Moving login related stuff from Engine to FacebookAuthentication
authorSami Rämö <sami.ramo@ixonos.com>
Tue, 28 Sep 2010 06:14:45 +0000 (09:14 +0300)
committerSami Rämö <sami.ramo@ixonos.com>
Tue, 28 Sep 2010 06:14:45 +0000 (09:14 +0300)
src/engine/engine.cpp
src/engine/engine.h
src/facebookservice/facebookauthentication.cpp
src/facebookservice/facebookauthentication.h
src/ui/mainwindow.cpp
src/ui/mainwindow.h

index 5525ca6..a58716a 100644 (file)
@@ -127,8 +127,6 @@ SituareEngine::SituareEngine()
     m_mapEngine->init();
     m_ui->show();
 
-//    m_facebookAuthenticator->start();
-
     m_gps->setMode(GPSPosition::Default);
     initializeGpsAndAutocentering();
 
@@ -138,8 +136,7 @@ SituareEngine::SituareEngine()
     m_contactManager = new ContactManager(this);
     m_contactManager->requestContactGuids();
 
-    ///< @todo just for testing the login browser
-    login();
+    m_facebookAuthenticator->login();
 }
 
 SituareEngine::~SituareEngine()
@@ -358,34 +355,6 @@ void SituareEngine::locationSearch(QString location)
         m_geocodingService->requestLocation(location);
 }
 
-void SituareEngine::login()
-{
-    qWarning() << __PRETTY_FUNCTION__;
-
-    FacebookLoginBrowser *browser = m_ui->buildFacebookLoginBrowser();
-
-    connect(browser, SIGNAL(loadFinished(bool)),
-            m_facebookAuthenticator, SLOT(loadFinished(bool)));
-
-    connect(browser, SIGNAL(urlChanged(QUrl)),
-            m_facebookAuthenticator, SLOT(urlChanged(QUrl)));
-
-//    browser->load(QUrl("https://graph.facebook.com/oauth/authorize?client_id=4197c64da2fb6b927236feaea32d7d81&redirect_uri=http://www.facebook.com/connect/login_success.html&display=touch&type=user_agent"));
-
-    QString url = "https://www.facebook.com/login.php?";
-    url.append("api_key=cf77865a5070f2c2ba3b52cbf3371579&"); ///< @todo hard coded test server api key
-    url.append("cancel_url=http://www.facebook.com/connect/login_failure.html&");
-    url.append("display=touch&");
-    url.append("fbconnect=1&");
-    url.append("next=http://www.facebook.com/connect/login_success.html&");
-    url.append("return_session=1&");
-    url.append("session_version=3&");
-    url.append("v=1.0&");
-    url.append("req_perms=publish_stream");
-
-    browser->load(QUrl(url));
-}
-
 void SituareEngine::loggedIn()
 {
     qWarning() << __PRETTY_FUNCTION__;
@@ -404,7 +373,7 @@ void SituareEngine::loginActionPressed()
             logout();
             m_situareService->clearUserData();
         } else {
-            login();
+            m_facebookAuthenticator->login();
         }
     }
     else {
@@ -640,8 +609,11 @@ void SituareEngine::signalsFromFacebookAuthenticator()
     connect(m_facebookAuthenticator, SIGNAL(loginUsingCookies()),
             m_ui, SLOT(loginUsingCookies()));
 
+    connect(m_facebookAuthenticator, SIGNAL(buildLoginBrowser()),
+            m_ui, SLOT(buildFacebookLoginBrowser()));
+
     connect(m_facebookAuthenticator, SIGNAL(loggedIn(QString)),
-            m_situareService, SLOT(updateAccessToken(QString)));
+            m_situareService, SLOT(updateSession(QString)));
 
     connect(m_facebookAuthenticator, SIGNAL(loggedIn(QString)),
             this, SLOT(loggedIn()));
@@ -691,6 +663,9 @@ void SituareEngine::signalsFromMainWindow()
     connect(m_ui, SIGNAL(updateCredentials(QUrl)),
             m_facebookAuthenticator, SLOT(updateCredentials(QUrl)));
 
+    connect(m_ui, SIGNAL(loginBrowserCreated(FacebookLoginBrowser*)),
+            m_facebookAuthenticator, SLOT(setBrowser(FacebookLoginBrowser*)));
+
     // signals from map view
     connect(m_ui, SIGNAL(mapViewScrolled(SceneCoordinate)),
             m_mapEngine, SLOT(setCenterPosition(SceneCoordinate)));
index 145e3f2..26f16c6 100644 (file)
@@ -89,8 +89,6 @@ public slots:
     */
     void locationSearch(QString location);
 
-    void login();
-
     /**
     * @brief Slot to intercept signal when Login/Logout action is pressed
     *
index df51d8d..d52a992 100644 (file)
 #include "common.h"
 #include "error.h"
 #include "facebookcommon.h"
+#include "ui/facebookloginbrowser.h"
 
 #include "facebookauthentication.h"
 
 const QString REDIRECT_URI = "http://www.facebook.com/connect/login_success.html";
 
 FacebookAuthentication::FacebookAuthentication(QObject *parent)
-    : QObject(parent)
+    : QObject(parent),
+      m_browser(0)
 {
     qDebug() << __PRETTY_FUNCTION__;
 
