import constants
import hildonize
import util.misc as misc_utils
+import util.go_utils as go_utils
+import stream_index
import banners
import playcontrol
import presenter
_moduleLogger = logging.getLogger(__name__)
-class BasicWindow(gobject.GObject):
+class BasicWindow(gobject.GObject, go_utils.AutoSignal):
__gsignals__ = {
'quit' : (
gobject.TYPE_NONE,
(),
),
- 'fullscreen' : (
+ 'home' : (
+ gobject.SIGNAL_RUN_LAST,
+ gobject.TYPE_NONE,
+ (),
+ ),
+ 'jump-to' : (
gobject.SIGNAL_RUN_LAST,
gobject.TYPE_NONE,
(gobject.TYPE_PYOBJECT, ),
),
+ 'rotate' : (
+ gobject.SIGNAL_RUN_LAST,
+ gobject.TYPE_NONE,
+ (gobject.TYPE_BOOLEAN, ),
+ ),
+ 'fullscreen' : (
+ gobject.SIGNAL_RUN_LAST,
+ gobject.TYPE_NONE,
+ (gobject.TYPE_BOOLEAN, ),
+ ),
}
- def __init__(self, player, store, index):
+ def __init__(self, player, store):
gobject.GObject.__init__(self)
self._isDestroyed = False
self._player = player
self._store = store
- self._index = index
self._clipboard = gtk.clipboard_get()
self._windowInFullscreen = False
self._layout.pack_start(self._errorBanner.toplevel, False, True)
self._window = gtk.Window()
+ go_utils.AutoSignal.__init__(self, self.window)
self._window.add(self._layout)
self._window = hildonize.hildonize_window(self, self._window)
def window(self):
return self._window
+ def show(self):
+ self._window.show_all()
+
def save_settings(self, config, sectionName):
config.add_section(sectionName)
config.set(sectionName, "fullscreen", str(self._windowInFullscreen))
else:
self._window.unfullscreen()
+ def jump_to(self, node):
+ raise NotImplementedError("On %s" % self)
+
@misc_utils.log_exception(_moduleLogger)
def _on_destroy(self, *args):
self._isDestroyed = True
self._clipboard.set_text(str(log))
return True
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_home(self, *args):
+ self.emit("home")
+ self._window.destroy()
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_jump(self, source, node):
+ raise NotImplementedError("On %s" % self)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_quit(self, *args):
+ self.emit("quit")
+ self._window.destroy()
+
class SourceSelector(BasicWindow):
def __init__(self, player, store, index):
+ BasicWindow.__init__(self, player, store)
self._languages = []
-
- BasicWindow.__init__(self, player, store, index)
+ self._index = index
self._loadingBanner = banners.GenericBanner()
self._radioButton = self._create_button("radio", "Radio")
- self._radioButton.connect("clicked", self._on_source_selected, RadioWindow)
+ self._radioButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_RADIO)
self._radioWrapper = gtk.VBox()
self._radioWrapper.pack_start(self._radioButton, False, True)
self._conferenceButton = self._create_button("conferences", "Conferences")
- self._conferenceButton.connect("clicked", self._on_source_selected, ConferencesWindow)
+ self._conferenceButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_CONFERENCES)
self._conferenceWrapper = gtk.VBox()
self._conferenceWrapper.pack_start(self._conferenceButton, False, True)
self._magazineButton = self._create_button("magazines", "Magazines")
- #self._magazineButton.connect("clicked", self._on_source_selected)
+ self._magazineButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_MAGAZINES)
self._magazineWrapper = gtk.VBox()
self._magazineWrapper.pack_start(self._magazineButton, False, True)
self._scriptureButton = self._create_button("scriptures", "Scriptures")
- #self._scriptureButton.connect("clicked", self._on_source_selected)
+ self._scriptureButton.connect("clicked", self._on_source_selected, stream_index.SOURCE_SCRIPTURES)
self._scriptureWrapper = gtk.VBox()
self._scriptureWrapper.pack_start(self._scriptureButton, False, True)
self._buttonLayout.pack_start(self._magazineWrapper, True, True)
self._buttonLayout.pack_start(self._scriptureWrapper, True, True)
- self._playcontrol = playcontrol.PlayControl(player, store)
+ self._separator = gtk.HSeparator()
+ self._playcontrol = playcontrol.NavControl(player, store)
+ self._playcontrol.connect("jump-to", self._on_jump)
