first commit
authorschutz <schutz@schutz.(none)>
Mon, 2 Aug 2010 15:40:12 +0000 (17:40 +0200)
committerschutz <schutz@schutz.(none)>
Mon, 2 Aug 2010 15:40:12 +0000 (17:40 +0200)
commitf4dacbe0a45b6d24b5c0c0f30634988c71bc321d
tree6cf600108d5eb669c775da41c47867db9cef4ccf
parent1ef80d0d5bf4d1fc254fb1d05ad4e448645d5895
first commit
125 files changed:
Box2D/CMakeLists.txt [new file with mode: 0644]
Box2D/CMakeLists.txt~ [new file with mode: 0644]
Box2D/License.txt [new file with mode: 0644]
Box2D/Readme.txt [new file with mode: 0644]
Box2D/Source/Box2D.h [new file with mode: 0644]
Box2D/Source/CMakeLists.txt [new file with mode: 0644]
Box2D/Source/Collision/Shapes/b2CircleShape.cpp [new file with mode: 0644]
Box2D/Source/Collision/Shapes/b2CircleShape.h [new file with mode: 0644]
Box2D/Source/Collision/Shapes/b2PolygonShape.cpp [new file with mode: 0644]
Box2D/Source/Collision/Shapes/b2PolygonShape.h [new file with mode: 0644]
Box2D/Source/Collision/Shapes/b2Shape.cpp [new file with mode: 0644]
Box2D/Source/Collision/Shapes/b2Shape.h [new file with mode: 0644]
Box2D/Source/Collision/b2BroadPhase.cpp [new file with mode: 0644]
Box2D/Source/Collision/b2BroadPhase.h [new file with mode: 0644]
Box2D/Source/Collision/b2CollideCircle.cpp [new file with mode: 0644]
Box2D/Source/Collision/b2CollidePoly.cpp [new file with mode: 0644]
Box2D/Source/Collision/b2Collision.cpp [new file with mode: 0644]
Box2D/Source/Collision/b2Collision.h [new file with mode: 0644]
Box2D/Source/Collision/b2Distance.cpp [new file with mode: 0644]
Box2D/Source/Collision/b2PairManager.cpp [new file with mode: 0644]
Box2D/Source/Collision/b2PairManager.h [new file with mode: 0644]
Box2D/Source/Collision/b2TimeOfImpact.cpp [new file with mode: 0644]
Box2D/Source/Common/Fixed.h [new file with mode: 0644]
Box2D/Source/Common/b2BlockAllocator.cpp [new file with mode: 0644]
Box2D/Source/Common/b2BlockAllocator.h [new file with mode: 0644]
Box2D/Source/Common/b2Math.cpp [new file with mode: 0644]
Box2D/Source/Common/b2Math.h [new file with mode: 0644]
Box2D/Source/Common/b2Settings.cpp [new file with mode: 0644]
Box2D/Source/Common/b2Settings.h [new file with mode: 0644]
Box2D/Source/Common/b2StackAllocator.cpp [new file with mode: 0644]
Box2D/Source/Common/b2StackAllocator.h [new file with mode: 0644]
Box2D/Source/Common/jtypes.h [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2CircleContact.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2CircleContact.h [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2Contact.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2Contact.h [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2ContactSolver.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2ContactSolver.h [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2NullContact.h [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.h [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2PolyContact.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Contacts/b2PolyContact.h [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2DistanceJoint.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2DistanceJoint.h [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2GearJoint.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2GearJoint.h [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2Joint.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2Joint.h [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2MouseJoint.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2MouseJoint.h [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2PrismaticJoint.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2PrismaticJoint.h [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2PulleyJoint.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2PulleyJoint.h [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2RevoluteJoint.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/Joints/b2RevoluteJoint.h [new file with mode: 0644]