 }
 
+void FacebookAuthentication::browserDestroyed()
+{
+    qWarning() << __PRETTY_FUNCTION__;
+
+    ///< @todo (HIGH) Is newer called!
+
+    m_browser = 0;
+}
+
 void FacebookAuthentication::clearAccountInformation(bool keepUsername)
 {
     qDebug() << __PRETTY_FUNCTION__;
@@ -72,6 +83,13 @@ void FacebookAuthentication::loadFinished(bool ok)
     ///< @todo show browsed window if url != redirect url
 }
 
+void FacebookAuthentication::login()
+{
+    qWarning() << __PRETTY_FUNCTION__;
+
+    emit buildLoginBrowser();
+}
+
 QString FacebookAuthentication::parseSession(const QUrl &url)
 {
     qWarning() << __PRETTY_FUNCTION__;
@@ -90,6 +108,39 @@ QString FacebookAuthentication::parseSession(const QUrl &url)
         return QString();
 }
 
+void FacebookAuthentication::setBrowser(FacebookLoginBrowser *browser)
+{
+    qWarning() << __PRETTY_FUNCTION__;
+
+    m_browser = browser;
+
+    if (m_browser) {
+        connect(m_browser, SIGNAL(loadFinished(bool)),
+                this, SLOT(loadFinished(bool)));
+
+        connect(m_browser, SIGNAL(urlChanged(QUrl)),
+                this, SLOT(urlChanged(QUrl)));
+
+        connect(m_browser, SIGNAL(destroyed()),
+                this, SLOT(browserDestroyed()));
+
+        //    browser->load(QUrl("https://graph.facebook.com/oauth/authorize?client_id=4197c64da2fb6b927236feaea32d7d81&redirect_uri=http://www.facebook.com/connect/login_success.html&display=touch&type=user_agent"));
+
+        QString url = "https://www.facebook.com/login.php?";
+        url.append("api_key=cf77865a5070f2c2ba3b52cbf3371579&"); ///< @todo hard coded test server api key
+        url.append("cancel_url=http://www.facebook.com/connect/login_failure.html&");
+        url.append("display=popup&");
+        url.append("fbconnect=1&");
+        url.append("next=http://www.facebook.com/connect/login_success.html&");
+        url.append("return_session=1&");
+        url.append("session_version=3&");
+        url.append("v=1.0&");
+        url.append("req_perms=publish_stream");
+
+        m_browser->load(QUrl(url));
+    }
+}
+
 void FacebookAuthentication::urlChanged(const QUrl &url)
 {
     qWarning() << __PRETTY_FUNCTION__ << url.toString();
index aa29199..0d3cbfa 100644 (file)
@@ -26,6 +26,8 @@
 
 #include <QUrl>
 
+class FacebookLoginBrowser;
+
 /**
 * @brief FacebookAuthentication class takes care of parsing and handling of  credentials for
 *        Facebook. Other components of Situare application needs credentials to communicate with
@@ -50,6 +52,9 @@ public:
 /*******************************************************************************
  * MEMBER FUNCTIONS AND SLOTS
  ******************************************************************************/
+public:
+    void login();
+
 public slots:
 
     /**
@@ -59,10 +64,13 @@ public slots:
     */
     void clearAccountInformation(bool keepUsername = false);
 
+    void setBrowser(FacebookLoginBrowser *browser);
+
 private:
     QString parseSession(const QUrl &url);
 
 private slots:
+    void browserDestroyed();
 
     void loadFinished(bool ok);
 
@@ -72,6 +80,7 @@ private slots:
  * SIGNALS
  ******************************************************************************/
 signals:
+    void buildLoginBrowser();
 
     /**
     * @brief Signals error
@@ -83,18 +92,11 @@ signals:
 
     void loggedIn(const QString session);
 
-    /**
-    * @brief Signals when credentials are invalid new login is needed
-    *
-    */
-    void newLoginRequest();
-
 /*******************************************************************************
  * DATA MEMBERS
  ******************************************************************************/
 private:
-
-
+    FacebookLoginBrowser *m_browser;
 };
 
 #endif // FACEBOOKAUTHENTICATION_H
index 0ed3202..8d5b3cf 100644 (file)
@@ -169,7 +169,7 @@ void MainWindow::buildCrosshair()
             this, SLOT(mapCenterHorizontalShiftingChanged(int)));
 }
 
-FacebookLoginBrowser* MainWindow::buildFacebookLoginBrowser()
+void MainWindow::buildFacebookLoginBrowser()
 {
     qWarning() << __PRETTY_FUNCTION__;
 
@@ -178,7 +178,7 @@ FacebookLoginBrowser* MainWindow::buildFacebookLoginBrowser()
 
     m_facebookLoginBrowser->show();
 
-    return m_facebookLoginBrowser;
+    emit loginBrowserCreated(m_facebookLoginBrowser);
 }
 
 void MainWindow::buildFriendListPanel()
index 70070e5..1e353c3 100644 (file)
@@ -93,16 +93,12 @@ private:
  * MEMBER FUNCTIONS AND SLOTS
  ******************************************************************************/
 public:
-    FacebookLoginBrowser* buildFacebookLoginBrowser();
-
     /**
      * @brief Clears cookie jar
      *
      */
     void clearCookieJar();
 
-    void destroyFacebookLoginBrowser();
-
     /**
      * @brief
      *
@@ -160,6 +156,10 @@ public:
     const QString username();
 
 public slots:
+    void buildFacebookLoginBrowser();
+
+    void destroyFacebookLoginBrowser();
+
     /**
      * @brief Builds information box with message.
      *
@@ -534,6 +534,8 @@ signals:
      */
     void loginActionPressed();
 
+    void loginBrowserCreated(FacebookLoginBrowser *);
+
     /**
      * @brief MapView has been resized
      *