatPair(8967, 4467);
393 addKey("KEY_POWER", Power_Key, 0x201, 10);
394 addKey("KEY_SUBTITLE", Captions_Key, 0x32C, 10);
395 addKey("KEY_RED", Red_Key, 0x2F1, 10);
396 addKey("KEY_GREEN", Green_Key, 0x390, 10);
397 addKey("KEY_YELLOW", Yellow_Key, 0x370, 10);
398 addKey("KEY_BLUE", Blue_Key, 0x3AC, 10);
399 addKey("KEY_EPG", Guide_Key, 0x360, 10);
400 addKey("KEY_INFO", Info_Key, 0x211, 10);
401 addKey("KEY_OK", Select_Key, 0x28D, 10);
402 addKey("KEY_BACK", Exit_Key, 0x348, 10);
403 addKey("KEY_MENU", Menu_Key, 0x30C, 10);
404 addKey("KEY_UP", Up_Key, 0x24D, 10);
405 addKey("KEY_DOWN", Down_Key, 0x34C, 10);
406 addKey("KEY_LEFT", Left_Key, 0x3CC, 10);
407 addKey("KEY_RIGHT", Right_Key, 0x2CD, 10);
408 addKey("KEY_REWIND", Rewind_Key, 0x2D9, 10);
409 addKey("KEY_PLAYPAUSE", Play_Key, 0x350, 10);
410 addKey("KEY_PLAYPAUSE", Pause_Key, 0x350, 10);
411 addKey("KEY_FORWARD", FastForward_Key, 0x358, 10);
412 addKey("KEY_STOP", Stop_Key, 0x2B1, 10);
413 addKey("KEY_RECORD", Record_Key, 0x3EC, 10);
414 addKey("KEY_CHANNELUP", ChannelUp_Key, 0x231, 10);
415 addKey("KEY_CHANNELDOWN", ChannelDown_Key, 0x330, 10);
416 addKey("KEY_1", One_Key, 0x300, 10);
417 addKey("KEY_2", Two_Key, 0x281, 10);
418 addKey("KEY_3", Three_Key, 0x380, 10);
419 addKey("KEY_4", Four_Key, 0x241, 10);
420 addKey("KEY_5", Five_Key, 0x340, 10);
421 addKey("KEY_6", Six_Key, 0x2C1, 10);
422 addKey("KEY_7", Seven_Key, 0x3C0, 10);
423 addKey("KEY_8", Eight_Key, 0x221, 10);
424 addKey("KEY_9", Nine_Key, 0x320, 10);
425 addKey("KEY_0", Zero_Key, 0x2A1, 10);
426 addKey("KEY_MEDIA", Unmapped_Key, 0x348, 10);