self._layout.pack_start(self._loadingBanner.toplevel, False, False)
self._layout.pack_start(self._buttonLayout, True, True)
+ self._layout.pack_start(self._separator, False, True)
self._layout.pack_start(self._playcontrol.toplevel, False, True)
self._window.set_title(constants.__pretty_app_name__)
- self._window.show_all()
+
+ def show(self):
+ BasicWindow.show(self)
+
self._errorBanner.toplevel.hide()
self._playcontrol.toplevel.hide()
def _refresh(self):
self._show_loading()
- self._index.download(
- "get_languages",
- self._on_languages,
- self._on_error,
- )
+ self._index.get_languages(self._on_languages, self._on_error)
def _create_button(self, icon, message):
image = self._store.get_image_from_store(self._store.STORE_LOOKUP[icon])
@misc_utils.log_exception(_moduleLogger)
def _on_error(self, exception):
self._hide_loading()
- self._errorBanner.push_message(exception)
-
- @misc_utils.log_exception(_moduleLogger)
- def _on_source_selected(self, widget, Source):
- sourceWindow = Source(self._player, self._store, self._index, self._languages[0]["id"])
+ self._errorBanner.push_message(str(exception))
+
+ def _window_from_node(self, node):
+ if node.id == stream_index.SOURCE_RADIO:
+ Source = RadioWindow
+ elif node.id == stream_index.SOURCE_CONFERENCES:
+ Source = ConferencesWindow
+ elif node.id == stream_index.SOURCE_MAGAZINES:
+ pass
+ elif node.id == stream_index.SOURCE_SCRIPTURES:
+ pass
+ sourceWindow = Source(self._player, self._store, node)
sourceWindow.window.set_modal(True)
sourceWindow.window.set_transient_for(self._window)
sourceWindow.window.set_default_size(*self._window.get_size())
+ sourceWindow.connect("quit", self._on_quit)
+ sourceWindow.connect("jump-to", self._on_jump)
+ sourceWindow.show()
+ return sourceWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_jump(self, source, node):
+ targetNodePath = list(reversed(list(stream_index.walk_ancestors(node))))
+ ancestor = targetNodePath[0]
+ window = self._window_from_node(ancestor)
+ window.jump_to(node)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_source_selected(self, widget, nodeName):
+ node = self._index.get_source(nodeName, self._languages[0]["id"])
+ self._window_from_node(node)
gobject.type_register(SourceSelector)
class RadioWindow(BasicWindow):
- def __init__(self, player, store, index, languageId):
- BasicWindow.__init__(self, player, store, index)
+ def __init__(self, player, store, node):
+ BasicWindow.__init__(self, player, store)
+ self._node = node
+ self._childNode = None
- self._player.connect("state-change", self._on_player_state_change)
- self._player.connect("title-change", self._on_player_title_change)
+ self.connect_auto(self._player, "state-change", self._on_player_state_change)
+ self.connect_auto(self._player, "title-change", self._on_player_title_change)
self._loadingBanner = banners.GenericBanner()
self._treeScroller.set_policy(gtk.POLICY_NEVER, gtk.POLICY_AUTOMATIC)
self._presenter = presenter.StreamMiniPresenter(self._store)
- if self._player.state == "play":
- self._presenter.set_state(self._store.STORE_LOOKUP["play"])
- else:
- self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
self._presenterNavigation = presenter.NavigationBox()
self._presenterNavigation.toplevel.add(self._presenter.toplevel)
self._presenterNavigation.connect("action", self._on_nav_action)
self._layout.pack_start(self._loadingBanner.toplevel, False, False)
self._layout.pack_start(self._radioLayout, True, True)
- self._window.set_title("Radio")
- self._window.show_all()
+ self._dateShown = datetime.datetime.now()
+ self._update_title()
+
+ def show(self):
+ BasicWindow.show(self)
+
self._errorBanner.toplevel.hide()
self._loadingBanner.toplevel.hide()
- self._dateShown = datetime.datetime.now()
self._refresh()
+ def jump_to(self, node):
+ _moduleLogger.info("Only 1 channel, nothing to jump to")
+
+ def _update_title(self):
+ self._window.set_title("%s - %s" % (self._node.title, self._dateShown.strftime("%m/%d")))
+
+ @property
+ def _active(self):
+ return self._player.node is self._childNode
