2 #include "necprotocol.h"
12 threadableProtocol = new NECProtocol(guiObject, index, Standard_NEC);
14 // setPreData(0x04FB, 16);
17 addKey("vocal-assist", Unmapped_Key, 0x01, 8);
18 addKey("setup", Menu_Key, 0x02, 8);
19 addKey("mute", Mute_Key, 0x03, 8);
20 addKey("menu", DiscMenu_Key, 0x06, 8); // "Menu/Return"
21 addKey("8", Eight_Key, 0x08, 8);
22 addKey("9", Nine_Key, 0x09, 8);
23 addKey("resume", Unmapped_Key, 0x0A, 8);
24 addKey("7", Seven_Key, 0x0B, 8);
25 addKey("5", Five_Key, 0x0C, 8);
26 addKey("6", Six_Key, 0x0D, 8);
27 addKey("power", Power_Key, 0x0E, 8);
28 addKey("4", Four_Key, 0x0F, 8);
29 addKey("2", Two_Key, 0x10, 8);
30 addKey("3", Three_Key, 0x11, 8);
31 addKey("sub-title", Captions_Key, 0x12, 8);
32 addKey("1", One_Key, 0x13, 8);
33 addKey("1/all", Repeat_Key, 0x14, 8);
34 addKey("-v", VolumeDown_Key, 0x15, 8); // also might be wrong
35 addKey("language", Audio_Key, 0x16, 8);
36 addKey("a-b", RepeatAB_Key, 0x17, 8);
37 addKey("ff", FastForward_Key, 0x18, 8);
38 addKey("back", Previous_Key, 0x19, 8);
39 addKey("open/close", Eject_Key, 0x1A, 8);
40 addKey("rew", Rewind_Key, 0x1B, 8);
41 addKey("down", Down_Key, 0x1D, 8);
42 addKey("left", Left_Key, 0x1C, 8);
43 addKey("zoom", Zoom_Key, 0x1E, 8);
44 addKey("slow", Slow_Key, 0x1F, 8);
45 addKey("title", DiscTitle_Key, 0x40, 8);
46 addKey("program", Program_Key, 0x41, 8);
47 addKey("up", Up_Key, 0x44, 8);
48 addKey("right", Right_Key, 0x48, 8);
49 addKey("0", Zero_Key, 0x49, 8);
50 addKey("pbc", Unmapped_Key, 0x4C, 8);
51 addKey("+10", DoubleDigit_Key, 0x4D, 8);
52 addKey("t/c_search", Unmapped_Key, 0x50, 8);
53 addKey("stop", Stop_Key, 0x51, 8);
54 addKey("angle", Angle_Key, 0x54, 8);
55 addKey("+v", VolumeUp_Key, 0x55, 8); // might be wrong
56 addKey("display", Info_Key, 0x58, 8);
57 addKey("forward", Next_Key, 0x59, 8);
58 addKey("play", Play_Key, 0x5C, 8);
59 addKey("pause", Pause_Key, 0x5D, 8);