1 #include "mainwindow.h"
2 #include "ui_mainwindow.h"
7 MainWindow::MainWindow(QWidget *parent) :
13 statusLed = new QLed(ui->verticalLayoutWidget);
14 ui->horizontalLayout_4->insertWidget(0,statusLed);
16 statusLed->setOnColor(QLed::Red);
17 statusLed->setOffColor(QLed::Green);
18 //statusLed->setGeometry(QRect(0,0,100,100));
19 statusLed->setShape(QLed::Rounded);
20 setCentralWidget(ui->verticalLayoutWidget);
21 connect(&tread,SIGNAL(generate(int)),this,SLOT(cliccaBottone(int)));
22 connect(&tread,SIGNAL(score(int)),ui->lcdNumber,SLOT(display(int)));
23 connect(&tread,SIGNAL(exit(int)),this,SLOT(sbagliato(int)));
24 connect(&tread,SIGNAL(disableInterface()),this,SLOT(disableAll()));
25 connect(&tread,SIGNAL(enableInterface()),this,SLOT(enableAll()));
26 connect(this,SIGNAL(cliccatoIlBottone(int)),&tread,SLOT(updateCaption(int)));
27 connect(ui->pushButton,SIGNAL(clicked()),this,SLOT(clickA()));
28 connect(ui->pushButton_2,SIGNAL(clicked()),this,SLOT(clickB()));
29 connect(ui->pushButton_3,SIGNAL(clicked()),this,SLOT(clickC()));
30 connect(ui->pushButton_4,SIGNAL(clicked()),this,SLOT(clickD()));
31 connect(ui->pushButton_5,SIGNAL(clicked()),this,SLOT(clickE()));
32 connect(ui->pushButton_6,SIGNAL(clicked()),this,SLOT(clickF()));
33 connect(ui->pushButton_7,SIGNAL(clicked()),this,SLOT(clickG()));
34 connect(ui->pushButton_8,SIGNAL(clicked()),this,SLOT(clickH()));
35 connect(ui->pushButton_9,SIGNAL(clicked()),this,SLOT(clickI()));
39 setStyleSheet("CrazyButton {"
41 "background-color: QLinearGradient( x1: 0, y1: 0, x2: 0, y2: 1, stop: 0 #88d, stop: 0.1 #99e, stop: 0.49 #77c, stop: 0.5 #66b, stop: 1 #77c);"
44 "border-style: solid;"
55 "QPushButton:pressed {"
60 void MainWindow::sbagliato(int score){
61 QString sscore("Score ");
62 sscore.append(QString::number(score));
63 QMessageBox::warning(this, tr("End Game"),sscore,QMessageBox::Escape);
68 void MainWindow::disableAll(){
69 ui->pushButton->setEnabled(false);
70 ui->pushButton_2->setEnabled(false);
71 ui->pushButton_3->setEnabled(false);
72 ui->pushButton_4->setEnabled(false);
73 ui->pushButton_5->setEnabled(false);
74 ui->pushButton_6->setEnabled(false);
75 ui->pushButton_7->setEnabled(false);
76 ui->pushButton_8->setEnabled(false);
77 ui->pushButton_9->setEnabled(false);
78 statusLed->setValue(true);
81 void MainWindow::enableAll(){
82 ui->pushButton->setEnabled(true);
83 ui->pushButton_2->setEnabled(true);
84 ui->pushButton_3->setEnabled(true);
85 ui->pushButton_4->setEnabled(true);
86 ui->pushButton_5->setEnabled(true);
87 ui->pushButton_6->setEnabled(true);
88 ui->pushButton_7->setEnabled(true);
89 ui->pushButton_8->setEnabled(true);
90 ui->pushButton_9->setEnabled(true);
91 statusLed->setValue(false);
95 void MainWindow::cliccaBottone(int id)
99 if(ui->pushButton->getStateColor())
100 QSound::play("sounds/dog.wav");
101 ui->pushButton->changeColor();
104 if(ui->pushButton_2->getStateColor())
105 QSound::play("sounds/cat.wav");
106 ui->pushButton_2->changeColor();
109 if(ui->pushButton_3->getStateColor())
110 QSound::play("sounds/cow.wav");
111 ui->pushButton_3->changeColor();
114 if(ui->pushButton_4->getStateColor())
115 QSound::play("sounds/duck.wav");
116 ui->pushButton_4->changeColor();
119 if(ui->pushButton_5->getStateColor())
120 QSound::play("sounds/goat.wav");
121 ui->pushButton_5->changeColor();
124 if(ui->pushButton_6->getStateColor())
125 QSound::play("sounds/donkey.wav");
126 ui->pushButton_6->changeColor();
129 if(ui->pushButton_7->getStateColor())
130 QSound::play("sounds/crow.wav");
131 ui->pushButton_7->changeColor();
134 if(ui->pushButton_8->getStateColor())
135 QSound::play("sounds/rosteer.wav");
136 ui->pushButton_8->changeColor();
139 if(ui->pushButton_9->getStateColor())
140 QSound::play("sounds/bleeeh.wav");
141 ui->pushButton_9->changeColor();
146 MainWindow::~MainWindow()
150 void MainWindow::clickA(){
151 QSound::play("sounds/dog.wav");
152 emit cliccatoIlBottone(0);
156 void MainWindow::clickB(){
157 QSound::play("sounds/cat.wav");
158 emit cliccatoIlBottone(1);
161 void MainWindow::clickC(){
162 QSound::play("sounds/cow.wav");
163 emit cliccatoIlBottone(2);
166 void MainWindow::clickD(){
167 QSound::play("sounds/duck.wav");
168 emit cliccatoIlBottone(3);
171 void MainWindow::clickE(){
172 QSound::play("sounds/goat.wav");
173 emit cliccatoIlBottone(4);
176 void MainWindow::clickF(){
177 QSound::play("sounds/donkey.wav");
178 emit cliccatoIlBottone(5);
181 void MainWindow::clickG(){
182 QSound::play("sounds/crow.wav");
183 emit cliccatoIlBottone(6);
186 void MainWindow::clickH(){
187 QSound::play("sounds/rosteer.wav");
188 emit cliccatoIlBottone(7);
191 void MainWindow::clickI(){
192 QSound::play("sounds/bleeeh.wav");
193 emit cliccatoIlBottone(8);
198 void MainWindow::changeEvent(QEvent *e)
200 QMainWindow::changeEvent(e);
202 case QEvent::LanguageChange:
203 ui->retranslateUi(this);