+
+ def _set_context(self, state):
+ if state == self._player.STATE_PLAY:
+ if self._active:
+ self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
+ else:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ elif state == self._player.STATE_PAUSE:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ elif state == self._player.STATE_STOP:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ else:
+ _moduleLogger.info("Unhandled player state %s" % state)
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+
def _show_loading(self):
animationPath = self._store.STORE_LOOKUP["loading"]
animation = self._store.get_pixbuf_animation_from_store(animationPath)
def _refresh(self):
self._show_loading()
self._programmingModel.clear()
- self._index.download(
- "get_radio_channels",
+ self._node.get_children(
self._on_channels,
self._on_load_error,
)
+ self._set_context(self._player.state)
def _get_current_row(self):
nowTime = self._dateShown.strftime("%H:%M:%S")
if self._headerNavigation.is_active() or self._presenterNavigation.is_active():
return
- if newState == "play":
- self._presenter.set_state(self._store.STORE_LOOKUP["play"])
- elif newState == "pause":
- self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
- else:
- _moduleLogger.info("Unhandled player state %s" % newState)
- self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
+ self._set_context(newState)
@misc_utils.log_exception(_moduleLogger)
- def _on_player_title_change(self, player, newState):
- _moduleLogger.info("Player title magically changed to %s" % player.title)
- self._destroy()
+ def _on_player_title_change(self, player, node):
+ if node is not self._childNode or node is None:
+ _moduleLogger.info("Player title magically changed to %s" % player.title)
+ return
@misc_utils.log_exception(_moduleLogger)
def _on_navigating(self, widget, navState):
if navState == "clicking":
- if self._player.state == "play":
- imageName = "pause"
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ imageName = "pause_pressed"
+ else:
+ imageName = "play_pressed"
+ elif self._player.state == self._player.STATE_PAUSE:
+ imageName = "play_pressed"
+ elif self._player.state == self._player.STATE_STOP:
+ imageName = "play_pressed"
else:
- imageName = "play"
+ imageName = "play_pressed"
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
elif navState == "down":
imageName = "home"
- elif navState == "up":
- imageName = "play"
- elif navState == "left":
- imageName = "play"
- elif navState == "right":
- imageName = "play"
+ else:
+ if self._player.state == self._player.STATE_PLAY:
+ imageName = "pause"
+ else:
+ imageName = "play"
self._presenter.set_state(self._store.STORE_LOOKUP[imageName])
@misc_utils.log_exception(_moduleLogger)
def _on_nav_action(self, widget, navState):
- if self._player.state == "play":
- self._presenter.set_state(self._store.STORE_LOOKUP["play"])
- else:
- self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
+ self._set_context(self._player.state)
if navState == "clicking":
- if self._player.state == "play":
- self._player.pause()
- else:
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ self._player.pause()
+ else:
+ self._player.set_piece_by_node(self._childNode)
+ self._player.play()
+ elif self._player.state == self._player.STATE_PAUSE:
+ self._player.play()
+ elif self._player.state == self._player.STATE_STOP:
+ self._player.set_piece_by_node(self._childNode)
self._player.play()
+ else:
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
elif navState == "down":
self.window.destroy()
elif navState == "up":
pass
elif navState == "left":
self._dateShown += datetime.timedelta(days=1)
+ self._update_title()
self._refresh()
elif navState == "right":
self._dateShown -= datetime.timedelta(days=1)
+ self._update_title()
self._refresh()
@misc_utils.log_exception(_moduleLogger)
_moduleLogger.info("Download complete but window destroyed")
return
- channels = list(channels)
+ channels = channels
if 1 < len(channels):
_moduleLogger.warning("More channels now available!")
