2 #include "protocols/necprotocol.h"
4 WDMediaPlayer1::WDMediaPlayer1(
7 "Media Player Keyset 1",
14 void WDMediaPlayer1::populateProtocol(
17 if (threadableProtocol)
19 // If the pointer is not null, the keyset must already be populated.
23 threadableProtocol = new NECProtocol(guiObject, index, true, true);
25 setPreData(0x7984, 16);
27 addKey("KEY_DOWN", Down_Key, 0x00, 8); // "down arrow"
28 addKey("KEY_NEXT", Next_Key, 0x01, 8); // "next"
29 addKey("KEY_NEXT", PageDown_Key, 0x01, 8);
30 addKey("KEY_PREVIOUS", Previous_Key, 0x02, 8); // "prev"
31 addKey("KEY_PREVIOUS", PageUp_Key, 0x02, 8);
32 addKey("KEY_STOP", Stop_Key, 0x04, 8); // "stop"
33 addKey("KEY_UP", Up_Key, 0x05, 8); // "up arrow"
34 addKey("KEY_HOME", Menu_Key, 0x06, 8); // "home"
35 addKey("KEY_LEFT", Left_Key, 0x07, 8); // "left arrow"
36 addKey("KEY_ENTER", Select_Key, 0x08, 8); // "enter"
37 addKey("KEY_ENTER", Info_Key, 0x08, 8);
38 addKey("KEY_RIGHT", Right_Key, 0x09, 8); // "right arrow"
39 addKey("KEY_PLAYPAUSE", Play_Key, 0x0A, 8); // "pause/play"
40 addKey("KEY_PLAYPAUSE", Pause_Key, 0x0A, 8);
41 addKey("KEY_SEARCH", Scan_Key, 0x0F, 8); // "search"
42 addKey("KEY_EJECTCD", Eject_Key, 0x10, 8);
43 addKey("KEY_POWER", Power_Key, 0x12, 8); // "power"
44 addKey("KEY_OPTION", Unmapped_Key, 0x1A, 8); // "option"
45 addKey("KEY_BACK", Exit_Key, 0x1B, 8); // "back"
46 addKey("KEY_FASTFORWARD", FastForward_Key, 0x1E, 8); // "fast fwd"
47 addKey("KEY_REWIND", Rewind_Key, 0x1F, 8); // "rewind"
51 WDMediaPlayer1a::WDMediaPlayer1a(
53 : WDMediaPlayer1(index)
55 setKeysetName("Media Player Keyset 1a");
59 void WDMediaPlayer1a::populateProtocol(
62 if (threadableProtocol)
64 // If the pointer is not null, the keyset must already be populated.
68 WDMediaPlayer1::populateProtocol(guiObject);
70 addKey("next page", PageDown_Key, 0x03, 8);
71 addKey("subtitle", Captions_Key, 0x0C, 8);
72 addKey("audio", Audio_Key, 0x0D, 8);
73 addKey("3", Three_Key, 0x0E, 8);
74 addKey("mute", Mute_Key, 0x28, 8);
75 addKey("prev page", PageUp_Key, 0x2C, 8);
76 addKey("setup", Guide_Key, 0x2E, 8);
77 addKey("8", Eight_Key, 0x5C, 8);
78 addKey("7", Seven_Key, 0x5D, 8);
79 addKey("6", Six_Key, 0x5E, 8);
80 addKey("9", Nine_Key, 0x5F, 8);
81 addKey("eject", Eject_Key, 0xE0, 8);
82 addKey("2", Two_Key, 0xE6, 8);
83 addKey("1", One_Key, 0xE7, 8);
84 addKey("B (red)", Red_Key, 0xE5, 8);
85 addKey("D (blue)", Blue_Key, 0xE8, 8);
86 addKey("C (yellow)", Yellow_Key, 0xE9, 8);
87 addKey("A (green)", Green_Key, 0xEB, 8);
88 addKey("4", Four_Key, 0xEC, 8);
89 addKey("5", Five_Key, 0xED, 8);
90 addKey("0", Zero_Key, 0xEE, 8);