Box2D/Source/Dynamics/b2Body.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/b2Body.h [new file with mode: 0644]
Box2D/Source/Dynamics/b2ContactManager.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/b2ContactManager.h [new file with mode: 0644]
Box2D/Source/Dynamics/b2Island.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/b2Island.h [new file with mode: 0644]
Box2D/Source/Dynamics/b2World.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/b2World.h [new file with mode: 0644]
Box2D/Source/Dynamics/b2WorldCallbacks.cpp [new file with mode: 0644]
Box2D/Source/Dynamics/b2WorldCallbacks.h [new file with mode: 0644]
Box2D/TODO.txt [new file with mode: 0644]
Box2D/box2d.pri [new file with mode: 0755]
Box2D/box2d.pri~ [new file with mode: 0755]
CMakeLists.txt [new file with mode: 0644]
athread.cpp [new file with mode: 0644]
athread.h [new file with mode: 0644]
blok.pro [new file with mode: 0644]
blokgameview.cpp [new file with mode: 0644]
blokgameview.h [new file with mode: 0644]
blokitem/blokitem.cpp [new file with mode: 0644]
blokitem/blokitem.h [new file with mode: 0644]
blokitem/blokitem.pri [new file with mode: 0644]
blokitem/blokitem.pri~ [new file with mode: 0755]
blokitem/box2d.pri [new file with mode: 0755]
blokitem/chimicblokitem.cpp [new file with mode: 0644]
blokitem/chimicblokitem.h [new file with mode: 0644]
blokitem/explodeblokitem.cpp [new file with mode: 0644]
blokitem/explodeblokitem.h [new file with mode: 0644]
blokitem/exploseblokitem.cpp [new file with mode: 0644]
blokitem/exploseblokitem.h [new file with mode: 0644]
blokitem/normalblokitem.cpp [new file with mode: 0644]
blokitem/normalblokitem.h [new file with mode: 0644]
blokitem/solidblokitem.cpp [new file with mode: 0644]
blokitem/solidblokitem.h [new file with mode: 0644]
blokitem/totemblokitem.cpp [new file with mode: 0644]
blokitem/totemblokitem.h [new file with mode: 0644]
boxitem.cpp [new file with mode: 0644]
boxitem.h [new file with mode: 0644]
data/sounds/explosion.wav [new file with mode: 0644]
data/sprites.qrc [new file with mode: 0644]
data/sprites/.directory [new file with mode: 0644]
data/sprites/blue_ground.png [new file with mode: 0755]
data/sprites/chimic_block.png [new file with mode: 0755]
data/sprites/clanbomber.png [new file with mode: 0644]
data/sprites/cloud.png [new file with mode: 0644]
data/sprites/cursor.png [new file with mode: 0644]
data/sprites/explode_block.png [new file with mode: 0644]
data/sprites/explose.png [new file with mode: 0644]
data/sprites/fire_wallpaper.png [new file with mode: 0644]
data/sprites/green_ground.png [new file with mode: 0755]
data/sprites/normal_block.png [new file with mode: 0755]
data/sprites/red_ground.png [new file with mode: 0755]
data/sprites/sky_wallpaper.png [new file with mode: 0755]
data/sprites/solid_block.png [new file with mode: 0755]
data/sprites/supermario_wallpaper.png [new file with mode: 0644]
data/sprites/text05.png [new file with mode: 0755]
data/sprites/text06.png [new file with mode: 0755]
data/sprites/text07.png [new file with mode: 0755]
data/sprites/totem1_block.png [new file with mode: 0755]
data/sprites/totem2_block.png [new file with mode: 0755]
data/sprites/totem3_block.png [new file with mode: 0755]
main.cpp [new file with mode: 0644]
mainwindow.cpp [new file with mode: 0644]
mainwindow.h [new file with mode: 0644]
physicsscene.cpp [new file with mode: 0644]
physicsscene.h [new file with mode: 0644]
totemblokitem.cpp [new file with mode: 0644]
totemblokitem.h [new file with mode: 0644]