- channel = channels[0]
- self._index.download(
- "get_radio_channel_programming",
+ self._childNode = channels[0]
+ self._childNode.get_programming(
+ self._dateShown,
self._on_channel,
self._on_load_error,
- channel["id"],
- self._dateShown,
)
@misc_utils.log_exception(_moduleLogger)
row = program["time"], program["title"]
self._programmingModel.append(row)
- path = (self._get_current_row(), )
- self._treeView.scroll_to_cell(path)
- self._treeView.get_selection().select_path(path)
+ currentDate = datetime.datetime.now()
+ if currentDate.date() != self._dateShown.date():
+ self._treeView.get_selection().set_mode(gtk.SELECTION_NONE)
+ else:
+ self._treeView.get_selection().set_mode(gtk.SELECTION_SINGLE)
+ path = (self._get_current_row(), )
+ self._treeView.scroll_to_cell(path)
+ self._treeView.get_selection().select_path(path)
@misc_utils.log_exception(_moduleLogger)
def _on_load_error(self, exception):
self._hide_loading()
- self._errorBanner.push_message(exception)
+ self._errorBanner.push_message(str(exception))
@misc_utils.log_exception(_moduleLogger)
def _on_row_changed(self, selection):
class ListWindow(BasicWindow):
- def __init__(self, player, store, index):
- BasicWindow.__init__(self, player, store, index)
+ def __init__(self, player, store, node):
+ BasicWindow.__init__(self, player, store)
+ self._node = node
+
+ self.connect_auto(self._player, "title-change", self._on_player_title_change)
self._loadingBanner = banners.GenericBanner()
self._treeScroller.add(self._treeView)
self._treeScroller.set_policy(gtk.POLICY_NEVER, gtk.POLICY_AUTOMATIC)
- self._playcontrol = playcontrol.PlayControl(self._player, self._store)
+ self._separator = gtk.HSeparator()
+ self._playcontrol = playcontrol.NavControl(self._player, self._store)
+ self._playcontrol.connect("home", self._on_home)
+ self._playcontrol.connect("jump-to", self._on_jump)
self._contentLayout = gtk.VBox(False)
self._contentLayout.pack_start(self._treeScroller, True, True)
+ self._contentLayout.pack_start(self._separator, False, True)
self._contentLayout.pack_start(self._playcontrol.toplevel, False, True)
self._layout.pack_start(self._loadingBanner.toplevel, False, False)
self._layout.pack_start(self._contentLayout, True, True)
- self._window.show_all()
+ def show(self):
+ BasicWindow.show(self)
+
self._errorBanner.toplevel.hide()
self._loadingBanner.toplevel.hide()
raise NotImplementedError("")
def _get_current_row(self):
+ if self._player.node is None:
+ return -1
+ ancestors, current, descendants = stream_index.common_paths(self._player.node, self._node)
+ if not descendants:
+ return -1
+ activeChild = descendants[0]
+ for i, row in enumerate(self._model):
+ if activeChild is row[0]:
+ return i
+ else:
+ return -1
+
+ def jump_to(self, node):
+ ancestors, current, descendants = stream_index.common_paths(node, self._node)
+ if current is None:
+ raise RuntimeError("Cannot jump to node %s" % node)
+ if not descendants:
+ _moduleLogger.info("Current node is the target")
+ return
+ child = descendants[0]
+ window = self._window_from_node(child)
+ window.jump_to(node)
+
+ def _window_from_node(self, node):
raise NotImplementedError("")
@misc_utils.log_exception(_moduleLogger)
def _on_row_activated(self, view, path, column):
raise NotImplementedError("")
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_title_change(self, player, node):
+ self._select_row()
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_jump(self, source, node):
+ ancestors, current, descendants = stream_index.common_paths(node, self._node)
+ if current is None:
+ _moduleLogger.info("%s is not the target, moving up" % self._node)
+ self.emit("jump-to", node)
+ self._window.destroy()
+ return
+ if not descendants:
+ _moduleLogger.info("Current node is the target")
+ return
+ child = descendants[0]
+ window = self._window_from_node(child)
+ window.jump_to(node)
+
def _show_loading(self):
animationPath = self._store.STORE_LOOKUP["loading"]
animation = self._store.get_pixbuf_animation_from_store(animationPath)
self._model.clear()
def _select_row(self):
- path = (self._get_current_row(), )
+ rowIndex = self._get_current_row()
+ if rowIndex < 0:
+ return
+ path = (rowIndex, )
self._treeView.scroll_to_cell(path)
self._treeView.get_selection().select_path(path)
class ConferencesWindow(ListWindow):
- def __init__(self, player, store, index, languageId):
- self._languageId = languageId
-
- ListWindow.__init__(self, player, store, index)
