added abs, chs and compare functions
authorbellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162>
Sun, 13 Mar 2005 18:52:29 +0000 (18:52 +0000)
committerbellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162>
Sun, 13 Mar 2005 18:52:29 +0000 (18:52 +0000)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@1338 c046a42c-6fe2-441c-8c8c-71466251a162

fpu/softfloat.c
fpu/softfloat.h

index ad57fd9..5e84620 100644 (file)
@@ -54,6 +54,11 @@ void set_float_rounding_mode(int val STATUS_PARAM)
     STATUS(float_rounding_mode) = val;
 }
 
+void set_float_exception_flags(int val STATUS_PARAM)
+{
+    STATUS(float_exception_flags) = val;
+}
+
 #ifdef FLOATX80
 void set_floatx80_rounding_precision(int val STATUS_PARAM)
 {
@@ -5183,3 +5188,133 @@ flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
 
 #endif
 
+/* misc functions */
+float32 uint32_to_float32( unsigned int a STATUS_PARAM )
+{
+    return int64_to_float32(a STATUS_VAR);
+}
+
+float64 uint32_to_float64( unsigned int a STATUS_PARAM )
+{
+    return int64_to_float64(a STATUS_VAR);
+}
+
+unsigned int float32_to_uint32( float32 a STATUS_PARAM )
+{
+    int64_t v;
+    unsigned int res;
+
+    v = float32_to_int64(a STATUS_VAR);
+    if (v < 0) {
+        res = 0;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else if (v > 0xffffffff) {
+        res = 0xffffffff;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else {
+        res = v;
+    }
+    return res;
+}
+
+unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
+{
+    int64_t v;
+    unsigned int res;
+
+    v = float32_to_int64_round_to_zero(a STATUS_VAR);
+    if (v < 0) {
+        res = 0;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else if (v > 0xffffffff) {
+        res = 0xffffffff;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else {
+        res = v;
+    }
+    return res;
+}
+
+unsigned int float64_to_uint32( float64 a STATUS_PARAM )
+{
+    int64_t v;
+    unsigned int res;
+
+    v = float64_to_int64(a STATUS_VAR);
+    if (v < 0) {
+        res = 0;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else if (v > 0xffffffff) {
+        res = 0xffffffff;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else {
+        res = v;
+    }
+    return res;
+}
+
+unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
+{
+    int64_t v;
+    unsigned int res;
+
+    v = float64_to_int64_round_to_zero(a STATUS_VAR);
+    if (v < 0) {
+        res = 0;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else if (v > 0xffffffff) {
+        res = 0xffffffff;
+        float_raise( float_flag_invalid STATUS_VAR);
+    } else {
+        res = v;
+    }
+    return res;
+}
+
+#define COMPARE(s, nan_exp)                                                  \
+INLINE char float ## s ## _compare_internal( float ## s a, float ## s b,     \
+                                      int is_quiet STATUS_PARAM )            \
+{                                                                            \
+    flag aSign, bSign;                                                       \
+                                                                             \
+    if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) &&                    \
+         extractFloat ## s ## Frac( a ) ) ||                                 \
+        ( ( extractFloat ## s ## Exp( b ) == nan_exp ) &&                    \
+          extractFloat ## s ## Frac( b ) )) {                                \
+        if (!is_quiet ||                                                     \
+            float ## s ## _is_signaling_nan( a ) ||                          \
+            float ## s ## _is_signaling_nan( b ) ) {                         \
+            float_raise( float_flag_invalid STATUS_VAR);                     \
+        }                                                                    \
+        return float_relation_unordered;                                     \
+    }                                                                        \
+    aSign = extractFloat ## s ## Sign( a );                                  \
+    bSign = extractFloat ## s ## Sign( b );                                  \
+    if ( aSign != bSign ) {                                                  \
+        if ( (bits ## s) ( ( a | b )<<1 ) == 0 ) {                           \
+            /* zero case */                                                  \
+            return float_relation_equal;                                     \
+        } else {                                                             \
+            return 1 - (2 * aSign);                                          \
+        }                                                                    \
+    } else {                                                                 \
+        if (a == b) {                                                        \
+            return float_relation_equal;                                     \
+        } else {                                                             \
+            return 1 - 2 * (aSign ^ ( a < b ));                              \
+        }                                                                    \
+    }                                                                        \
+}                                                                            \
+                                                                             \
+char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM )       \
+{                                                                            \
+    return float ## s ## _compare_internal(a, b, 0 STATUS_VAR);              \
+}                                                                            \
+                                                                             \
+char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
+{                                                                            \
+    return float ## s ## _compare_internal(a, b, 1 STATUS_VAR);              \
+}
+
+COMPARE(32, 0xff)
+COMPARE(64, 0x7ff)
index 9aefbf7..666d6a0 100644 (file)
@@ -93,6 +93,16 @@ typedef int64_t sbits64;
 #define STATUS(field) status->field
 #define STATUS_VAR , status
 
