Initial structure. New abstract levels: dataobjecst, storage
[someplayer] / src / library.h
1 #ifndef LIBRARY
2 #define LIBRARY
3
4 #include "someplayer.h"
5
6 // represents media library: tracks, playlists
7 // it uses different media storages for tracks and playlists
8 // but dinamyc playlits will be stored with tracks into the same storage
9
10 namespace SomePlayer {
11         namespace DataObjects {
12
13                 class Library {
14                 };
15
16         };
17 };
18
19 #endif