- self._window.set_title("Conferences")
+ def __init__(self, player, store, node):
+ ListWindow.__init__(self, player, store, node)
+ self._window.set_title(self._node.title)
@classmethod
def _get_columns(cls):
- yield gobject.TYPE_STRING, None
+ yield gobject.TYPE_PYOBJECT, None
textrenderer = gtk.CellRendererText()
column = gtk.TreeViewColumn("Date")
column.add_attribute(textrenderer, "text", 2)
yield gobject.TYPE_STRING, column
- def _get_current_row(self):
- # @todo Not implemented yet
- return 0
-
def _refresh(self):
ListWindow._refresh(self)
- self._index.download(
- "get_conferences",
+ self._node.get_children(
self._on_conferences,
self._on_error,
- self._languageId,
)
@misc_utils.log_exception(_moduleLogger)
return
self._hide_loading()
- for program in programs:
- row = program["id"], program["title"], program["full_title"]
+ for programNode in programs:
+ program = programNode.get_properties()
+ row = programNode, program["title"], program["full_title"]
self._model.append(row)
- path = (self._get_current_row(), )
- self._treeView.scroll_to_cell(path)
- self._treeView.get_selection().select_path(path)
+ self._select_row()
@misc_utils.log_exception(_moduleLogger)
def _on_error(self, exception):
self._hide_loading()
- self._errorBanner.push_message(exception)
-
- @misc_utils.log_exception(_moduleLogger)
- def _on_row_activated(self, view, path, column):
- itr = self._model.get_iter(path)
- conferenceId = self._model.get_value(itr, 0)
+ self._errorBanner.push_message(str(exception))
- sessionsWindow = ConferenceSessionsWindow(self._player, self._store, self._index, conferenceId)
+ def _window_from_node(self, node):
+ sessionsWindow = ConferenceSessionsWindow(self._player, self._store, node)
sessionsWindow.window.set_modal(True)
sessionsWindow.window.set_transient_for(self._window)
sessionsWindow.window.set_default_size(*self._window.get_size())
+ sessionsWindow.connect("quit", self._on_quit)
+ sessionsWindow.connect("home", self._on_home)
+ sessionsWindow.connect("jump-to", self._on_jump)
+ sessionsWindow.show()
+ return sessionsWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_row_activated(self, view, path, column):
+ itr = self._model.get_iter(path)
+ node = self._model.get_value(itr, 0)
+ self._window_from_node(node)
gobject.type_register(ConferencesWindow)
class ConferenceSessionsWindow(ListWindow):
- def __init__(self, player, store, index, conferenceId):
- self._conferenceId = conferenceId
-
- ListWindow.__init__(self, player, store, index)
- self._window.set_title("Sessions")
+ def __init__(self, player, store, node):
+ ListWindow.__init__(self, player, store, node)
+ self._window.set_title(self._node.title)
@classmethod
def _get_columns(cls):
- yield gobject.TYPE_STRING, None
+ yield gobject.TYPE_PYOBJECT, None
textrenderer = gtk.CellRendererText()
column = gtk.TreeViewColumn("Session")
column.add_attribute(textrenderer, "text", 1)
yield gobject.TYPE_STRING, column
- def _get_current_row(self):
- # @todo Not implemented yet
- return 0
-
def _refresh(self):
ListWindow._refresh(self)
- self._index.download(
- "get_conference_sessions",
+ self._node.get_children(
self._on_conference_sessions,
self._on_error,
- self._conferenceId,
)
@misc_utils.log_exception(_moduleLogger)
return
self._hide_loading()
- for program in programs:
- row = program["id"], program["title"]
+ for programNode in programs:
+ program = programNode.get_properties()
+ row = programNode, program["title"]
self._model.append(row)
- path = (self._get_current_row(), )
- self._treeView.scroll_to_cell(path)
- self._treeView.get_selection().select_path(path)
+ self._select_row()
@misc_utils.log_exception(_moduleLogger)
def _on_error(self, exception):
self._hide_loading()
- self._errorBanner.push_message(exception)
-
- @misc_utils.log_exception(_moduleLogger)
- def _on_row_activated(self, view, path, column):
- itr = self._model.get_iter(path)
- sessionId = self._model.get_value(itr, 0)
+ self._errorBanner.push_message(str(exception))
- sessionsWindow = ConferenceTalksWindow(self._player, self._store, self._index, sessionId)
+ def _window_from_node(self, node):
+ sessionsWindow = ConferenceTalksWindow(self._player, self._store, node)
sessionsWindow.window.set_modal(True)
sessionsWindow.window.set_transient_for(self._window)
sessionsWindow.window.set_default_size(*self._window.get_size())
+ sessionsWindow.connect("quit", self._on_quit)
+ sessionsWindow.connect("home", self._on_home)
+ sessionsWindow.connect("jump-to", self._on_jump)
