Menu items in correct places again
[ghostsoverboard] / seascene.cpp
2011-09-26 Heli HyvättinenMenu items in correct places again
2011-09-26 Heli HyvättinenCompiles again
2011-09-26 Heli HyvättinenMade the last level of the new levelset harder
2011-09-26 Heli HyvättinenSecond levelset works
2011-09-26 Heli HyvättinenAdded "Choose levelset" to menu. Does not work yet.
2011-09-26 Heli HyvättinenAnother levelset now exists internally
2011-09-12 Heli HyvättinenAdded total highscore for levelset
2011-09-10 Heli HyvättinenThe score counting now stops during pauses
2011-09-07 Heli HyvättinenHighscore strored as milliseconds instead of seconds
2011-09-07 Heli HyvättinenChanged highscore info color and font size
2011-09-07 Heli HyvättinenHighscore gets saved.
2011-09-07 Heli HyvättinenAdvances to the next level again
2011-09-06 Heli HyvättinenWork towards highscore
2011-09-06 Heli HyvättinenThe levels are now stored in the Levelset class
2011-07-27 Heli HyvättinenChanged back to using forcePause and softContinue when app v0.3.0_fremantle
2011-07-27 Heli HyvättinenPolls for screen locked status
2011-07-27 Heli HyvättinenShould pause at device lock
2011-07-26 Heli HyvättinenFixed autopause
2011-07-26 Heli HyvättinenClarified menu item text
2011-07-26 Heli HyvättinenOutcommented some qDebug()s
2011-07-26 Heli HyvättinenCentered the texts in victory screen
2011-07-26 Heli HyvättinenAdd web page address to about
2011-07-26 Heli HyvättinenAdded aboutboxitem and vivtoryscreenitem to set items...
2011-07-26 Heli HyvättinenMerge branch 'victoryscreen'
2011-07-25 Heli HyvättinenAbout box integrated to view/scene
2011-07-25 Heli HyvättinenVictory screen integrated into the game view/scene
2011-07-25 Heli HyvättinenMenu no longer crashes randomly
2011-07-25 Heli HyvättinenFixed a typo
2011-07-25 Heli HyvättinenMerge branch 'base'
2011-07-25 Heli HyvättinenThe togglable vibration menu item now works correctly
2011-07-25 Heli HyvättinenCleaned up after merge with mergetool
2011-07-25 Heli HyvättinenMerge branch 'savingsettings' into base
2011-07-25 Heli HyvättinenTogglable vibration effects menu item
2011-07-23 Heli HyvättinenMerge branch 'minimizebutton'
2011-07-23 Heli Hyvättinen"Go to background ims no "Show statusbar" and works
2011-07-23 Heli HyvättinenMerge branch 'autopause3'
2011-07-23 Heli HyvättinenVibration setting is now saved
2011-07-20 Heli HyvättinenAutopausetimer now singleshot
2011-07-20 Heli HyvättinenTried to add minimize to menu CRASHES
2011-07-20 Heli HyvättinenAdded autopause
2011-07-20 Heli HyvättinenChanged menu text for settings
2011-07-20 Heli HyvättinenBigger quit and about menu buttons and about box icon...
2011-07-19 Heli HyvättinenColor and font size of menu pause text and menu items...
2011-07-19 Heli HyvättinenAdded a "Quit" item to the menu.
2011-07-19 Heli HyvättinenGame is now inpaused after done with menu
2011-07-19 Heli HyvättinenGot rid of MainWindow
2011-07-19 Heli HyvättinenThe menu items trigger expected behaviour
2011-07-19 Heli HyvättinenMoved menu actions to SeaScene from MainWindow
2011-07-16 Heli HyvättinenAll menu items in place. Still do nothing.
2011-07-16 Heli HyvättinenMenu items can be selected
2011-07-16 Heli Hyvättinenwork towards new pause and menu systems
2011-07-05 Heli HyvättinenMerge branch 'levelstructure'
2011-06-29 Heli HyvättinenVibration on/off now in the menu.
2011-06-23 Heli HyvättinenAdded a Level class
2011-06-23 Heli HyvättinenAdded author, copyright and license information to...
2011-06-21 Heli HyvättinenQctopuses now drop the ghosts when hitting the ship
2011-06-20 Heli HyvättinenClass restructure for octopus
2011-06-18 Heli HyvättinenChanged the program icon etc.
2011-06-15 Heli HyvättinenKeeps screen lit and pauses when app is backgrounded
2011-06-14 Heli HyvättinenPause works again
2011-06-14 Heli HyvättinenVictory dialog shown and game restarted when all ghosts...
2011-06-14 Heli HyvättinenMerge branch 'randomize'
2011-06-14 Heli HyvättinenDebug code changes
2011-06-14 Heli HyvättinenNow sets random seed
2011-06-14 Heli HyvättinenFixed crashes when restrating level
2011-06-10 Heli HyvättinenSpread ghost should no longer be placed on top of the...
2011-06-08 Heli HyvättinenGhosts now visible aboard
2011-06-08 Heli HyvättinenRestored pause in menu and setupmap clears old items
2011-06-06 Heli HyvättinenChanged the map creation to create each pixmap just...
2011-06-06 Heli HyvättinenThe ship now drops all ghosts overboard when hitting...
2011-06-06 Heli HyvättinenShip can now pick ghosts
2011-06-06 Heli HyvättinenSeparated actual collision detection into subclass...
2011-06-06 Heli HyvättinenSeascene map setup places rocks, octopuses and the...
2011-06-06 Heli HyvättinenSpreading ghosts now handles situations where there...
2011-06-05 Heli HyvättinenSeaScene with randomized ghost positions