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE floating-point ordering relations
+*----------------------------------------------------------------------------*/
+enum {
+    float_relation_less      = -1,
+    float_relation_equal     =  0,
+    float_relation_greater   =  1,
+    float_relation_unordered =  2
+};
+
 #ifdef CONFIG_SOFTFLOAT
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE floating-point types.
@@ -154,6 +164,11 @@ typedef struct float_status {
 } float_status;
 
 void set_float_rounding_mode(int val STATUS_PARAM);
+void set_float_exception_flags(int val STATUS_PARAM);
+INLINE int get_float_exception_flags(float_status *status)
+{
+    return STATUS(float_exception_flags);
+}
 #ifdef FLOATX80
 void set_floatx80_rounding_precision(int val STATUS_PARAM);
 #endif
@@ -169,6 +184,8 @@ void float_raise( signed char STATUS_PARAM);
 *----------------------------------------------------------------------------*/
 float32 int32_to_float32( int STATUS_PARAM );
 float64 int32_to_float64( int STATUS_PARAM );
+float32 uint32_to_float32( unsigned int STATUS_PARAM );
+float64 uint32_to_float64( unsigned int STATUS_PARAM );
 #ifdef FLOATX80
 floatx80 int32_to_floatx80( int STATUS_PARAM );
 #endif
@@ -189,6 +206,8 @@ float128 int64_to_float128( int64_t STATUS_PARAM );
 *----------------------------------------------------------------------------*/
 int float32_to_int32( float32 STATUS_PARAM );
 int float32_to_int32_round_to_zero( float32 STATUS_PARAM );
+unsigned int float32_to_uint32( float32 STATUS_PARAM );
+unsigned int float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
 int64_t float32_to_int64( float32 STATUS_PARAM );
 int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
 float64 float32_to_float64( float32 STATUS_PARAM );
@@ -215,13 +234,27 @@ char float32_lt( float32, float32 STATUS_PARAM );
 char float32_eq_signaling( float32, float32 STATUS_PARAM );
 char float32_le_quiet( float32, float32 STATUS_PARAM );
 char float32_lt_quiet( float32, float32 STATUS_PARAM );
+char float32_compare( float32, float32 STATUS_PARAM );
+char float32_compare_quiet( float32, float32 STATUS_PARAM );
 char float32_is_signaling_nan( float32 );
 
+INLINE float32 float32_abs(float32 a)
+{
+    return a & 0x7fffffff;
+}
+
+INLINE float32 float32_chs(float32 a)
+{
+    return a ^ 0x80000000;
+}
+
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE double-precision conversion routines.
 *----------------------------------------------------------------------------*/
 int float64_to_int32( float64 STATUS_PARAM );
 int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
+unsigned int float64_to_uint32( float64 STATUS_PARAM );
+unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
 int64_t float64_to_int64( float64 STATUS_PARAM );
 int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
 float32 float64_to_float32( float64 STATUS_PARAM );
@@ -248,8 +281,20 @@ char float64_lt( float64, float64 STATUS_PARAM );
 char float64_eq_signaling( float64, float64 STATUS_PARAM );
 char float64_le_quiet( float64, float64 STATUS_PARAM );
 char float64_lt_quiet( float64, float64 STATUS_PARAM );
+char float64_compare( float64, float64 STATUS_PARAM );
+char float64_compare_quiet( float64, float64 STATUS_PARAM );
 char float64_is_signaling_nan( float64 );
 
+INLINE float64 float64_abs(float64 a)
+{
+    return a & 0x7fffffffffffffffLL;
+}
+
+INLINE float64 float64_chs(float64 a)
+{
+    return a ^ 0x8000000000000000LL;
+}
+
 #ifdef FLOATX80
 
 /*----------------------------------------------------------------------------
@@ -283,6 +328,18 @@ char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
 char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
 char floatx80_is_signaling_nan( floatx80 );
 
+INLINE floatx80 floatx80_abs(floatx80 a)
+{
+    a.high &= 0x7fff;
+    return a;
+}
+
+INLINE floatx80 floatx80_chs(floatx80 a)
+{
+    a.high ^= 0x8000;
+    return a;
+}
+
 #endif
 
 #ifdef FLOAT128
@@ -318,6 +375,18 @@ char float128_le_quiet( float128, float128 STATUS_PARAM );
 char float128_lt_quiet( float128, float128 STATUS_PARAM );
 char float128_is_signaling_nan( float128 );
 
+INLINE float128 float128_abs(float128 a)
+{
+    a.high &= 0x7fffffffffffffffLL;
+    return a;
+}
+
+INLINE float128 float128_chs(float128 a)
+{
+    a.high ^= 0x8000000000000000LL;
+    return a;
+}
+
 #endif
 
 #else /* CONFIG_SOFTFLOAT */