+ sessionsWindow.show()
+ return sessionsWindow
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_row_activated(self, view, path, column):
+ itr = self._model.get_iter(path)
+ node = self._model.get_value(itr, 0)
+ self._window_from_node(node)
gobject.type_register(ConferenceSessionsWindow)
class ConferenceTalksWindow(ListWindow):
- def __init__(self, player, store, index, sessionId):
- self._sessionId = sessionId
-
- ListWindow.__init__(self, player, store, index)
- self._window.set_title("Talks")
+ def __init__(self, player, store, node):
+ ListWindow.__init__(self, player, store, node)
+ self._window.set_title(self._node.title)
@classmethod
def _get_columns(cls):
- yield gobject.TYPE_STRING, None
+ yield gobject.TYPE_PYOBJECT, None
textrenderer = gtk.CellRendererText()
column = gtk.TreeViewColumn("Talk")
column.add_attribute(textrenderer, "text", 1)
yield gobject.TYPE_STRING, column
- def _get_current_row(self):
- # @todo Not implemented yet
- return 0
-
def _refresh(self):
ListWindow._refresh(self)
- self._index.download(
- "get_conference_talks",
+ self._node.get_children(
self._on_conference_talks,
self._on_error,
- self._sessionId,
)
@misc_utils.log_exception(_moduleLogger)
return
self._hide_loading()
- for program in programs:
- row = program["id"], "%s\n%s" % (program["title"], program["speaker"])
+ for programNode in programs:
+ program = programNode.get_properties()
+ row = programNode, "%s\n%s" % (program["title"], program["speaker"])
self._model.append(row)
- path = (self._get_current_row(), )
- self._treeView.scroll_to_cell(path)
- self._treeView.get_selection().select_path(path)
+ self._select_row()
@misc_utils.log_exception(_moduleLogger)
def _on_error(self, exception):
self._hide_loading()
- self._errorBanner.push_message(exception)
+ self._errorBanner.push_message(str(exception))
+
+ def _window_from_node(self, node):
+ sessionsWindow = ConferenceTalkWindow(self._player, self._store, node)
+ sessionsWindow.window.set_modal(True)
+ sessionsWindow.window.set_transient_for(self._window)
+ sessionsWindow.window.set_default_size(*self._window.get_size())
+ sessionsWindow.connect("quit", self._on_quit)
+ sessionsWindow.connect("home", self._on_home)
+ sessionsWindow.connect("jump-to", self._on_jump)
+ sessionsWindow.show()
+ return sessionsWindow
@misc_utils.log_exception(_moduleLogger)
def _on_row_activated(self, view, path, column):
- raise NotImplementedError("")
+ itr = self._model.get_iter(path)
+ node = self._model.get_value(itr, 0)
+ self._window_from_node(node)
gobject.type_register(ConferenceTalksWindow)
+
+
+class ConferenceTalkWindow(BasicWindow):
+
+ def __init__(self, player, store, node):
+ BasicWindow.__init__(self, player, store)
+ self._node = node
+ self._playerNode = self._player.node
+ self._nextSearch = None
+ self._updateSeek = None
+
+ self.connect_auto(self._player, "state-change", self._on_player_state_change)
+ self.connect_auto(self._player, "title-change", self._on_player_title_change)
+ self.connect_auto(self._player, "error", self._on_player_error)
+
+ self._loadingBanner = banners.GenericBanner()
+
+ self._presenter = presenter.StreamPresenter(self._store)
+ self._presenter.set_context(
+ self._store.STORE_LOOKUP["conference_background"],
+ self._node.title,
+ self._node.subtitle,
+ )
+ self._presenterNavigation = presenter.NavigationBox()
+ self._presenterNavigation.toplevel.add(self._presenter.toplevel)
+ self._presenterNavigation.connect("action", self._on_nav_action)
+ self._presenterNavigation.connect("navigating", self._on_navigating)
+
+ self._seekbar = hildonize.create_seekbar()
+ self._seekbar.connect("change-value", self._on_user_seek)
+
+ self._layout.pack_start(self._loadingBanner.toplevel, False, False)
+ self._layout.pack_start(self._presenterNavigation.toplevel, True, True)
+ self._layout.pack_start(self._seekbar, False, False)
+
+ self._window.set_title(self._node.title)
+
+ def show(self):
+ BasicWindow.show(self)
+ self._window.show_all()
+ self._errorBanner.toplevel.hide()
+ self._loadingBanner.toplevel.hide()
+ self._set_context(self._player.state)
+ self._seekbar.hide()
+
+ def jump_to(self, node):
+ assert self._node is node
+
+ @property
+ def _active(self):
+ return self._playerNode is self._node
+
+ def _show_loading(self):
+ animationPath = self._store.STORE_LOOKUP["loading"]
+ animation = self._store.get_pixbuf_animation_from_store(animationPath)
+ self._loadingBanner.show(animation, "Loading...")
+
+ def _hide_loading(self):
+ self._loadingBanner.hide()
+
+ def _set_context(self, state):
+ if state == self._player.STATE_PLAY:
+ if self._active:
+ self._presenter.set_state(self._store.STORE_LOOKUP["pause"])
+ else:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ elif state == self._player.STATE_PAUSE:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ elif state == self._player.STATE_STOP:
+ self._presenter.set_state(self._store.STORE_LOOKUP["play"])
+ else:
+ _moduleLogger.info("Unhandled player state %s" % state)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_user_seek(self, widget, scroll, value):
+ self._player.seek(value / 100.0)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_update_seek(self):
+ self._seekbar.set_value(self._player.percent_elapsed * 100)
+ return True if not self._isDestroyed else False
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_state_change(self, player, newState):
+ if self._active and self._player.state == self._player.STATE_PLAY:
+ self._seekbar.show()
+ assert self._updateSeek is None
+ self._updateSeek = go_utils.Timeout(self._updateSeek, once=False)
+ self._updateSeek.start(seconds=30)
+ else:
+ self._seekbar.hide()
+ self._updateSeek.cancel()
+ self._updateSeek = None
+
+ if not self._presenterNavigation.is_active():
+ self._set_context(newState)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_title_change(self, player, node):
+ if not self._active or node in [None, self._node]:
+ self._playerNode = player.node
+ return
+ self._playerNode = player.node
+ self.emit("jump-to", node)
+ self._window.destroy()
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_error(self, player, err, debug):
+ _moduleLogger.error("%r - %r" % (err, debug))
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_navigating(self, widget, navState):
+ if navState == "clicking":
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ imageName = "pause_pressed"
+ else:
+ imageName = "play_pressed"
+ elif self._player.state == self._player.STATE_PAUSE:
+ imageName = "play_pressed"
+ elif self._player.state == self._player.STATE_STOP:
+ imageName = "play_pressed"
+ else:
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
+ elif navState == "down":
+ imageName = "home"
+ elif navState == "up":
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ imageName = "pause"
+ else:
+ imageName = "play"
+ elif self._player.state == self._player.STATE_PAUSE:
+ imageName = "play"
+ elif self._player.state == self._player.STATE_STOP:
+ imageName = "play"
+ else:
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
+ elif navState == "left":
+ imageName = "next"
+ elif navState == "right":
+ imageName = "prev"
+
+ self._presenter.set_state(self._store.STORE_LOOKUP[imageName])
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_nav_action(self, widget, navState):
+ self._set_context(self._player.state)
+
+ if navState == "clicking":
+ if self._player.state == self._player.STATE_PLAY:
+ if self._active:
+ self._player.pause()
+ else:
+ self._player.set_piece_by_node(self._node)
+ self._player.play()
+ elif self._player.state == self._player.STATE_PAUSE:
+ self._player.play()
+ elif self._player.state == self._player.STATE_STOP:
+ self._player.set_piece_by_node(self._node)
+ self._player.play()
+ else:
+ _moduleLogger.info("Unhandled player state %s" % self._player.state)
+ elif navState == "down":
+ self.emit("home")
+ self._window.destroy()
+ elif navState == "up":
+ pass
+ elif navState == "left":
+ if self._active:
+ self._player.next()
+ else:
+ assert self._nextSearch is None
+ self._nextSearch = stream_index.AsyncWalker(stream_index.get_next)
+ self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error)
+ elif navState == "right":
+ if self._active:
+ self._player.back()
+ else:
+ assert self._nextSearch is None
+ self._nextSearch = stream_index.AsyncWalker(stream_index.get_previous)
+ self._nextSearch.start(self._node, self._on_next_node, self._on_node_search_error)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_next_node(self, node):
+ self._nextSearch = None
+ self.emit("jump-to", node)
+ self._window.destroy()
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_node_search_error(self, e):
+ self._nextSearch = None
+ self._errorBanner.push_message(str(e))
+
+
+gobject.type_register(ConferenceTalkWindow)